Chapter 513
The first thing I do once I get back to Vice City is visit Bri.
I deliver the first 10% of supplies necessary for crafts, and she places them into item boxes so that her craftsmen can begin sorting and making them into magic items starting tomorrow.
After this, we brainstorm for a while and come up with a few ways to build her teleportation platform, rehashing old ideas and coming up with new ones too.
I propose my stealth bunker idea to her and pull out a sheet of A-Grade shielding to test my theory for the concept I'd like to try.
Using my mythic grade craftsmanship and imbuing my mythic grade stealth, I give the shielding a new attribute that makes it completely invisible to mana senses below my mana control.
The sheet of material creates what looks like an invisible wall that I stand behind in the middle of her study. I'm completely invisible to her senses. It's a new version of mana shielding protection, and I've now named it Stealth Shielding.
Both of us walk down to the lower floor of her workshop, the small cellar area right below the ground-level floor.
I use earth magic to manipulate the concrete and begin easily carving out another room below this one.
It is about 10x10 meters, with a high 4-meter ceiling. There is only one small square opening that leads upward. I coat the walls with new A-Grade Stealth shielding everywhere else.
Looking in from the outside, it's as if it isn't even here.
I pull out the same containment jar I used before, full of luminite, a 5x5 sheet of shielding to use as a crafting base, and a mountain of newly farmed mana crystals from my nightly labyrinth raids.
Then, I share my mythic grade craftsmanship skill with Bri and speak up while motioning her forward.
"It's your platform, so please, you do the honors."
After a few flashes of bright white light, Bri uses up about a third of what is inside the luminite reserves and makes herself a fully usable platform along with over 400 teleport crystals from the leftover mana.
She even attempts a craft without using the mythic grade interface and is able to craft more transport crystals with her legendary grade skill because there are no extremely complex crafts happening that need the mythic grade interface; she is already the owner of the platform.
I take a handful of crystals and place them into my item storage along with the leftover luminite, along with creating a special two-layer hatch. The top is made of ordinary concrete that blends in with the floor, and the bottom half is stealth imbued shielding to complete the seal to the secret room.
We plan to meet again in a few days once her contacts in the Bedrock Region get her some real scannable Association IDs sourced for Ember and me.
I leave with a smile and head off to the industrial sector of Vice City to pick up the rest of the construction supplies.
Once I arrive, the older woman assistant leads me to three separate warehouses full of building materials just like before. Two of them are similar in size to the last warehouse I picked up supplies from, and the third is at least ten times as large. The goods I ordered stretch over a full kilometer in length, and it still only fills up a quarter of this megawarehouse space.Gét latest novel chapters on nov(e)lbj/n(.)c/om
As we strike up a conversation from location to location, she explains that years ago in the old era, they used to fill orders of this size regularly, but with earth magic users and dungeon material becoming more abundant in construction, they don't get newer customers like me anymore.
She even offers me trucks again to ship everything out, but I politely refuse and ask to be alone in the warehouses as I cover the cameras and let the enormous amount of materials fall into my item storage.
I make sure to thank her for the privacy and tell her I'll be back at some point for an even bigger order in the future.
The sky is jet black with only dim starlight once I get back to Sector 2, but I work on crafting another five warehouses far away from the Crimson City next to the one I made before so I can store all these items here for the construction workers when they start their shift tomorrow.
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4 days pass.
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Life in the Crimson City goes on as usual.
I meet with the craftsmen team before they start phase 2 of construction and bring them to the labyrinth to power level them, making sure all of their skills are legendary and gifting those who want them extreme strength and others extreme earth magic to help with their day-to-day tasks.
It slowly gives off mana radiation, but overall, the stone is fairly stable. A few hundred MP leaks out every minute. It'd take forever to naturally decay and release all of its energy.
So, I fly far away, over 2 km in distance to the edge of the dungeon near the exit portal and aim a high-powered mana slash back in the direction I came. Using my new mythic grade telekinesis skill upgrade, I'm able to easily aim this shot with pinpoint accuracy onto the target.
The moment the slash hits the containment stone, it shatters and releases its energy. I jump out of the exit portal and let chaos ensue.
In the darkness of the open flatlands, I watch the blue glowing portal slowly shift from blue to red and a grin comes across my face.
"A dungeon break...."
I wait a few more minutes before jumping back inside the portal to find a massive hole torn through the center of the mountainous dungeon, and billions of MP being absorbed into the natural dungeon mass..
The wolves that respawn after this blast are surprisingly all level 50-55, and some have odd mutant traits like fire magic or intimidation, unlike the normal level 40-50 monsters in this dungeon.
I've seen the levels of monsters go down every time I steal mana from a dungeon, and now I see there is potential to make them go up as well.
It gets me curious about many things...
Is there a limit to how high a certain dungeon's monster levels can go? Is that why there are breaks? Can this process of decreasing and increasing monster levels work in labyrinths too...?
As these ideas rush through my head, the only conclusion is that I just need to test things out and see.
I let another full containment stone fall from my inventory and repeat the process, firing a high-density mana slash at it and hopping out the dungeon exit.
My eyes widen once I get outside and watch the bright red portal slowly shift back to blue.
"It stabilized the dungeon..."
I jump inside again, and the entire terrain inside begins to shift and change before my eyes.
The mountainous environment becomes more of a thicker forest area, and a new variant of high E-Grade Orc Monsters level 60-70 start to spawn in.
The wolves dissolve back into the dungeon along with the rocky terrain like they were never even here, and everything starts to click into place as I come up with plausible theories for what I've just witnessed.
Dungeons break when too much mana is brought inside them.
The most common procedure hunters use to stop these breaks is to kill the final boss and collapse the entire dungeon. A precaution many guilds and the association itself use to keep dungeons at bay is to constantly farm them, taking resources away to balance out the mana brought in by hunters and the natural mana in the air that flows in.
I've just found another way to stop a break.
Instead of bringing it back down to its old stable level, it's possible to push the dungeon to evolve and grow to hit a stable level at a higher level rank.
Just like a labyrinth adds floors over many years of farming mana from hunters, it seems it's possible to increase the strength of a singular dungeon in the same way.
My mind races with more questions, but I decide to just do a few more tests, adding about 10 more containment stones to this dungeon and bringing the level of monsters inside above level 100 in just over an hour and roughly 70 billion additional MP.
Still left in my storage, there is over 2 trillion MP worth of containment stones, and I decide if I'm going to be using this resource on anything to raise its value, it should be in the dungeons back by the Crimson City.
My mind fixates specifically on the high B-Grade dungeon far below the others that I have sectioned off for personal use. It could be an incredibly valuable resource if I could make the monsters inside it even stronger.
The sun is starting to rise, and I have another full day of training to get back to today with the army. In addition to this, Bri should be coming by today for a check-in too.
I'll be letting this brand new D-Grade dungeon sit for a while. If it is still stable with no adverse effects of foreign mana being injected into it after a full day passes, that will be a good sign that it is safe to begin tests on dungeons closer to home.