Chapter Sixty-Six: Planning and Adapting

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Chapter Sixty-Six: Planning and Adapting

As far as I can tell, the baby dungeon hasnt gone nuts. It tried to attack Rhonda and Freddie, but theyre strong enough to deal with anything it might try to pull. Leos been sending more wolves to keep an eye on it, and as far as they can tell, it hasnt really changed its behavior.

Its still making centipedes and mushrooms, which is interesting. I thought it somehow had the mushrooms as herbalism nodes, but the wolves say the fungus is whats dealing with the smallest invaders. Thats cool. I want active mushrooms.

Its borders are still slowly expanding, which I think is a sign its a baby dungeon. I could only expand in leaps and bounds, not the slow but steady way this one is going. Maybe different dungeons expand differently? I know not all get the same rooms, but what if not all expand in the same way?

Also: Im tired of calling it just the baby dungeon. The kids say the core is purple, so Im calling it Violet. Violets a cool name. I had considered trying to give Violet one of my denizens, but theres a couple problems with that idea.

For starters, Violet definitely doesnt have a jail yet, so its probably not even an option right now. Beyond that, it might not be a good idea to give it denizens anyway. What if it takes a page out of my book and does something really weird, but its not as peaceful as I am?This chapter's initial release occurred on the n0vell--Bjjn site.

I wouldnt mind stealing its denizens, but I need more room for that, and more room is expensive. Coda and the ratlings have been working on helping me use the volume underground, but the going is slow. Plain old rock isnt the worst building material, but it only really supports stuff when its in compression, rather than tension.

No, the more immediate thing I should probably spend my mana on is in specializing my wolves. In seeing how my delvers deal with my encounters, my lack of magic denizens is becoming more and more obvious. The lightning stuff is nice, but the labs level still makes it difficult to produce enough to make it particularly common. But with my wolf spawner making tundra wolves, thatll not only make my delvers have to think about the ice element too, but give more magical things in general theyll need to deal with.

Besides, Im starting to feel the seasons change. From Poes expeditions, its been plain to me for a while now that Im in a bit of a temperate forest kind of climate. If we were much more south on Earth, it might count as the kind of thing that makes giant redwood rainforests.

Im pretty sure I showed up sometime in spring, and the weather has been mostly warm and things have been growing. But now I can tell the leaves are changing colors and the air is getting a bit cooler. I dunno how quickly winter hits around here, but I can tell its coming. So if Im in a cooler climate, my new ground expedition guys should be well-able to handle cold and maybe even deep snow.

And the other wolf options just dont catch my attention. So I go ahead and spend the mana, and the spawner starts making tundra wolves to go with the normal ones. I wonder if anything interesting would happen if I gave a tundra wolf some of the go juice? Would they have ice and lightning aspects? Or would it just overwrite the ice aspect?

Ill need to do some experiments once I have more of both wolves and go juice. Or I could experiment with the couple fire ants Queen has gotten from the anthill. She doesnt have enough yet to just experiment all willy-nilly, but the little ants are more expendable than the wolves. I go ahead and poke her with that as an idea, and let her organize and prioritize it as she wants.

With the lab getting expanded soon, shell probably want as many of her fire ants as she can so she can actually make the go juice in the first place. We cant go and cripple her ability to do her work just for idle curiosity, after all.