Chapter One-Hundred Two

Name:Dungeon Life Author:
Chapter One-Hundred Two

I watch through Leos eyes as he explores the woods, looking for a good spot to set up his FOB. Its a bit of a grandiose name for whats probably going to be a glorified hole in the ground. Theres quite a few divots in the sides of hills, and hollows in some tree roots, but he hasnt managed to find anything quite to his liking just yet. That hasnt stopped him from sending a few orders, though.

The latest batch of skeletons are to stay near the beach and start securing it, and hes set up a line of rockslides along the beach so the bees wont have to try to dodge waves to be able to relay the reports. It looks like hes going to try to make some wooden spike walls to put atop the natural walls, to help keep any aquatic attackers from being able to actually get into the secured area.

Hes letting the bees help him look for a good spot, too, so Im sure theyll find something to his liking soon. If it comes to it, I should be able to sneak Coda and a few ratlings to expand whatever he decides to set up shop in.

Ive also realized another problem with the plan, or at least the next step. I want to get into contact with the dwellers in Hullbreak but how am I actually going to manage that? I might be able to skirt the rules with a few signs from my aranea, but they might be a bit too obvious. Driftwood is all well and good, but most of it floats, rather than sticking to random rocks.

Its not a fatal flaw, at least not yet. Leo has gotten a few more reports already, and my spies are still settling in and getting a feel for what is normal in there. I don't believe theyve spotted any dwellers yet. If their enclave is anything like the ones Ive made, theres still plenty of room to hide it. I also wouldn't be surprised if the enclave is close to the sanctum. That note made it sound like the dwellers are precious to Hullbreak, so itd make sense to make their enclave as secure as possible.

Its looking like I only just managed to get out ahead of the seagulls, too. Ive asked Poe to make it look like were only barely able to handle keeping the gulls away from sensitive areas, even if Im pretty sure Poe could easily go and scour the spawner from the little island or reef or whatever its on all by himself. I need Hullbreak to feel comfortable before I spring on him how outclassed he is. Otherwise, vassalizing him will take a lot more pain than is strictly required.

Hullbreaks defenses are swelling, and though my spies havent found the spawners yet, I can get at least a rough idea of how strong he is by how quickly the skeletons are handled. I kinda want to overwhelm his defenses so my spies can get deeper quicker, but I need to take it nice and slow. I might have been able to get deeper with a more aggressive initial attack, but now is just too late to send another surge or too early, I guess. If I send another surge, I need to make it look like Ive had to build up skeletons, and possibly send a new variety, too.

But either way, now is not the time to rush. Even though I really want to. Its times like this that make me miss having thumbs to twiddle, or an internet to wander for stupid stuff. Its a lot harder to distract myself when I really need to hurry up and wait. Watching my scions can help with that some, though.

Most of them are still doing what they do. Teemo has made just about all the shortcuts he can think to make, so hes taken to doing a bit of people watching and practicing his Fate affinity. I dont know where he got that dice from, but he rolls it sometimes to try to call what it will be. Im not sure if hes trying to read what the destined roll is, or if hes trying to influence it himself, but he seems to be having a small bit of success with it, getting it right about 20% of the time. I may have spent a couple hours keeping track of it. Dont judge.

Nah, you can keep catching and releasing them. Its their choice to stay or go. Have you been trying to use your affinity to find one that would want to stay?

Ive been trying, but havent had any takers. Should I try offering them something more than just soft dirt to dig and a warm spawner? I cant think of anything else to offer a mole.

Teemo thinks on that for a few moments before shrugging. I think thats about all we can offer. Well, that and friends.

Oh, friends! Right! How could I forget that? That should make it a lot easier! She wiggles in happiness before Teemo speaks up.

I think the Boss wants me to help you try to use your affinity to find a good one, too. Have the moles been feeling any different?

Yeah, some. I can tell which ones I can actually calm down, and which ones are just kinda off. But I still havent found one that would stay. Ive even tried with gremlins, but no luck there, either, she says, slumping a little in defeat.

Teemo just gives her a reassuring smile. Thats what Im here for. The Boss says Im starting to get the hang of luck with this dice I found. The numbers dont sound too impressive to me, but he says its still statistically relevant.

Whats that mean?

The Voice smiles and climbs atop the big cube of slime. It means that, even if youve gotten zero, I might help you get one. Its not a huge number, but its still more.