Chapter 33: Missions
33- Missions
Ding'
Host has unlocked Missions function
Mission function, is a feature which will release missions/ quest/ task, at a certain time.
Host can earn rewards when completion of missions/ quest/ task. But can also get a punishment for failure of missions/ quest/ task.
There will be situations where certain missions/ quest/ task will be compulsory and there will also be situations where missions/ quest/ task issued can be declined if host prefers to
ding
Main quest 1 released: The Way of an Avenger
The Way of an Avenger: People say goodness should be returned with goodness. And evil should be returned with evil. There are also those who say evil should be returned with goodness. These are what others say. But not me, I decide my way.
Quest: Host has to take revenge on his enemies.
Enemies: Lily Conner, Jack Ray, Simon Taylor and Mark Anthony
Completion: Host has the choice to either kill the enemies or take revenge anyway that makes them suffer
Rewards: (Host can choose any Two)
1) A customized skill:-(That means system will reward the host with a custom made skill according to hosts idea, which is [Legendary] category and will not be available normally. Host can choose only One from the prebuilt customized skills if host has wants to check the list skills available in system)
2) +100 Vitality
3) +200 Luck
4) 10 inventory slots and 1000 cubic meter increment in Storage box space.
ding
Note: Based on the actions of the host, the rewards choice of reward can increase from 2 but will not decrease
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Does the host accept this quest?
(Yes) or (No)
Reading all this, my anger faded and my expression became weird.
It's not like, I dont like this quest or the rewards that comes along with it, but when I saw that I can get free goodies (Rewards) for the thing I will do without the systems so-called mission released, My expression couldnt get any weirder.
But if decline this, then I might as well get called Worlds most stupid guy ever Award winner. So, I immediately accepted the quest.
Because, when I think about all the rewards available, I feel excited. As there is a way for my Vitality and Luck stat to be increased. Because, I cannot increase these two stats with Free stat points and will have to depend on other things. And my vitality in only 2 because of the poison, which means I can only live for 2 years and recently I felt my luck is not so good. And now system gives these rewards and which gives me hope for increasing Vitality and Luck stat.
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Jobs: Thief.
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Thief job skills
Stealth Lvl 2, Sprint lvl 2, Spying lvl 1, Disarm Traps lvl 1, Pick Lock lvl 1
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Balance = 2,300,233 Sikka
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After having a look at my stats, I decided to increase my Intelligence stat which is at 41. And to see what happens when Intelligence is at 50.
So, I told the system to add 9 points in Intelligence stat.
I waited for few moments, and I heard the system notification.
ding
Host unlocked a hidden function
As host increased the Intelligence stat to 50, the MP limit also be increased
Now, for every increase in Intelligence stat by 2, the MP limit will increase by 10
Reading this, I was got extremely happy. Because, right now my main problems would be related to HP and MP.
Regarding HP there is not much I can do, because I cannot solve the Poison in my body and can only look for a way somehow.
But now because of my Sense and Intelligence stat, my MP problem can be reduced and in future it may even be completely solved.
Sense stat decreases time required to recover the MP and the Intelligence stat increases the MP limit. With this, instead of using money on MP potions, I can start saving money for other things available on the Shop.
With this excitement, I decided to add Free stat points and increase my Stamina stat to 50.
So, I told the system to add 6 Free stat points to Stamina stat and after 10 seconds add another 7 points to Stamina stat.
As the command was executed by the system, after waiting for a few moments, I once again heard the system notification
ding
Host unlocked a hidden function
As host increased the Stamina stat to 50, the fatigue limit has increased by 100 and host will not get tired easily when compared to previous state
Reading this, although I was not excited as before, but still, its a perk. Now, I will not get tired easily and my fatigue limit has increased by 100. Which is useful when I have to run away from someone or chase someone.
(I wonder if this will increase my stamina during Intercourse. Hehehe : p)