Chapter 358: Evolved Ix Weapons and Peerless Gray
After finishing dinner, I logged in. First, I checked on Lily and the others. There was still no change. So, like Shichirin, I decided to make paper that I hadn't done yet.
I took out the paper machine and put bagasse pulp made from sugarcane inside. Now it was ready. The machine was switched on. Then, paper came out. I appraise it.
Bagasse Paper: Rarity 4, Paper, Quality D
Paper made from bagasse pulp. Paper used for memos, maps, books, etc.
Paper completed! I think this is the king of making grimoires. All I need to do now is to get to the Magic Country Wizard Orb to teach us how to make it.
As it is, I make bagasse paper in large quantities. There is a lot of bagasse pulp, you know.
Then Bran comes into the room.
"Excuse me. My Lord...are you planning to go into battle today?"
"Because our forces are down. Does Bran want to go to battle?"
"...Yes. My Lord, because everyone was active in the battle and I was the only one who couldn't participate"
It is true that she might be in a hurry. I'm also concerned about Gray's strength.
"Would you like to go? You also want to test the condition of the star frost shield, right? The place is...Hawk Valley, right?"
"Yes! Thank you!"
"But no use of starlight. I'll only check Ix's liberated weapon first"
"I understand"
So, after finishing the paper production, we go to the battleship to check the weapons.
Weapons
Energy Cannon Material: Titanium Ore 300, Large Ether Crystal 1
Energy Machine Gun Material: Titanium Ore 150, Ether Crystal 50
Triple-armored Missile Pod Material: Magic Nucleus 6, Magic Crystal 300, Steel Ore 600
Claw Arm: Steel Ore 200, Manatite 50
Energy Halberd: Steel Ore 300, Manatite 100
Energy Scythe: Steel Ore 250, Manatite 100
Impact Hammer: Steel Ore 300, Load Stone 50
Shoulder
Guard Flyer Material: Gale Stone 10, Manatite 50
Sword Flyer Material: Gale stone 10, Manatite 50
Back
Ion Booster: Steel Ore 100, Ion Crystal 100
Ammunition
Tracking Missile Material: Fuel 50, Gunpowder 100, Fire Magic Stone 10, Lead Ore 250, Magnetic Ore 50
Body
Energy Core B Material: Medium Magic Stone 50
Amor Armor Material: Steel Ore 80
Energy Battery B Material: Medium Magic Stone 50
Check in the simulation room.
Energy Cannon
A gun that focuses energy and improves its power. It is a higher level armament than the energy blaster. Naturally, it consumes more magic power.
Energy Machine Gun
A weapon that fires energy guns in rapid succession. It seems to fire 10 shots with one trigger. Naturally, it consumes a lot of magic power because it fires in rapid succession.
Guard Flyer
A shield that flies in the sky and automatically defends against attacks. It looks cool, but if it is destroyed, it seems to be the end of the world.This chapter is updated by nov(e)(l)biin.com
Sword Flyer
An armament that attacks with the Guard Flyer's energy blades. If it is broken, it is the end of the line, but if it is an attack, it is possible.
Triple-armored Missile Pod
This is an armament that fires three missiles in a row. I would love to have this, but they don't even make missiles.
Claw Arm
A weapon that catches the opponent with the claw in its hand and cuts him with an energy blade. It looks strong, but it seems to have a lot of gaps.
Energy Halberd
An ax spear with an energy blade. A weapon with outstanding destructive power for a close-range weapon. This is a dangerous weapon, but it is a mystery whether it is suitable for Ix.
Energy Scythe
A sickle with an energy blade. A weapon that specializes in cutting through opponents. Sickles have more cutting power than swords, so it is possible, but like the halberd, it is a large weapon, so it is a mystery if it fits Ix.
Impact Hammer
A huge hammer. When it hits an opponent, it seems to release a shockwave and inflict additional damage. Not a good fit for Ix.
Ion Booster
A superior armament to thrusters. It seems to have more acceleration capability than thrusters.
Tracking Missile
A missile that tracks the enemy. This is probably a better way to make missiles, but the problem is the material.
This is the end of the confirmation. I want to make an energy cannon, a sword flyer, a triple-armored missile pod, an ion booster and a tracking missile. I think the priority is the energy cannon. After all, as the enemy gets stronger, we want more firepower.
After checking Ix's weapons, I headed to Hawk Valley as promised with Bran. The members were Bran, Gray, Loco Moco, Darley and Airy. This was the first battle of the evolved Gray.
We had come here at night before, but the enemy still seemed to be full of undead. I asked Gray if it was possible to kill the undead, but he said it was not a problem.
There were some enemies I had never seen before, mixed in with the Wil-o-Wisps I had seen at Sandwall. Identification.
Sleepy Hollow Lv15
Common Monster Subjugation Target Active
Wraith Lv15
Common Monster Subjugation Target Active
Sleepy Hollow is a white ghost. Wraith is a black ghost and its weapon is a dagger.
It is not that strong an enemy, but when I defeated Will-o-Wisps, a Jack-o'-Lantern appeared. It might be the same with the other two.
"I'll leave the vanguard to Bran and Gray. Just watch out for any additional enemies that might be coming"
"Yes!"
"Gau!"
"I'll be in the long-range attack, protecting Loco Moco and the others. Loco Moco and Airy, you support them"
They both reply. I hold up my Scarlet Ring just in case. Well then, let's go!
Bran and Gray move to signal my Shining.
First, Gray. As he runs, Gray suddenly increases to six and the ghosts begin to overrun the area. He doesn't need Loco Mocos support.
It seems to be the phantom wolf skill. Gray appeared with phantom wolves and defeated Wil-o-Wisps and Wraiths one after another. His abilities seem to be limited, such as biting and attacking with claws. Since it is a phantom, it disappears by an attack from the enemy, but Gray creates a phantom wolf every time it disappears.
This is terrible...because it is a phantom, no damage has occurred to Gray. In effect, Gray is just maintaining the phantom wolves. Then, Gray gathers the enemies in one place and uses the cooperation between the phantoms and Gray with full force. He slashes the enemies one after another from six directions and finally the six ghosts gathered in one place are obliterated by the simultaneous roar of the six phantoms. Is it possible for a phantom to roar? Or was it because they were working together? It is a mystery. All I can say is that he is extremely strong.
But the enemy is no fool. Four Jack-o'-Lanterns appeared and attacked Gray with a fire blast. Then Gray sucks in his breath and releases a silvery white breath.
It obliterated the fire blasts and then went on to obliterate the Jack-o'-Lanterns. Now that's the mithril breath.
Then Sleepy Hollow took advantage of the gap and entered Gray. Just when I thought it was bad, the Sleepy Hollow inside Gray disappeared as Gray glowed silver white. Probably the moon blessing. It must be the same effect that is defeating the undead.
Then a new enemy suddenly appeared and attacked Gray with a sickle. But Gray defended himself against the blade of that scythe by turning his hair into mithril. Identify the enemy.
Grim Reaper Lv26
Skills
Bite Lv26
Mithril Claw Lv18
Solid Lv17
Sign Detection Lv27
Danger Premonition Lv31
Hair Needle Lv1Lv2
Night Vision Lv28
Preemption Lv1Lv2
Mithril Fang Lv25
Sprint Lv21
Divine Atmosphere Lv10
Spirit Power Lv10
Sacred Magic Lv10
Phantom Wolf Lv1Lv2
Lookout Lv10
Hiding Lv10
Instant Death Lv1Lv2
Roar Lv18
Mithril Breath Lv1Lv2
Awakening Lv1
Cooperation Lv1Lv2
Moon Blessing Lv1Lv3
Name Loco Moco Happiness Sheep Lv16Lv18
Vitality 116122
Magic Power 8892
Strength 14
Defense 108110
Agility 5456
Dexterity 5052
Skills
Flight Lv10Lv11
Ramming Lv3
Danger Detection Lv13
Run Away Lv3
Hair Growth Lv17
Milking Lv17
Cold Resistance Lv1
Happiness Lv9
Blessing Lv9
Protection Lv6
Light Magic Lv3
Heavenly Blessing Lv11Lv12
Name Darley Red Hare Lv16Lv18
Vitality 4850
Magic Power 6062
Strength 5254
Defense 32
Agility 138144
Dexterity 8082
Skills
Kicking Lv6
Rush Lv12
Raging Flames Lv7
Flame Manipulation Lv17Lv18
Riding Lv28
Dash Lv20
Strengthen Horsemanship Lv24
Rengeki Lv7
Willpower Lv7
Fighting Spirit Lv10
Transfer Lv5
Red Horse Blessing Lv9
Name Airy Zlatorog Lv13Lv15
Vitality 90
Magic Power 5860
Strength 5860
Defense 3436
Agility 7175
Dexterity 4750
Skills
Horn Strike Lv20Lv21
Climbing Lv4
Danger Detection Lv14
Jump Lv10
Gale Lv17
Wood Magic Lv3
Light Magic Lv14
Milking Lv14
Protection Lv7
Blessing Lv7
Resurrection Lv1
Berserkerification Lv2