Chapter 14 Stats

Name:Everyone Else Has a System Author:
While there are many Stats, not all are usable. To put it in better terms, you need a special situation to unlock special stats.

But before we go into the Special Stats let's discuss the few normal stats that everyone possesses and about what they convey.

Attack: It is the combat oriented stat that allows you to add more firepower to your… erm… attacks. It doesn't matter what type of attack, whether it is a sword slash, fist attack or perhaps even a gunshot. The higher your attack is, the more firepower you can push out.

Defence: Similar to attack, it is also a combat oriented stat that allows you to defend yourself against attacks. The more you invest in this stat the more unbeatable you will be against an enemy's attack.

Strength: This stat is something more endurance oriented than combat oriented. It will increase your stamina while also slightly increasing your defences and attacks. (PS: It is also good for those who want to last long in bed).

Agility: People who are focused on running and fast movements invest more in this stat. It allows you to move faster, freely and with more flexibility.

Intelligence: This is something that your mana depends upon. The more intelligence you have, the more mana you can store and use. The other use of this stat is that it increases the number of spells you can use at a time. While, after a certain value, you might get another spell from the system based on your situation.

Wisdom: This is a more control based stat which allows you to control the amount of mana you spend on a particular skill or mana based attack. It also increases your mana capacity, although much lesser than Intelligence stat.

Mana Capacity: This one shows the amount of mana you can use and the amount of mana you have stored at a time.

Stamina Capacity: Similar to mana capacity, except it shows stamina.

Moving on to special stats here are a few examples to show why they are special:

Charisma: A special stat that is related to measuring force of personality, persuasiveness, leadership and successful planning.

Dexterity: An enhanced form of agility.

Vitality: Focused on Health and Endurance

Will Power: Focused on the ability to do something despite the odds against you.

Resistance: Depending upon the type of resistance, it can increase your defence against a particular trait or attribute.

......…..

Charmer moved closer to one of the men and used his special skill, but before it could connect with that man, a white-haired boy appeared out of nowhere in between them and kicked Charmer away.

'What?' Confused by the sudden push, Charmer looked at the white-haired boy in front of him. Not caring about who he was, Charmer once again moved towards the boy using the same charm skill he was trying to use.

But… nothing happened.

'Huh?' Confused by the events, he looked at the boy who was smirking at him.

"Who are you?" Charmer asked. He could sense that something was very wrong with the boy. To smile despite the dire situation they were in, the boy was giving him the creeps of his life.

"Zero. You can call me Zero," Zero spoke with a 'humble' smile before moving in for an attack.

Looking at Zero inching closer to him, Charmer took a fighting stance and moved in for an attack. For some reason, which was Zero, Charmer forgot that he had to charm back everyone into forgetting about using their mana. Zero had already gained control over the slight fear that Charmer had.

Zero's attack connected with Charmer's, but before he could react, Zero increased his speed a bit and moved in for a kick. Charmer barely managed to dodge it, but lost his balance as he tried to take a step back.

Once again, Zero, using the chance, attacked Charmer and pushed him back ever so slightly. Zero's attacks weren't doing any real damage, but they were also not allowing Charmer to break free from his combos.

Charmer was getting more and more annoyed by Zero and before he could react to it.

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A loud and strong kick hit him in the gut, and he was pushed back a considerable distance.

Confused by the attack, he barely managed to hold his stomach and saw Zero smiling at him before running towards him. Feeling the mockery behind Zero's smile, Charmer couldn't help but get furious at Zero.

Charmer ran towards Zero and began punching and kicking, but his attacks failed to connect from that point onwards. Zero was too agile for him to make a direct hit on him. The more the fight dragged on, the more he felt humiliated by Zero.

William, who was watching the fight from a distance, couldn't help but admire the movements of Zero. Even though Charmer was a D grade Manipulator, his combat skills still could be considered at least an E Grade.

To manipulate someone that strong, despite being a child of no more than 15 or 16, is really an amazing feat to do.

Charmer, who more or less lost his control over his emotions, now looked like he just wanted to kill Zero. He couldn't care less about the mission.

If word gets out that he was defeated by a mere kid who wasn't even 15 yet, his image would be totally destroyed among his peers.

Charmer then finally used his special skill as he shouted,"[Reverse Charm: Attack mode]" and his body began turning more and more red with rage.

Sensing the danger, Zero took a step back before thinking,'All right. Now onto the next step,' as a smile began to form on his face.

However, before he could do anything, someone held him by his collar from behind and pushed him back. Observing the scene, he saw William standing in front of him, looking back at him with a smile as he spoke,"Your work is to strategize and get us out of here. Leave the fighting to the adults."

'This idiot,' Zero couldn't help but sigh at William's action before he looked at Charmer, turning all red due to his blood vessels popping, creeping up on William.