Chapter 22: It's still a long way to go

In the office of the NetDragon Game Publishing Department, Zhang Shaoming returned from the meeting just ended and looked at the report in his hand. Zhang Shaoming also had some incredible faces.

is under the charge of Changan Studio, and the space-time wheel planned by Lin Jiayi has exceeded 350,000 in a week. This number did not meet expectations but it is not unacceptable.

But the most important thing is to compare the game of the same period, the performance of "Space Wheel" is not enough to watch.

Weekly sales exceeded 100,000, and the last day won 40,000 sales, directly topping the official game platform daily sales list.

"Combination of Isaac" is a niche pixel style independent game, showing potential beyond everyone's expectations.

"If this game is to allow NetDragon to operate, it is estimated that the results of "Space Time" will be exploded." Zhang Shaoming sighed.

Although using his eyes to look at "Isaac's Combination" is a good game, he did not expect it to be a good game. If he can predict the future, he should also reflect what the leaders said above, focusing on If this game is finally completed, then maybe he can go further.

…………

Players' water-based word-of-mouth publicity, the promotion of the Galaxy Network, and the popularity of articles by third-party eating melon game media have caused the popularity of "Isaac's Combination" to skyrocket, including some players who have heard but are not very interested. Isaac's Combination is so hot, I tried it out curiously.

Then tried it, and the person fell into the big pit of "The Combination of Isaac".

Random element game is not a very popular and novel game theme. As early as many years ago, random element game has been born.

has developed to the present, and there are some games that are trying, but although in theory random elements can make the game very interesting, but the games that are really done can hardly be said to be.

And now "The Combination of Isaac" appears, it is a bright light for this type of game.

When players are talking about games in various forums, post bars and other social media, and the game media is also blowing the "Isaac combination" with the heat, the industry game circle is also studying the "Isaac combination" to study this. The reason why the game can release NetDragon and Lin Jiayi as the main curator of "Space Time" is the reason.

That’s right, it’s just to get "Space Time Wheel" down. Although the sales of the "Isaac Combination" on the entire platform have just exceeded 100,000, and the sales of "Space Time Wheel" has exceeded 350,000, but the follow-up sales trend, no one It is only a matter of time before and after "Time and Space Wheel" is exceeded.

Media ratings, player ratings, and "Space Wheel" are worse than "Isaac's Combination". The reason why such high sales are now mainly attributed to Lin Jiayi's name and the promotion of NetDragon.

From the holiday to the seventh day, the daily sales of "Space Wheel" was only less than 10,000 copies, while "Isaac's Combination" topped the official game platform sales list with 40,000 copies.

And if you look at the detailed sales trend, you will find that "The Combination of Isaac" is an upward trend, and the sales are higher every day. The "Space Wheel" is just the opposite. Like most games, it belongs to the kind of long-term Next, less than one day.

"This game is very rare. It feels like the original arcade. The boss deliberately adjusted the difficulty of the game to the highest level in order to pit our game currency."

"The random elements in the game are great, there is no clutter of other similar games at all, and various combinations are very interesting."

"It has been playing for more than 40 hours, and has cleared customs more than twenty times, but there is still new fun every time!"

"The data planning is so good. It is different from the previous random games. This "Isaac Combination" looks random, but it actually planted a seed and produced a logical variable, which is not really meaningful. Infinite random on the top, but in the limited data, the formation of random numbers, but the huge combination of props and seeds are actually a kind of'infinite'."

"+1 upstairs, I feel that game design and numerical planning are really ghosts. They seem to be random elements, but they are not random random. Every time the random variables are controlled very well, but they are not followable. variable."

In the circle of the game industry, began to carry out various analyses of "The Combination of Isaac", ready to wait until the protection period has passed, and introduce interesting elements into their own games.

This is also a very common method. After all, it is impossible to have a patent for what is played. If there is a patent for the gameplay, there should be only one game of the same type on the market, but in order to ensure that the gameplay creative idea will not be The first time to plagiarize, the official stipulates that there is a protector for a certain period of time, and this period of protection time is enough for "Isaac's Combination" to grow. UU reading

Pushed off some self-media interviews with some fame. Yang Chen and Wang Yaliang continued to live in small houses in Jiangshi's rental houses.

At the same time, Yang Chen is also thinking about the establishment of the studio, as well as researching something about "The Combination of Isaac".

I need to improve my understanding of the game. Those games in the dream memory are a huge treasure trove, but Yang Chen is also very clear that some things are difficult to do even if he knows it.

For example, there are a lot of 3A masterpieces in the mind, and some very interesting or even pioneering game design, but these games will make him feel very fun to play, so he can do it.

Even if the finished product of the game has been placed in front of him, but there is no detailed GDD and design plan, etc., Yang Chen really does not know where to start.

Like "Isaac's Combination" is not a very complicated game, he can now push back and copy it directly.

Because it is not difficult, this is just a small game that sells ideas.

However, some big-produced games do not have a corresponding understanding and no experience in that kind of 3A level project. Yang Chen had to admit that there is one thing, that is, the dream memory is there, and even many details can be recalled. Even if he can remember the decoration on the dialogue of a small character, Yang Chen doesn't know where to start and where to start.

Games, especially this masterpiece of 3A level, are definitely not something you have played, you can make it.

I still have a long way to go to make the masterpieces in my mind.

I now lack not only money, but also experience and knowledge reserves.

Yang Chen has a very deep understanding.