In an industry discussion group.
"The market share of horror games is too small, players are simply not willing to pay for horror games."
"The horror game is really down, the sales of "Ghost 4" at Lions Gate can only break through 1.5 million, and the sales of "Escape" before it barely broke 1 million."
"But one thing I don't understand is that "Ghost 4" has a bad reputation, so the sales are reasonably low, but the word of mouth of "Escape" is so good. Why the final sales is lower than that of "Ghost 4"? The price is still cheaper than "Ghost 4"."
"If I were Yang Chen, I would definitely continue to develop RPG-type games. The horror game is simply trying to please the first type."
"It's still too smooth and bloated, there have been many examples before."
A group of people expressed their opinions in the industry discussion group, and made various analyses on the matter that Yang Chen developed "Escape" and the sales volume was not as expected.
But when they were in full swing, suddenly a diving party sent a message out, and the heated discussion suddenly stopped.
"It seems that "Escape" did not fail like you said? It is estimated that the cost of escape is 20 million, and the Galaxy network is mainly responsible for publicity. Even if Nebula Studios has to bear it, it will be about 25 million. The cost, but the sales volume has exceeded one million, which means that deduction of taxes and third-party extraction, and Nebula Studios have at least a profit of more than 20 million."
With the news of a diving party, I was still talking about the failure of Nebula Studios. Is the horror game really not suitable for games? It means that Yang Chenjiang's talents were quiet.
? ? ? ? ? ?
No, what do you mean?
Does it make people bragging?
As soon as I came up, I said that people did not lose money in this game, and even made a lot of such topics. Is this interesting?
Compared to ordinary game practitioners, eat up to one melon. Many well-known and powerful game practitioners in the industry also have a little inspiration.
Is the game "Escape" good quality?
is good enough to say that the greatest horror game is a little too absolute and exaggerated, but it is definitely a classic horror game. There is no doubt about it.
Player word of mouth and comments have already explained everything, but compared to this explosive player word of mouth, the game's sales are a bit unsatisfactory.
On the contrary, the sales of "Soul Hunter" led by Guo Shengan and released by Jiasheng Investment exceeded 1.5 million, which can be said to be a big sale as a new IP.
The most important thing is that although the core of "Soul Hunter" is an action adventure game, it has a layer of horror suspense.
Although some players holding horror games started, they found that the other party was simply selling sheep meat with a sheep's head in it, but this did not prevent the game itself from selling.
………
The team carried out a bug fix for "Escape", as well as a follow-up patch update. While studying how to develop "Resident Evil", Yang Chen rented several offices.
is regarded as a new technology park. There are not so many powerful companies and few companies. If the size is determined by assets, Xingyun Studio is still the largest company in Kirin Park.
At the same time, Yang Chen opened a new recruitment of staff. On the one hand, "Resident Evil" does require more manpower. On the other hand, Wang Ye currently has a little lack of experience.
Chen Shu and Zhang Li have no major problems as artists, but in the development of "Resident Evil", they need to use more advanced algorithms and applications of the development engine. Wang Ye and they really have little experience in this area.
As the first batch of employees, Yang Chen is not unwilling to train them, but it is obviously impossible to stop the pace of the studio to develop games and wait for them.
In addition to the operation and distribution of the game, Yang Chen originally decided to become independent after his escape.
But after asking for more details, Yang Chen temporarily let go of such an idea.
It seems that Nebula Studio has made a lot of money, but it is still a little bit worse if you want to get involved in the game release.
Even if it is the main operation of independent games, the strength is not a strong Galaxy network. For the current Nebula studio, it is actually a behemoth.
Not to mention the top three in China.
In the living room at home, Wang Yaliang was cooking in the kitchen, Yang Chen leaned on the sofa with his eyes closed, it seemed to be resting, but in fact it was combined with the content and information of "Resident Evil" in the dream memory, summing up this game Why can it be so successful, and even developed into a game culture.
Although is not a common world, it is the same in many respects. "The Combination of Isaac" and "Eight Travelers" prove this point.
But compared to the game "Escape", it is really hard-working type. "The combination of Isaac" is popular because of its unique creativity. "Bafang Traveler" is because of the retro JRPG gimmick.
If you launch a retro JRPG after "Eight Travelers", there will definitely be no such success as "Eight Travelers", Yang Chen can be very sure.
In the memory of dreamland, there are actually a lot of niche independent games, all of which are amazing with unique creativity and plot, but at least for the time being, Yang Chen does not want to do these games.
Because for him, those games will not bring him any improvement, it sounds really great with Xiaoboda, and it also brings a lot of benefits.
But Yang Chen wants to take charge of some big projects, such as 3A level games. Only with these super big projects can he learn more things, and he can understand more things by reading UU .
"However, if the game is made in VR, I don't know if there will be some unique effects." Yang Chen thought about it, but he soon abandoned this idea.
In fact, VR games and AR games are not uncommon. The development of technology is enough, including the official game engine and editor, which supports the development of VR games.
But what really restricts VR games is the price of the device.
At present, a set of VR equipment on the market needs at least about 30,000, which is definitely a big price.
According to last year's statistics, the total number of VR players in the world is less than 2 million, of which China's VR players are about 500,000.
For a VR-level game, taking "Escape" as an example, the PC version needs about 16 million to develop, but it needs to be at least doubled to reach 30 million on the VR platform.
The user base is too small, which is the main development that limits VR games.
""Escape" and "Resident Evil" if you can develop a VR version of the game, you can certainly scare a large number of people." Yang Chen thought about it, suddenly laughed out loud.
For example, when a player watches others play a VR game through a VR device, can they also be substituted into the first person?
It was estimated that even the live video cloud players would not be able to get up, and could only guess from scratch.
thought of Yang Chen showing a happy smile here.
When VR devices become popular in the future, try it if you have the conditions, such as making the horror games "Silent Hill" in the dream memory?
Leaning on the sofa at the beginning, thinking about the next development of "Resident Evil", Yang Chen, and soon did not know where to go.