Not only Zheng Wei of Phoenix Games, the game producers in the game circle who decided to introduce the zombie mode into their own FPS games were stunned when they saw the news.
Play with snakeskin!
It's been less than a month since your game was released, you have to update the version and update the brand new mode!
Simply!
Numerous people have looked at the official website of Nebula Games, and they all have misery.
What is this called?
Say everyone is together salted fish, but you secretly worked hard!
However, compared to the game producers in the ordinary industry, this can be said to be exciting news for players.
More interesting new models, richer new content, and it doesn't cost them money, which is simply great!
No matter what kind of player you want, you don’t want to see games that you spend money on, especially the multiplayer mode that hasn’t been updated in 1800, just the way it is played.
Including competitive games, players actually want to watch new heroes or new guns and new maps.
After the launch, this map and firearm heroes are very tasteless, but when it is launched, absolutely everyone will try it out.
There are forums in the major game communities. In the game group related to "Biochemical Survival", everyone is discussing this update of the Nebula game.
"Lying trough, so much content, this nebula game explodes the liver!"
"What kind of mode is peekaboo? Is there a major change in the zombie infection mode and the zombie escape mode?"
"Haha's new map is online, Jushan Mental Hospital! And Ambrella Lab!"
"Is it only me who saw Yang Chen's malice? Four new boxes, dead pool water, stewardess suits, and white knee-high socks, who can stand up to Sister Wang!"
Countless people are having heated discussions, and in the office of Nebula Games, Yang Chen is watching the feedback of the new version.
It is said that there are many updates, but there are actually many things that have not been completely updated, including infrastructure mode, parkour mode, and an alternative peek-a-boo mode called "Dawn Killer" in dream memory, all in order. In the development of, in addition to the normal FPS confrontation mode.
The feedback received from the customer service side, and the feedback from the privately invited test team. For the current main modes of the game, zombie infection and zombie escape, because of the novel theme, the player feedback is very good in the short term. .
But there is also a suggestion in it that makes Yang Chen feel that he can learn from it better.
Especially in the zombie infection mode, this feeling is amplified.
Staying at one point, the zombies are constantly attacking. At this time, the game experience is still very sufficient. The firearms hit the zombies and watched the beat of the score and the waves of the zombies' offensive were repelled.
Even if the zombies were finally infected by a breakthrough, it would be good enough, but in almost every round, such a situation will occur, that is, staying at a point where the zombie attack is more difficult.
Instead of attacking this point, the zombies encircled other human beings first, and then concentrated their firepower to eat the fat.
This has caused some players to squat at the defensive point for most of the time, and then wait for the zombies to do them. When the zombies come, it is basically the end of the game.
Compared with the intense stimulation that almost everyone can participate in at the beginning of the zombie escape, the zombie infection is obviously not so interesting.
In this new version, Yang Chen took the approach of combining PVE with zombie infection and zombie escape.
In addition to the player becoming a zombie, there will also be an NPC zombie attack that is already on the map.
And all players, including infected ones, will become elite zombies, with higher health and speed.
Ordinary NPC zombies are basically the fate of a bullet being knocked down, which is simply the kind of mowing that is given to players.
In the zombie escape mode, Yang Chen canceled the setting of simply running away and killing the zombie.
The elements of BOSS battle are added, the player will run away, and there will be NPC zombies to obstruct along the way. In this case, some people need to repel the killing zombies played by the players behind, and some people know the NPC zombies.
After reaching a point, it will trigger the BOSS battle within the specified time. For example, the previous "Resident Evil" police station map, the player will face the boss battle of the tyrant, and the living humans will kill the tyrant within the specified time. , Humans who are also killed by tyrants will also become zombies.
In addition to this, Yang Chen also introduced a morale setting. The fewer human players, the more surviving players will have stronger attack power and movement speed. 61 of the 62 players have become zombies. .
The last remaining player is not without a chance to win the final victory, although the hope is very slim.
Surprising, exciting, and refreshing.
This is what Yang Chen wants to bring to all players in the new version.
As for another new model, Peekaboo, this is much simpler. The main reason why it took so long to go online is the BUG problem caused by the replacement of the test model.
In order to prevent the player from backing the picture, a large number of irrelevant props will be randomly refreshed on the map. At the same time, the player can choose to change the objects in each round.
There is also a scoring system in the game. The more inconspicuous items, the less points you get; the more obvious things, the higher the points you get to survive.
At the same time, there will be 70 seconds of hiding time before the game starts. During this period, all players cannot see other people, mainly to prevent cheating on the screen.
For example, if two people are black, one person needs to find someone, and one person reports to the other party.
In addition, in order to prevent the found players from being bored after death, there will also be a mirror battle. The dead players will enter the mirror battle to brush the zombies.
Referring to the advantages and disadvantages of some games in Dream Memory For the player's sense of experience, Yang Chen can pat his chest and say that he has definitely reached the limit.
Many authorities are obsessed with the game settings of bystanders, and Yang Chen has also made changes.
One of the biggest problems for game designers is to make a game mode that looks fun but it's actually not such a thing.
But this situation is very easy to avoid for Yang Chen. For example, some of the models in "Biochemical Survival" have been successful in dream memory. In some places with defects, Yang Chen can completely proceed from the perspective of God. Changes to give players a better gaming experience.
And these game defects, in fact, can not be said to be defects, but game developers in order to let players better krypton gold, deliberately did not do it.
With the update of the new version of "Biochemical Survival", players who enter the game after the update are stunned at the new version and content.
You are not a version update!
This is a remake of the game!