For users who have recharged such a large amount in a short period of time, there will be a dedicated customer service staff to make phone calls and record the call information at the same time.
And compared to the dress-up games that Yang Chen saw in the dream memory, Wang Yaliang's development of this one actually has great limitations.
Or this is not like a game, but a simple dress-up simulator.
Because the values in it use a big data technology, not purely numerical construction.
The general game of card games is to draw cards, synthesize, upgrade, clear levels and collect.
It's just that compared to ordinary card games, this kind of thing is transformed into clothes.
And no matter whether it is a man or a woman, there will be comparisons, which is undoubtedly a thing.
The progress of customs clearance, collected items, these can be used as a place to compare.
The clothing matching in the game can also be understood as a platoon formation. If it is purely regarded as a game, then it will happen that the aesthetics are completely thrown away in the game, and the clothing matching depends on the pile attribute.
It looks like a strange mix, but as long as the quality of the clothes is good enough, you can get a high score.
In Warm Around the World, the concept of numerical values is completely abandoned. Basically, as long as you are not blindly matched, through big data selection, there is no phenomenon of checkpoints.
But this also leads to a situation, it is difficult to add PVP settings in the game, that is, it is difficult for players to form a competition.
If you do not change the game's numerical basis and force the introduction of PVP settings, it is easy to appear that the cherished items obtained by someone's RMB draw card are more than usual.
You can say that this shows that the game is fair, but the game experience brought about by this fairness is not as good as expected.
Krypton Gold gets better-looking and more cherished clothes, but it is no better than other people's ordinary clothes in the score. Can this make Krypton players feel better?
If it is a purely competitive game, the outcome of which has already been settled in another game, it will naturally not affect anything.
But for this dressup game, it is obviously not so perfect.
In addition to this, there are some notable shortcomings in the game, such as the way and way of showing off.
If there is no way to show off this card type game, simply relying on the charm of the game itself, unless there is IP linkage or excellent, it is really difficult to attract players to play.
Lack of playability, this is the shortcoming that Yang Chen currently faces when watching this game.
However, Yang Chen didn't want to make this game a krypton gold value game, because then it completely lost the taste of the game itself.
How to add some playable fun without changing the taste is the main thing.
…………
As time goes by, the development of "The Elder Scrolls: Skyrim" is also accelerating.
Compared to the memory of dreams, Yang Chen underwent major repairs in many places.
For example, the most criticized feedback of shock, and the physics engine system in the game, including the addition of various actions.
In the game in Dream Memory, when the player wants to go up the mountain, he can only jump up and down a little.
But in the game, Yang Chen added the setting of the climbing system, as long as the player has enough patience, you can even climb from the mountain to the throat of the world, as long as you have this perseverance.
Also in the game, Yang Chen also referred to some MOD functions in the dream memory to make the game more playable and fun.
At the same time, some of the defects in the game, Yang Chen also re-made, such as the dragon roar ‘forced will’ learned in the Dragon DLC can let players ride the dragon, but it is very tasteless.
For this Yang Chen has been re-set, players can fully act as a dragon knight.
The other is that the player enters the city in the game, and there will be a reading scene refresh in the house.
And Yang Chen wants to make it into a seamless world.
But at this point, Yang Chen encountered some difficulties.
"We have two methods, one is to increase the setting of the reading bar to release the memory of the game, and the other is to split the map, divide the entire large map into several pieces, and cache the memory."
"But the latter player will load for a longer period of time each time he enters the game." Lin Jiayi told Yang Chen about this problem.
For RPG-type game development, Lin Jiayi can be said to be very familiar with the car, and how to solve this can be considered handy.
"Just use a split-type map cache. In addition, we need to build an open architecture in the game so that players can create MOD more conveniently." Yang Chen looked at Lin Jiayi and said.
"Of course, we have already prepared." Lin Jiayi showed an unpredictable expression.
Open big map and game module, this is obviously to allow players to use their minds to make various mods.
Lin Jiayi, who can make some achievements, is certainly not a newcomer. For the gameplay and game framework of "The Elder Scrolls: Skyrim", he has long guessed that Yang Chen wants to introduce MOD gameplay.
"The follow-up development will be handed over to you. I have other things during this time." Yang Chen smiled when he heard Lin Jiayi's words.
"Other things?" Lin Jiayi showed an unexpected expression. Is there anything more important than the development of "The Elder Scrolls: Skyrim"?
"A sequel to "Resident Evil"?" Lin Jiayi stretched out and yawned uncontrollably, Lin Jiayi looked at Yang Chen and asked.
"Biochemical Survival" is now on the right track, and the current Nebula game has only the big IP of "Resident Evil".
"No, it's a mobile game." Yang Chen smiled and said.
Mobile games! ?
Lin Jia stayed there for a while, and it took two or three seconds for him to react.
What did he say just now?
Mobile games?
He gave the task of "The Elder Scrolls: Skyrim" to him, and then Yang Chen went on a mobile game?
No, what are you doing? ?
The development cost of "The Elder Scrolls: Skyrim" is nearly 400 million, and your dress-up mobile game is only 2 million hasn't even arrived yet.
Are you kidding me? ?
Lin Jiayi is stupid!
But in an instant he slowed down again, he was in a hurry!
Their Changan studio is a foundry!
In the face of Lin Jia's sullen expression, Yang Chen smiled without saying anything.
What about mobile games?
And now it is a simple dress-up mobile game, but in the future it may be unclear.
Of course, the more important point is that "The Elder Scrolls: Skyrim" has no important tasks at present. The main level design and the rhythm structure in the game have basically been completed. The rest is mechanical. Develop, make a tested version of DEMO, and then study where there are defects.
Lin Jiayi is fully qualified for these tasks, so Yang Chen will turn around and do other things.