Chapter 331: Let players suffer in advance (still 2 in 1)

MOD author incentive plan, all MOD creators who meet the requirements of Nebula games will maintain a stable update, according to the official choice of Nebula games, and player votes, decide to support 40 MOD producers for 10,000 a month. Currently only meets "The Elder Scrolls: Skyrim" and "Warcraft".

And particularly excellent game MOD, its creators will likely get the opportunity of Nebula game independent game.

There is no widely publicized news. Most ordinary players don't even know that there is such a thing even without media reports, but even if they know it, they will feel the most and then they will disappear.

For most game MOD makers, this news is tantamount to a blockbuster.

The relationship between game MOD producers and game makers can be said to be very subtle. Most game makers' views on MOD belong to an attitude of not supporting or opposing.

Belong to your love.

And some small game manufacturers are very friendly and supportive to MOD producers, because their games may not have so much content. If you want to maintain vitality and gain more popularity, the best way is to save yourself. Constant updating is relying on MOD players.

However, the games of these small game manufacturers are difficult to attract the attention of MOD producers.

After all, compared with excellent 3A productions, small games are too small.

However, these large game manufacturers are sometimes not very willing to see their games because the MOD glows.

Because the MOD is getting more and more perfect and getting richer and richer, it seems that it greatly enriches the life of the game itself and is widely publicized.

But for game manufacturers, this is not a good thing, because this represents players who are affected by MOD, and the expected value will become higher.

This is not conducive to the sale of the game's sequel, which is commonly known as the previous game is too good, the sequel can not be exceeded.

So it often happens that a 3A masterpiece has countless mods and players, but the sequel clearly shows that the quality is not bad, but no one buys it, the sales volume is violent, and then the entire series is hidden.

There are not many such examples, so some manufacturers will find various excuses to indicate that their games do not support MOD, and they are very sorry for this.

In fact, they don't want their own games to have these mods.

In this case, for gamers, MOD can be said to be the most favorite thing. After all, even if some MOD functions do not meet your wishes, you can not add it, which does not affect their game experience.

But for the manufacturers MOD, it directly affects their direct interests. In this case, it is very open to open some rights of the game to MOD producers and even launch special MOD production tools.

As for the game manufacturers paying money to MOD producers, I have not heard of it at all.

For this operation of the Nebula game, countless MOD producers discussed it.

Although the money is not high, for them, this is not just a matter of money. After all, although the follow-up may be due to some special reasons, such as economic problems, the MOD update is abandoned, but in the just When starting to make MOD, few MOD makers have made up their minds. He made this MOD just to make a profit. All MOD makers make MOD because they like a game.

Today, the announcement of Nebula Games is more important to these MOD producers than the official channel of Nebula Games for their recognition.

Of course, money is actually very important.

‘But it seems to be limited. It must be free of copyright conflicts, which means that some movies and anime’s copyright IP cannot be used for MOD’

‘Normal, after all, this is considered profitable. I really want to get the incentive quota of the Nebula game, then it’s better not to do copyright-related content. ’

‘Is there anyone who noticed that Nebula Games said at the end, that particularly good works might be developed as independent games! ’

‘It’s enough to think about it. How good is the MOD into a game? With such ability, why do you need to do MOD? Isn't it beautiful to make an independent game directly? ’

‘+1, I really need this kind of MOD, so the producer can develop an independent game by himself. After all, isn’t Nebula game developed by President Yang as an independent game? ’

‘I’m doing two concepts that are completely different from investing in Nebulas. Okay. Nebulas’ technology and resources are not comparable to those of independent gamers. As for Mr. Yang? Then why don't you compare with the richest man in the world? ’

Countless MOD producers are discussing, and a large number of producers have begun to try it.

The attractiveness of the game itself, the attractiveness of Nebula games, coupled with this incentive plan, the interest of MOD producers has been fully mobilized.

For example, Xu Lang began to study the use of the map editor. The mod of "The Elder Scrolls: Skyrim" has been completed, and there are no subsequent version updates. At most, it is to fix some discovered BUGs and then release them.

But "Warcraft" has made him have a strong research interest, of course, this time he is not going to do that kind of 18X MOD.

…………

‘Buy horses and buy hearts. ’

Looking at the MOD community where the Nebula game was just launched, Zhang Yida couldn't help but comment on his mouth in NetDragon's office.

Sitting in front of him was a middle-aged man, Ma Lei, CEO of NetDragon.

"This is Nebula Game's decision to take the line of high-quality products?" Ma Lei shook his head lightly.

Looking at the comments of online players, they almost praised and praised them. By the way, they stepped on the three majors, but Ma Lei did not care.

What is an old saying? Seeing him get up from Zhu Lou, seeing his banquet guests, seeing his collapse.

Today's Nebula games are like gods in the minds of players.

But man can make mistakes, and God cannot make mistakes.

After one failure, players will still stand on the side of the Nebula game, but twice?

And can Nebula Games ensure that he has always been successful?

Especially with so many well-known IPs under Nebulas Games, and what is the fastest and best way to make money with well-known IPs?

There is no doubt that it is mobile game,

Why the three majors have been plowing 3A games all the time. You need to know the cost of a 3A game. You can make 20 to 30 skin-changing mobile games, and they are of excellent quality. As long as you succeed in one or two long-term stable operations, you can earn The money can be more than 3A.

That is because the value brought by 3A is, on the one hand, the promotion of the company's popularity in the gaming market, and on the one hand, the improvement in IP.

A successful 3A-level game IP can be eaten for several years, and even become a company's cash cow, such as "Sword and Magic" of NetDragon. Today, the profits created by IP are still among the best.

What do you rely on? It's mobile gaming.

If the Nebulas game wants to lay out mobile games, it is not so simple. Even if the other party has also produced a mobile game product before, and it has caused a lot of movement, but compared with other games under its banner, it is a younger brother. Too.

If you think about Nebula games shaping the golden body of fine products, if you suddenly announce that the "The Elder Scrolls: Skyrim" or "Resident Evil" is out of the game at the carnival next year, this kind of news is definitely unacceptable to players.

"The nebula game is not a big problem. Now the most important enemy is Jiasheng. How about the subsequent DLC sales of "Daqin"?" Shi Lei asked Zhang Yida.

"It has already exceeded 4 million, and it is considered that we have sold relatively well in the past two years." Zhang Yida nodded.

"Do you have any ideas for the sequel?" Shi Lei said towards Zhang Yida.

It is a matter of course for such a hot product to launch a sequel.

"I don't have a very accurate idea, but the era of Datang can be said to be a good subject." Zhang Yida said towards Shi Lei.

Shi Lei didn't speak, but just nodded.

…………

For other companies, such as the Big Three and some comments from the industry, Yang Chen inside Nebula Games is not clear. Now Yang Chen is dealing with some things about Assassin's Creed.

For most players, "Warcraft" can be said that even if it was released for a period of time, and even held a carnival electric competition, but in fact it is still a very new game.

Leaving aside the plot mode of the stand-alone process, the competitive battle mode of RTS, even now players still have not played all races, various genres and tactics endlessly.

Including the major professional teams have also established the "Warcraft" club.

On the other hand, casual players have also invested in custom maps. Although the map editor has only been launched soon, some players have already created new maps through several maps issued by Nebulas.

Of course, there are no interesting maps so far, more is just a test of the MOD maker.

Thanks to the casual gameplay of custom maps, there are even a lot of players who did not buy "Warcraft", and also started a copy under the Amway of their friends.

This month of no masterpiece sale, "Warcraft" rarely climbed from the tenth or so term to the number one position, even if it was only two days.

"How is the content of "Assassin's Creed" prepared?" Yang Chen looked at Lin Jiayi in the video.

"The content of the trial version has been completed, about an hour of the process, and the game-related procedures have also been obtained, including the promotion schedule has been arranged." Lin Jia nodded toward Yang Chen.

"Shouldn't there be any DLC stories after "Assassin's Creed"?" At the end of the video, Lin Jia leaned back on the chair and stretched lazily.

Through the production of "Assassin's Creed", he actually has some inspiration in his heart. He already has a rough idea for the next game. Of course, he has to rest for a while before sorting out the ideas in his mind.

"Of course... yes." Yang Chen laughed: "The follow-up GDD will wait for me to finish and then show you, but it is not a very long process. It is about a master assassin before Ezio. s story."

"Well, I know." Lin Jiayi shook her head helplessly at the end of the video.

After chatting with Lin Jiayi about the game, Yang Chen hung up the video call, collapsed and stretched out comfortably.

Then holding a chin in one hand and looking at the comments on the Internet, Yang Chenxin is also thinking about the next game. 》It has not been officially launched yet, but currently Nebula Games is not short of funds. It is also reasonable to consider the next game.

"Martial arts?" Recalling the dream memory in my mind, reading through the news in the official blog and the player community, suddenly Yang Chen aimed at a topped post.

‘When will Nebula Games develop a martial arts game? It feels a lot about Western fantasy and science fiction. There is no fun martial arts game in China. ’

The comments of the players below are also very interesting.

‘Don’t harm the nebula game. I heard martial arts. I’m full of krypton card games. ’

‘+1, martial arts or whatever, let’s do it, what about foreign markets? A small game is enough. Isn't martial arts 3A to death? Do you want to bankrupt Nebula games? ’

‘Is “Warcraft” not fun, or is “Biochemical Survival” your liver moving? Or maybe "Game King" played it? What martial arts do you want? ’

Except for a small number of people, most of the players are expressing the muddy water that makes Nebula games not to spread such a theme.

After all, apart from a few good turn-based RPGs in the early years, the martial arts are really quite niche in China, and can even be said to be even niche than horror games.

More widely known is the krypton gold card martial arts, and the online games like rivers and lakes that can breathe.

But looking at the content discussed by online players, Yang Chen's heart actually showed a game name.

Although his subject matter and story background have nothing to do with the martial arts dime, he tells the story of an island country ninja.

But the action elements and gameplay modes in the game are very close to the so-called martial arts elements.

Of course, in addition to this, Yang Chen is more interesting, that is, the difficulty design of this game and the concept of the design on the map. Compared with its external Yang Chen, these things are the main core of this game.

Open a newly created folder Yang Chen thought about it and marked a name "On Wolf: Shadows Die Twice" on the folder.

But then Yang Chen was a bit worried again. Although this gameplay mode was successful in the world of dream memory, here is a difficult battle design like a 3A masterpiece too aggressive.

As for changing the difficulty and becoming more suitable for the player, Yang Chen never thought about it, because if it is changed like this, then the core soul of this game will be gone.

Sitting there and thinking for about five minutes, Yang Chen suddenly gleamed.

"It's better to launch two small games, let the players suffer in advance, and also be able to test the market feedback of this type of game." Yang Chen's face showed a very happy smile, even he already thought that players saw Nebula The game suddenly launched the happy expression of two free games.

"Digging for the Prosperity", "JUMPKING".

With a very happy smile, Yang Chen reopened a new folder and typed the names of the two projects.