Along with Yang Chen's official blog, especially when he saw the words that Yang Chen said in front, he immediately burst into flames.
Make trouble!
What kind of unreasonable reason is this game of tormenting the dead!
Also exercise the player's perseverance, continue to break through yourself, have you broken like this!
But soon noticed Yang Chen's words behind, countless players are coming back.
New game!
The action game "Wolf: Shadows Die Twice", no doubt this should be a 3A production level game.
After "Warcraft", the Nebula game did not move, but instead came out with two free human abuse games. The game news announced this time should be the new 3A masterpiece.
And this hidden style is really a nebula game!
Looking at only one message revealed in Yang Chen's official blog online, countless players couldn't help but express a feeling of emotion.
Except from Yang Chen's official blog that the new game called "Wolf: Shadows Die Twice" is an action game, there is no other news.
Nebula games can really sell off!
Innumerable players couldn't help feeling emotion.
Not only players concerned, but also Jiasheng and Phoenix were shocked when they received this news.
Nebula games have new games?
Although the volume of Nebula games is very small compared to them, but no one can underestimate Nebula games, let alone let them pay attention to the classic games launched by Nebula games alone.
Even small games such as "Jumping King" and "Digging for Rise" can be played by Nebula games, not to mention "Wolf: Shadows Die Twice" is not a small subject or theme. Games made?
Yang Chen, who is inside Nebula Games, does not know the situation of Jiasheng and Phoenix games at all. He is still worried about the development of "The Wolf: The Second Death".
The background of the game has already been written after Yang Chen's introduction. Now the more troublesome thing is the design of the action and the overall style of the game.
The action guide Hong Yuanping in "Wolf: Shadows Die Twice" is considered to be a relatively famous old-timer in the industry, no matter whether it is in the West or in China or in Southeast Asia.
He has participated in both Chinese martial arts TV series and movies, as well as some sword halberd movies over there in Japan, including even Western action and science fiction blockbusters.
I was able to invite him, and thanks to Yang Chen's status as a trainee student, I invited him only after a few relationships.
I have to say that when I filmed "Warcraft" to catch up with the drama, the expansion of the network can be said to be quite beneficial.
"It's not such a style, it's a very clean but cool feeling." Yang Chen watched the action shot by the martial artist in the theater and shook his head.
It is fierce, and it looks very cool. Looking at the effect of shooting, the close-up capture in the later period can be said to be absolutely eye-catching.
But the actions taken by real people in movies and TV series are different from the actions in the game. Such actions are done by modeling in the game. Although it is also cool, it is compared with the dream memory in the mind. "Wolf: Shadow The action elements of "Fade Twice" always feel less taste.
A ninja, the most effective means of killing, kills a knife in his hand when he sneaks, and pierces his throat with a knife from the sky.
An inexorable feeling facing the enemy.
Listening to Yang Chen telling the background of the protagonist'Wolf' in the game and his story, Hong Yuanping immediately understood Yang Chen's meaning.
"Mr. Yang, you said this earlier!" Listening to Yang Chen's words, Hong Yuanping suddenly understood what kind of effect Yang Chen wanted, and now complained a little.
I saw Hong Yuanping walked into the theater, followed the martial artist's brief explanation, and gestured with his hand at the same time, restarted the shooting.
"Yes, it's such a feeling!" Yang Chen's eyes lit up and clapped his hands.
Listening to Yang Chen, Hong Yuanping nodded.
Of course it is not such an action. The subsequent actions still need to be designed separately. It is still important to determine the main style now.
"Mr. Yang, this game also needs special action guidance. Do you still make movies?" Hong Yuanping asked Yang Chen a little curiously.
This is the first time he has received an invitation from a game company. On the one hand, he is Yang Chen’s identity, and on the other hand, he is curious that there will be a game company to find him. After all, in terms of fees, will you give it because you are a game company? You make a discount.
"It doesn't have to be. It's just that the direct motion capture material can save us a lot of time, and the production is more sophisticated." Yang Chen smiled and answered the other party.
"If you hesitate, you will lose! Don't say I'm mean, I will take away people..."
While Yang Chen was chatting with Hong Yuanping, about the CG part of the prologue in "Wolf: Shadows Die Twice", the scene when the player manipulated the wolf to defeat Genichiro was also filmed.
The difference from the original version is that in this plot, Yang Chen gave Jian Shengwei a single sentence: hesitating, he would lose, and give it to Xuan Yilang.
And Yang Chen felt that this scene also fully demonstrated the essence of this sentence.
You said that you only won if you wolf won't make up for the knife immediately. No, it was directly attracted by the helper hidden weapon, and then cut off the little wife with a knife.
"When will this game be developed and played?" Hong Yuanping, sitting next to him, asked curiously.
Although he is about fifty years old, he is actually very interested in this novelty, especially in this game he is involved in action design.
"The full version may take quite a while, but the DEMO version is actually about two to three weeks can complete a very simple rough, of course, the premise is that the action content is completed." Yang Chen Chao explained to Hong Yuanping.
Although it is a 3A level production, but the sufficient manpower, plus Nebulas game itself has continuously developed several 3A masterpieces, and the action elements are not the first contact. If you really want to develop, the finished product may take a long time. .
But without considering the BUG, a simple DEMO demo with perfect material, it is not an exaggeration to show a demo in a week.
Although the specific Hong Yuanping didn't understand it, he almost understood what DEMO said.
"Mr. Yang, can we experience this game then? Of course, if it involves commercial content, then forget it." Hong Yuanping said with interest.
"Of course there is no problem, this is not a secret, we will officially announce the day when it is actually completed." Yang Chen said with a smile.
"Then I look forward to it." Hong Yuanping smiled with great interest.