In fact, the little miscellaneous soldier in "Wolf: Shadows Die Twice", you said that he is not very powerful, he can be executed directly without killing the two bloodstrips, and he can be killed directly if the bomb is reversed. dead.
In the case of one-to-one, as long as you understand the game of action elements, you will basically not be injured.
But once you face two or even three miscellaneous soldiers at the same time, the difficulty factor will go up in a straight line.
Especially some small soldiers who can only be encountered in the later period, come to four or five brothers, such as brothers and brothers, so that you can't eat and walk around.
Although Chen Xu hasn't encountered this situation yet, he already feels a bit wrong.
"There is a problem with this game! There is a big problem!" Looking at only half of the blood left, it was difficult to step by step and take care of the entities that were cooked by the handful of soldiers at the door. Chen Xu felt his voice tremble a little.
In his mind, he inexplicably appeared a Q version of the assassin from the sky, and the role of the sledge hammer sitting in the big tank.
Although the style of painting is completely different from the content and quality of gameplay, this fear gives people a familiar feeling!
"Should this boss be weak?"
After killing the two mobs, Chen Xu took a deep breath as he watched the guard standing on the steps at the gate holding a machete that was clearly different from that of the little handyman.
In fact, there is one thing that he was right, this boss is actually a weak chicken.
There will be only three skills from start to finish.
There are no other means to cut the left and right, two consecutive cuts, three jumps and jumps, except for these three skills.
It's almost a teaching teacher at the beginning of the game.
After all, this is just the stage where players have just gotten started. It is impossible to say that they will get a BOSS of the level of Juggernaut and Ghost.
But even so, there are still a lot of players who surrendered their blood in the hands of the two soldiers in the front and the elite monster holding the machete.
Because compared to the previous action games on the market, the difficulty of "Wolf: Shadows Die Twice" is really a little higher, and it can even be said that it makes players a little unaccustomed.
Various combos, combo gives players a strong sense of feedback through short hit counts, and these are based on the fact that you can easily hit BOSS or miscellaneous soldiers into the floating or stiff In the state.
Regardless of how much blood you can hit, anyway, the player has a feeling that I am invincible, I crush the BOSS.
But in "Wolf: Shadows Die Twice" is not such a routine.
In the face of creeps, it is true that you can kill the creeps with two cuts.
But in the face of BOSS, do you want to fight even?
Are you awake! Can your broken technology be connected!
"Lying trough! Why is this machete so long!"
'dead! ’
"This parry is worth taking medicine! Rising so fast!"
'dead! ’
"Ah, it's just a knife, a knife!"
'dead! ’
In fact, the fighting process of "Wolf: Shadows Die Twice" can be said to be very fast. Needless to say, the battle with the soldiers won and lost in a few seconds.
While fighting elite monsters and BOSS, as long as you don't use that kind of frivolous flow, I will run you with a knife, this rogue method that slowly wears away the BOSS blood skin.
Basically, in every form, one minute or two will be able to determine the outcome.
So in just fifteen minutes, Chen Xu in front of the computer had read six or seven blood-red death words.
From the beginning, the confidence is full, and now Chen Xu has deeply felt the maliciousness of Chen Xu and Nebula games.
Before him, how could it be so naive to think that this is a mowing game! ?
It's him who was cut as grass!
You are the Juggernauts per capita, the little elite monsters are so strong, why are you still destroyed!
Chen Xu couldn't help vomiting in his heart for a while, but his mentality was still very peaceful, and it looked like a young Buddhist.
Although he died so many times in more than ten minutes, in his opinion it was just a trivial matter. Compared with when he played "The Jumping King" and "Digging for Ascension", this "Wolf: Shadows Die Twice" is his younger brother. what!
But most ordinary players are not like Chen Xu, they have never experienced this kind of suffering game.
Some players with talents in action games faced the first little elite who was similar to dismissing the same as the teaching teacher and passed it once or twice, even once.
But there are also some players who are not very good at action games, and die here.
Players exploded in a flash, because of the time, the game platform could not comment, and soon Yang Chen's official blog and Nebulas official account official blog, as well as major game community forums exploded.
Countless players complained.
‘Is it a bug in the game? ? This difficulty cannot be beaten! ’
'grass! I watched Xu Ge's live broadcast and thought it was a mowing game. I paid for the purchase happily and then I was in sync with Xu Ge's progress! ’
‘No difficulty selection mode? This is a game bug! ’
‘Is the promotional video really playing a game with us? ’
‘I thought the demo players at the press conference were so bad because they were rookies, and now I understand that I’m wrong. ’
Countless players have withdrawn from the game after several consecutive seconds, complaining on the forum and the game community.
This game is too difficult!
Not only players, but also some insiders who are concerned about Nebula games, were also stunned by the difficulty of "Wolf: Shadows Die Twice" after they first started.
The bald gangster Steven, who is quite a second in the power storm, has regarded Yang Chen as his destiny opponent. After attending the other party's press conference and briefly chatting in private, the first thing to return to the country is to pre-order. This game, then enter the game experience as soon as it goes online.
What the plot is, he didn't understand it in a partial orientalization, roughly knowing that a country's power was almost extinguished by another power, and then the protagonist was a child's follower and needed to save the child.
But action games, the plot is never the most core thing, but after entering the formal combat link, Steven fell into a confusion Who am I, where am I, what am I doing?
How does it feel like anyone can kill him?
There is not much pressure on a soldier, and the pressure increases when two soldiers go together, making it difficult to kill without injury.
As for the elite monster, it is a word: die!
More amazing boss?
Haven't seen it yet.
In general games, no matter what type of game, it can be said to give players a minimum difficulty.
In this minimum difficulty, as long as the player is not deliberate or stupid, they can basically pass through the brain and enjoy the plot. Even if there is something like a checkpoint, it can be passed after a little pondering.
But in "Wolf: Shadows Die Twice", it seems that the Nebula game is not prepared to give players such a brainless choice!