Chapter 410: tourism? Just by the way! Scenery is the main purpose!

Hearing Yang Chen's words, everyone couldn't help but worry a little: "Mr. Yang, no one has done this before breathing and returning blood."

The speaker is also an'old man'. The previous "Metal Gear: Phantom Pain" and "Wolf: Shadows Die Twice" are also responsible for the design of the skill tree in the team.

Yang Chen shook his head gently, and he didn’t say anything because they didn’t do it, so they only did it. In fact, if he didn’t know the corresponding setting in the dream memory, he wouldn’t In the 3A works that give high hopes, subversive settings have been rashly introduced.

Looking at the crowd, Yang Chen explained: "Abandoning the fixed blood volume design is mainly to allow players to better invest in the plot of the game, rather than need to find any bandages or medical kits when they are injured. Supplement your status."

Breathing is not the first in the "Call of Duty" series, but from another great FPS series "Halo", but although it is not the first, the Dafa in Call of Duty is the most widely used by players. Well known.

When it comes to breathing and returning to blood, the first impression in your mind is the picture of "Call of Duty". The main reason is that it is related to the plot substitution.

With no worries about blood volume, players can immerse themselves in battle-filled missions and think more about **** enemies and how to complete missions, rather than focusing on where to find some medicine.

And breathing back to the blood does not mean that the character controlled by the player really has no health, but that it does not show the player the health that their character has, and it will still die after high damage.

You also don't have to worry about the unbalanced effect of breathing and returning blood on the multiplayer mode. You only need to distinguish the campaign from the multiplayer mode.

I talked to the team about the design aspects of Call of Duty: Modern Warfare, and the whole team has already started to function.

Including inviting veterans of special operations forces from various countries to serve as consultants in "Call of Duty: Modern Warfare" and shaping the details and atmosphere of the game, these are very helpful.

Although Yang Chen has a dream memory, the team's art and other members do not. It is a necessary thing for a special consultant.

At the same time, in the game, Yang Chen and his team also try to use actual props to produce game effects.

For example, firearms and weapons in the game are all made with actual props, and even the sound of bullets falling on the ground is actually shot.

This is also due to the fact that today's Nebula games have enough fame and capital, and some special channels Nebula games PY can still do it.

The only thing that makes Chen Chen a little hesitant is the introduction of the names of various countries in the game, which may have some big troubles.

Especially in the game, there is a "no Russian speaking" story. The special forces played by the players are mixed with terrorists, but they are ordered to shoot at innocent players at the airport.

A very controversial plot, whether to delete it, Yang Chen thought a lot, but finally decided to leave it.

Because this is a very critical point for the game's plot, such as the fuse of the war and later Yuri joined the 141 special forces.

…………

In the development of "Call of Duty: Modern Warfare", the update on "My World" is also continuing.

After all, "Minecraft" has now replaced "Biochemical Survival" and "Game King" as the most profitable games of Nebulas.

At the same time, its influence can be said to be too great, and it is completely a phenomenon-level heat at home and abroad.

"Mr. Yang, there is a bug in "My World"." When Yang Chen looked at the recording of the "Call of Duty: Modern Warfare" team on the sound source, the person in charge of "My World" notified the first time. Yang Chen.

Because of its unique sandbox gameplay, there are actually few bugs in Minecraft. The main ones are some bugs that will cause the game to report errors or crash and crash. These are silently found in the background check. The player has not yet When found, it was fixed by loading patches online.

However, as the game progressed, the supernatural players still found some special bugs.

For example, when the enchanted book is built at a specific time, it will emit a peculiar light, and when digging stones with explosives, there will be no stones.

"It's normal to have a bug, but the effect of this enchanting book will shine is very cool. Just update a patch to make the enchanting book shine at any time. As for the explosives, digging stones will not produce stones. Update a new feature. Use Explosives and stones ores will blow up all their residues, which is quite in line with real physical effects."

Does this work?

Hearing Yang Chen's words, the person in charge of the situation blinked.

An hour and a half later, Minecraft officially released the latest patch update information, and suddenly all Minecraft players were also dumbfounded.

So repairing the bug is to make the bug a part of the game content?

‘I’m stupid! Is there such an operation? ’

‘I’ve found a bug and it’s game content. Anything to say? ’

‘Shocked, is there any way to fix the bug? ’

‘What is the group of people upstairs talking about? How could there be a bug in Minecraft? This is called the game feature, what do you know? (Dog head saves life)’

After the official patch news of Minecraft came out, all players were surprised and then happy.

This is the first time they have fixed this bug.

Soon various stalks came out, and even derived into other games of Nebula games.

For example, in games such as "The Elder Scrolls: Skyrim", when the model is worn and the texture is wrong, players will comment in the comments: What BUG? Is this a game feature? How can the game feature be said to be BUG?

Because of the popularity of "Minecraft" Soon this stalk was on the hot search ranking.

While the players were talking about the characteristics of Minecraft, Yang Chen took Wang Yaliang and the art team on the project team to go abroad to collect sceneries.

Everything is to make the game more real, so that players can have a stronger sense of substitution.

And considering that the follow-up "Super Mario: Odyssey" involves more than a dozen different world art styles, such as cities, forests, oceans, and deserts, this time it is just one step in place.

Although the Nebulas game's material library contains relevant video materials and photos of the scenes taken before, Yang Chen still feels that professional artists can see better and feel better, and only then can he do A world that really immerses the player.

Things like tourism are just incidental, and scenery is the real purpose!

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