Ordinary players are still looking forward to what kind of game "Dark Soul" is.
The domestic game starry sky and overseas well-known game media such as GAMES and NIG have announced the pre-sale score of "Dark Soul".
The domestic game starry sky gives a score of 9.5, which is actually almost a full score.
'In the previous game developed by Nebula Game called "Wolf: Shadows Die Twice" came out, let everyone recognize the action game, it turns out that it is not just a simple pursuit of cool and beautiful fighting, suffering Being abused can also be happy. ’
'It can be said that "Wolf: Shadows Die Twice" forms a special action category game, but "Dark Soul" is not "Wolf: Shadows Die Twice", and there is no experience between them. Any connection, if you have to say something related, it probably only suffers. ’
‘But this does not mean that “Dark Souls” is just a game that replaces the background with a Nordic-style dark magic plot. It has its own unique charm and characteristics. ’
'In the three days of evaluation, I never cleared the game, and when I asked Mr. Yang, Mr. Yang told me that the progress was only less than a quarter of the game, but even then I have already gone from the game Have a glimpse of one or two of this game. ’
'The magnificent epic, a desperate world, but I can't reveal more about it. It has to be understood by everyone, and the battle system that everyone is most looking forward to, this is the same as "Wolf: Shadow The Second Passage is completely different, as President Yang said before, "Dark Soul" is "Dark Soul". ’
'Originally after our discussion, we intended to give a score of 10 points, but because we did not experience the complete game, there is still a lot of content not experienced, so we can only give a score of 9.5, of course, we will experience After the complete game content, this 9.5 may become 10 points. ’
Overseas GAMES and NIG's evaluation of "Dark Soul" are similar, and they are all praises of "Dark Soul".
In this case, players can look forward to the news of "Dark Soul" even more.
Yang Chen and Nebula Games did not let them wait long.
After all, the issue of pre-sales test scores means that the game will be online at the same time.
In addition to the PC version, this time the version including the switch will also be launched together, but the switch version is only a digital version in the early stage, and the physical cassette is still in production. It takes about a week to provide it to players.
Players who have pre-downloaded the game in advance will instantly enter the game when the game starts.
Unlike the original "Wolf: Shadows Die Twice", most of the players of "Dark Soul" have already learned that this is a hard-core difficult game, and they have a full understanding of the difficulty.
At the same time, most players also have a very strong self-confidence, which comes from the self-confidence of "Wolf: Shadows Die Twice".
Why haven’t the BOSSes such as the Ringbreaker, the Lion Ape, and the Juggernaut stop them? Can the "Dark Soul" in front of them still be a god?
In Shark TV, Chen Xu, a faithful anchor of the Nebula Game Department, undoubtedly also entered the game of "Dark Soul" in the first time.
However, this time he was smart and did not set up any flga first. Although he was very confident in himself, he did not dare to guarantee that he would never die in the game.
So this time, he must first understand the style of the game, but it can not be too long, so that it can be convincing and reasonable.
Like most players, some of the previous mobs are okay. With the original "Wolf: Shadows Die Twice" experience, Chen Xu understands this seemingly weak mob.
Often it's the kind of casual hit, two drop blood, and three kill you, so they are all hooked up one by one.
In the face of the first big boss, Kudah, after dying two or three times, Chen Xu also found the knack and understood the skill of the anti-shield. After all, this is also the case in "Wolf: Shadows Die Twice" The corresponding mechanism.
Shield reverse, and then executed!
Can cause a lot of damage to the enemy.
After emptying Kudat's last blood bar, Chen Xu, sitting in front of the computer, glanced at the secondary display next to it, and the screen was full of 666666 barrage.
After glancing at the list of gifts, after thanking two gifts, Chen Xu smiled.
"This BOSS is still a little bit difficult, mainly because it is quite strong to change the snake in the second stage, but as long as you keep a good distance, it is still very easy, and the game's shield is quite simple." Chen Xu's face With a very happy smile.
Although I died a few times in the beginning, it didn’t matter. When I played "Wolf: Shadows Die Twice", did I have to die two or three times, or four or five times in the face of a new boss?
Is it normal for the Dark Soul to die so many times?
And he has already mastered this magical skill of anti-shield.
‘Ashes Inquisitor: Guda’ has fallen under his sword, although it is certain that the boss behind is definitely stronger than Guda.
But this is not the key to the problem. The key is that he has learned the coping skills from Kudat.
Although he didn't say it, the smile on his face had almost written two words on his face: swelling.
………………
And when the players struggle in the world of "Dark Soul".
In the Nebula game, the operation team in the "Dark Soul" working group is collecting statistics about "Dark Soul".
In the beginning, the multiplayer data in each server of Minecraft was leaked and the data related to the players in "Call of Duty: Modern Warfare" was leaked. They found that the players seem to have very much High interest.
In particular, some content data with strong topics can be easily popularized by the marketing department, which will bring some popularization to the game.
Although Nebula games are not promoted by this method, they are still very helpful for increasing the stickiness of players and the content of the community.
"Mr. Yang, the latest data has come out. The number of players dying under Crystal Lizard has reached 570,000, and the number of players dying under Kudat has exceeded 1 million. As for the players who died in the hands of ordinary living corpses in the past 100,000 or so."
Listening to the latest data reported by the Operations Department, Yang Chen nodded too much.
Where is this?
Compared with the monsters and bosses behind, Kodak is too friendly for players.
Yang Chen believes that when players come into contact with the content behind "Dark Soul", they will remember how good the Ashes are.