Regarding the development of "The Witcher", Yang Chen is still only making preparations. The official development is also waiting for "Overwatch" and "The Legend of Zelda: Breath of the Wild" and the "Resident Evil" being developed by Lin Jiayi. 4》After the end.
The middle gap period is very long, and this is actually very suitable for Yang Chen.
Because unlike "The Wild Darts: Redemption", which has historical records, in addition to the main plot and the branch line related to the main plot, Yang Chen needs to be responsible.
Most of the other content, such as the stranger task that makes players more immersed in it, can be done by the screenwriter team.
But "The Witcher" is a game that relies on the plot to create a huge worldview and an open world game. Yang Chen is responsible for too many things.
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During this period, "Overwatch" has been successfully officially opened to players, and the instant the server is unlocked, it has exceeded one million people online at the same time.
Of course, this seemingly terrifying beginning, although the numbers make the game industry sigh, but not too shocked.
With several popular classic games for several years in a row, Nebulas Game Light can make countless players willing to pay with its own signature.
Even if it is just the name of a project, it is possible to pre-sell millions of copies or even higher sales, not to mention "Overwatch" is a free game, and after the promotion of Nebula games, continuous high-cost animation-like games CG .
However, this does not mean that the current Overwatch has been successful. After all, the fiery early stage of a game does not mean that it has been able to continue to be hot.
NetDragon cooperates with Phoenix Games, and the "Dragon and Phoenix Heroes" that still have a bit of a cold bone is the most obvious example.
At present, "Overwatch" looks extremely hot, the main reason is that this is a game produced by Nebula games, and it has been warmed up for a long time in advance, and there is even a special animation-like game CG playback, in addition to that This game is free.
Whether you like it or not, as long as you are interested, most players will be willing to download it and experience it.
So if we say success now, it is still a little too early. Only the players who initially watch the lively game, and the players affirm the gameplay and mode of the game, will be converted into daily players and willing to invest in their own. Little money is in the game, that can show success.
After all, as a free system for multiplayer online games, the biggest criterion for the success of Overwatch is player retention and profitability.
The former is related to the potential of the game, and the latter is related to the most immediate short-term benefits.
If the player's recharge and profit is not very powerful, but the game retention is very hot, then it can also find a way to make profits through the surroundings of the second element, etc., as long as the flow is large enough, there is always a way to realize it.
While there are not many players, the game profit is very high.
Well, this piece of Yang Chen feels that Overwatch is probably out of reach.
After all, this game is different from other manufacturers' MMORPG. What gems strengthen these conventional krypton gold systems. The most krypton gold in the game is the skin appearance and expressions.
Other games have a krypton gold of tens of thousands, hundreds of thousands, which may be the same as playing in the water, but for "Overwatch", it may even require only one-tenth, one-hundredth of the money can save all skins. collected.
Like "League of Legends," this is a game that requires players to have enough cardinalities to be profitable.
The success of Overwatch is obviously not a concern for players, but a concern for practitioners in the domestic industry.
The combination of hero skills in FPS and MOBA does seem to be a novel gameplay, but in the previous Phoenix game "Dusk of the Gods" is an example.
Speaking from the channel, Phoenix Game can be said to have sufficient capital. It can be said that "Dusk of the Gods" does not die on the popularity of the channel, but the problem of the game itself.
Whether this "Overwatch" can be welcomed by players, or wait for specific data to come out.
Unlike other melon eaters who watch movies, NetDragon and Phoenix games are a little bit more complicated now.
"The Twilight of the Gods" finished the calf, and then the "Dragon and Phoenix Heroes" that had been put on the public hope was also finished.
This Nebula game has another "Overwatch", the key is that many elements seem to be related to them, which is even more embarrassing.
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But for ordinary players, they obviously don't pay much attention to things outside the game.
What they pay more attention to is what kind of game "Overwatch" they have long awaited.
As a loyal fan of the Nebula game, Chen Xu, who has his every one, also entered the "Overwatch" in the first time.
It's just that this time he didn't start the live broadcast immediately. On the one hand, his current popularity has gradually stabilized. There is no need to rub the game of the Nebula game to increase the popularity.
On the other hand, he is angry!
This game technology matches with Mr. Yang, every time you play Nebula games, it is a variety of abuses!
Then the most favorite thing for the audience is to watch the live broadcast without expression, but when he dies, the barrage is crazy, and the joy is just like the New Year.
‘Haha, Brother Xu is dead! Brother Xu is dead! ‘‘Haha, Brother Xu is dead again! Brother Xu is dead again! ’
How terrible this barrage looks!
And this Overwatch is obviously a multiplayer game, he has to practice it!
Not to mention becoming a great god But at least have their own characteristics?
To this end, he also specifically adjusted the time of the live broadcast to night, and then secretly got a trumpet to show the technical side during the live broadcast.
Sitting in front of the computer, Chen Xu entered the game.
Along with "Overwatch" has already put a lot of background BGM, Chen Xu officially entered the game.
The UI interface is very simple. On the left are simple function buttons for starting games, training grounds, heroes, and supplies.
After registering the name according to the requirements of the system, the system showed two prompts for teaching and two prompts for entering the single-player story mode.
Chen Xu thought about it, instead of directly entering the teaching mode, he directly chose the single-player story mode.
Although the practice is back, he really looks forward to the game "Overwatch", and this is not live broadcast, naturally, play as you want.