Chapter 615: Do you like it? It's greedy!

A week after the release of "The Witcher: Wild Hunt", Tenghua's "God of Origin" was also launched under publicity.

Although it is said to be a suture monster, and it is quite miserable to be scolded by players, after all, it is two different types of games, and it is backed by Tenghua.

On the day of the launch, "God of Origin" was not too unexpected, and it successfully overtook "Witcher: Wild Hunt" on the domestic daily sales list.

For some players who are not a switch to "The Legend of Zelda: Breath of the Wild", the "God of Origin" is actually quite attractive.

It is this element, although "God of Origin" has been controversial by word of mouth, but there are still many players who have chosen to purchase for the first time.

But soon after the player has experienced the game content of "God of Origin", he directly jumped the wave of water that was not so good.

From the hard power of the game, that is, the optimization of the game, the action system, and the model screen including voiceover, the "God of Origin" is not the best, but it is also a good quality.

However, if you are not afraid of not knowing the goods, you are afraid of comparing the goods.

Many players directly compare "The God of Origin" with "The Legend of Zelda: Breath of the Wild".

It turned out that in addition to the appearance, the core and subtle parts of the game, "God of Origin" is simply not learned at all.

If you look at the surface of the game, the content of "Legend of Zelda: Breath of the Wild" will feel very interesting, but after you get started, it will be another kind of feeling.

The reason is that "The Legend of Zelda: Breath of the Wild" looks simple, but in fact it is the most vivid creation of the player's sense of distance, expectation, and lighthouse effect in the game.

If you look closely, you will find that most of the mountains, stones, and even the terrain in The Legend of Zelda: Breath of the Wild are triangular.

When a player reaches an area, the first thing he sees is the highest point in the triangle, and this highest point is the lighthouse effect.

After the player ascends to the lighthouse, the terrain behind is spread out, allowing the player to discover the strange areas on the flat bottom, which can be lighthouses, forests, lakes, monster camps, and this is the second extension. lighthouse.

The same design, when players arrive at the second lighthouse for curiosity or other reasons, they will find a new lighthouse.

Looping back and forth, constantly catching the players' curiosity and desire to explore.

The second is the sense of distance in the game. For example, in the task of the game, sometimes in order to allow the player to explore the map, the player will travel to a place, and a sense of distance in the middle is very particular.

For a game driven by plots and tasks like "The Witcher: Wild Hunt", even if the sense of distance is not designed, it is just a little annoying for the players. It is the most difficult to run. Of course, the premise is that the plots behind are not so long. .

But for games such as "The Legend of Zelda: Breath of the Wild", which is mainly based on exploration, once the sense of distance is not grasped, it is the consequence of disaster.

In a story game, the sense of distance is not well controlled, and the players will still have a clear goal, but the free exploration of the game, the sense of distance is not sure, then the player is confused, and the subsequent one is likely to retreat Swim.

Of course, if it is normal, "God of Origin" has many defects compared to "The Legend of Zelda: Breath of the Wild", but with the quality of hard power, it will not die.

But the key is that the operating team of "God of Origin" has some unbelievable collisions with "The Witcher: Wild Hunt", and it has not hit the first day of the launch.

If "God of Origin" is released on the same day as "The Witcher: Wild Hunt", it may be better.

Because "The Witcher: Wild Hunt" is a game that is different from the open world of the previous Nebula game. This is a game with a strong plot and a strong background. It needs to let players enter it in order to feel the greatness.

The initial reputation of "The Witcher: Wild Hunt" is not too high. For example, in the public opinion of websites such as the game Starry Sky, the score of "The Witcher: Wild Hunt" is only about 8.8 at first sight, but as the player is immersed Go in and take on the role of White Wolf Geralt and choose the story to go next.

Players can feel the charm more and more.

Use "The Witcher: Wild Hunt" to compare it with the previous Nebula game "The Elder Scrolls: Skyrim".

That is "The Witcher: Wild Hunt" is more like: Baby, Mommy takes you to the playground.

And "The Elder Scrolls: Skyrim" is: child smash! Your father took you to play mud and build a house today.

…………

In the live broadcast room of Shark TV Chen Xu, despite the ten-minute delay hanging in the room, Chen Xu still broadcasts "The Witcher: Wild Hunt".

From the beginning, he stepped into the white grass garden to find Ye Naifa's whereabouts, and then saw Enhill learn about Xili's news. When he went to Willen, he encountered the first task that made him extremely entangled: Bloody Baron.

There is no choice between the best of both worlds, only the cruel reality, and then later met the first female warlock Keira in the game, which made him feel deeply.

While heading to Novigar in the back, Geralt met his lover, Triss, who had lost her memory.

The gas field is completely different from that of Queen Yeneta. Teres is like a bird in front of Geralt.

Although the search for women’s roads in the game is magnificent and thrilling, including the later defense battle in Kyle Mohan, it is even more spectacular, but Chen Xu’s main attention is still placed on Geralt, Talis and Ye Nefa's body.

Of course, it is not that the rest of the plot is not exciting enough, but for his live broadcast, it is clear that this "partisan dispute" is more popular with the audience.

Watching a group of Ye Naifa and the audience of Team Triss express their opinions to each other in the live broadcast room, Chen Xu in front of the computer could not help but whispered.

And there are still a lot of players in the Greek stocks.

naive! Do you really like the characters in the game?

It depends on the value! Otherwise, why is there still the Hili Party?

Do you like it? You are the greedy body!

As for me, of course I want everything!

Looking at the latest mission of "Three Tango", Chen Xu couldn't help but show a smile.

Geralt, the character in the game, came to the pub of the mission target.

Pushing the door open, Ye Naifa, who was wearing only underwear, greeted him.

‘I thought you weren’t here Then Tris next to him also walked to Geralt.

‘We can’t wait to show you. ’

Ouch! Who can stand this!

Threesome! ?

Looking at his live broadcast room and the delay in opening, Chen Xu decisively chose to temporarily close the live broadcast room.

No way, the content of this part cannot be broadcast!

While the audience in Chen Xu's live broadcast room looked at the suddenly dark live broadcast room, he was stunned for a moment, then immediately realized what

"??????

"What's going on, brother? Eat single food!?"

"Fuck! Eat single food! Is there a bit of humanity!"