Chapter 679: "GTA" development content

In the Nebula game, Yang Chen sat in front of the computer and wrote the GDD about the game "GTA".

The game itself Yang Chen is going to use "GTA5" in the dream memory as a reference. The only difference is that the city that belongs to Los Angeles has been transformed into New York.

But in fact, this is not a big problem. In general, the actual city is the main one, and for most players, whether it is New York or Los Angeles, they don’t have too many concepts at all.

If you are not worried about some issues, in fact, Yang Chen really wants to model the city in the game to Beijing or Shanghai.

But after thinking about it, Yang Chen abandoned the idea.

Including some plots in the game, also need to make some changes.

Huang, gambling, fans, violence, and politics, it can be said that these themes are the content that "GTA" cannot avoid. For example, in the original "GTA", there is a Cantonese gang organization named Chen Wei and his son.

In the game, Yang Chen is still prepared to avoid this part of the content.

And this is not a major plot in itself.

As for other words, Yang Chen is not prepared to change anything.

In fact, "GTA" itself is a game full of irony, such as FIB and IIA government organizations based on FBI and CIA in the game.

There are also capital merchants in the game. It can be said that the whole game satirizes all aspects of the capitalist country from beginning to end. At the same time, the big stranger tasks and some random tasks in the game are full of various kinds. Ironically.

For these words, Yang Chen did not intend to deliberately blur out.

Because of the lack of these elements, in fact, the plot of "GTA" itself lacks a hint of flavor.

Regarding the content of the plot, in fact, Yang Chen did not pay too much attention, because the most important thing in "GTA" is the shaping of the world in the game, because the plot and the gameplay are all dependent on the world in the game.

The bustling metropolis of Los Santos, located in the desert suburbs and countryside, and wilderness, it can be said that the map of "GTA" is very huge.

However, thanks to the production of "Iron Man", in fact, the big map of New York has basically been completed.

But the only thing that makes Yang Chen feel some difficulties is whether he wants to make the whole game world wider.

Compared with the "GTA" in the dream memory, in fact most players will have a regret, that is, the house in the game is more of a decoration, and the player cannot enter the interior of the building at all, unless some buildings related to the plot .

It’s not that game manufacturers don’t want to do it, but it’s too technically difficult, such as the reading of data memory, if it is to be done, such a huge open world, plus every building is explorable, even if it is used Formulating repeated architectural scenes, the player does not enter a building, they have to read the data loading disk, which can be said to affect the game experience.

All buildings can be entered, which is difficult to achieve, at least this generation of game technology, it is difficult to do this on such a large-scale map.

After thinking about it, Yang Chen decided to add more accessible shops to the game, such as a place to sell clothes, a beauty salon, a 24-hour supermarket, and a burger fast food restaurant that allows players to replenish their blood.

The second is the details of the game. If you have played "GTA4" and "GTA5" in Dream Memory, you will obviously find a situation.

Obviously, "GTA4" is four generations, but the details of the entire game are more realistic than "GTA5", and even hundreds of examples can be cited.

One of the most memorable ones is the vehicle in the game.

The car in "GTA4" is very "weak but can't help but wind", and it is biased towards realism, so it can't be driven if it hits a little bit hard, and even a fuel tank explosion will occur.

The car in "GTA5" is very resistant, even if it is black and smoke, it can sometimes drive on the road.

These missing details are the changes that the game manufacturer made the game less realistic and not so real. Of course, it also has a certain relationship with the optimization of the game.

In addition, from the style of the game, you can obviously feel that most of the plot of "GTA4" will actually have a dark feeling, while "GTA5" feels a bit like a cartoon-like world, plus a little bit absurd. wind.

However, in Yang Chen's view, in fact, the character style in the "GTA5" game has been biased towards the cartoon style, and adding the details will not affect too much.

For example, when the player is raining, he will evade freely. In bad weather, pedestrians on the road will become scarce. At the same time, hot and cold weather, NPCs will also wear different clothes.

As for the realism of the vehicle, Yang Chen decided to make the car more durable according to the settings in "GTA5" in the dream memory.

It can be said that in the world of "GTA", the player's car is like the horse in "The Wilderness: Redemption".

Owning a car that won't crash, and a horse that won't die, will definitely make the game experience smoother and smoother, but the reason why the car will be broken is that the horse will die.

The main reason is that, in addition to making the game more real, the most important reason is to let players have the desire for krypton gold.

For example, in Wilderness: Redemption, in the single-player plot mode and multiplayer mode, the player's horse is simply not a level.

In the plot mode, the horse fell casually and hit the tree casually.

But in the multiplayer mode, the little skinny horse at the beginning, with a little carelessness, twitched his braid.

In addition, there are many eggs in the game, as well as a variety of small details, as well as car radio music, but this part of the content of Yang Chen does not need to worry too much.

The content of this part is not so difficult. It is more of a tedious project. It can be said that it is quantitative rather than qualitative.

The other is the multiplayer mode in the game.

If the plot mode in "GTA" can let players indulge in it for hundreds of hours, then its multiplayer mode is the enduring charm of "GTA".

If we look at the multiplayer mode of "GTA" alone, there is actually not much outstanding.

Its essence is a variety of mini-games, as well as mutual cooperation in robbery, and then create company shipping or other means to earn more money.

But combining this multiplayer mode with the excellent world of "GTA" produced a wonderful chemical reaction.

The only criticism is that the multiplayer robbery missions in the game, as well as many ways to make money, require teamwork and cannot be played as a solo player.

This is obviously the choice and setting made by game manufacturers in order to sell value-added benefits.

In the multiplayer mode, players need to cooperate with each other to work together through the robbery task. In the case of a single wolf, it can only match the stranger to perform the task.

For all the content in the multiplayer mode, if you want a complete experience, you need money.

It seems that the rate of looting and making money is not slow And as long as there is a first-pot gold follow-up economy, it will be easy.

But in fact, the game itself is not friendly to lone wolf players.

Although it belongs to the multiplayer mode of network properties, Yang Chen actually understands that a considerable number of players do not like to play games with strange teams. They prefer to play games by themselves, even if the income will be slower, but the main It is capable of being a lone wolf and able to experience copies of all level missions.

To put it simply, it belongs to a kind of Buddha player, who can also be a good one by himself, and slowly develop his own role.

For the growth of gaming interests, in fact, these players can be said to be the enemy of the manufacturer. All the manufacturer needs to do is to strengthen the social attributes of the game, and then let these players only be able to participate in multi-person social networking, or to continue playing. Choose the simplest and most crude method: Krypton Gold.

In this regard, in multiplayer mode, Yang Chen will also give the freedom to belong to the lone wolf gameplay, such as a single player robbery mission, similar to the single player in the single player story playing multiple roles.