Chapter 713: Let players feel the initial ‘happiness’

Sitting in front of the computer, Yang Chen recalled the information about the dream memory "Blood Source Curse" while writing a first draft.

As a game also by Miyazaki Hideo, "Blood Source Curse" and "Wolf: Shadows Die Twice" and "Dark Soul" actually have many similarities. Naturally, there is no need to mention the action system, but Say the style in the game.

Even if you don’t tell you who the game is, but as soon as you get started, you play it for a little more than half an hour, an hour, you will immediately feel that distinctive feature.

Strictly speaking, there is no breakthrough innovation in the system used in "Blood Source Curse".

Just like the shield reversal, rollover, and backstab in "Dark Souls", the parry value in "Wolf: Shadows Die Twice" lures players to take the initiative to attack the greedy sword, which may have changed in "Blood Source Curse". But the inner core is still.

But the really outstanding thing is that the "Blood Source Curse" combines this set of cores very rigorously, as if several modules are meshed with each other to form a sophisticated machine, and this is also what Miyazaki Hideo most feels Amazing ability to create amazing things with existing existence.

This is the case in the system of "Blood Source Curse", and this engagement is definitely not limited to the single system design of the game, but is highly compatible with the narrative, immersion and the plot of the game itself.

For example, the visual impact effect of visceral crit and immersion, and the blood setting similar to "The Wolf: Shadows Die Twice" instead of the parry value to lure players to greedy knives are all based on the theme of the game’s blood 'High degree of fit.

The second is the background setting of the game's worldview.

It is similar to the setting of the background world view of "Dark Soul", which uses fragmented methods to hide the clues of each story in the game. If only the plot of the game itself is passed, then the player can only understand "Blood Source" "The Curse" will tell what kind of story, but the world view behind this story, and the origin of these things are obviously completely unclear.

Next, unlike the magical theme of "Dark Soul", the unique worldview structure of "Blood Source Curse" adopts the Cthulhu mythology system, and is also intermixed with some of the genesis of the Genesis in the Bible.

Of course, the most core and most intuitive in the game is the Cthulhu system. The relevant content and settings of the key character locations such as the old dominators, gods, mythical creatures, fantasy dreams, etc. can be found similarly in "Blood Source Curse" The place.

As for what is the Cthulhu myth system, the reason why a myth system can become a system is not only because it has a complete set structure, but also because it can express awe.

For example, Homer’s epic can feel the praise of human heroes and the awe of God’s will; the Bible can feel the moral and symbolic meaning behind the bizarre story.

The most simple and easy to understand Cthulhu myth is that it is indescribable and fear of the unknown. Too much mortal contact will lead to death or madness.

‘I know it but I can’t say it’, which shows people’s eternal curiosity and fear of ‘unknown’, and this is the beginning of its birth.

The curiosity and fear of the “unknown” is also the reason why mortals who come into contact with too much knowledge of the gods will fall into madness, because the ignorant are fearless, and the wisdom of the gods and the reality of the world are the unbearable weight of the human spirit .

But the Cthulhu myth is definitely not a kind of mysterious system. Although it is a ‘myth’ on the surface, its core is closely related to psychoanalysis, but it also conveys a very modern scientific concept.

What surprised Chen Chen a little was that although the theme of Cthulhu in dream memory was not a mass theme, it was considered a niche culture, and even if I didn't understand it, I had at least heard it.

But in reality, about the Cthulhu myth, although there is this system, its influence is basically limited to literary themes. As for comics and game themes, there were some early ones, but they were all unsuccessful. Then the major capitals basically It is far away.

However, Yang Chen can understand some of this. After all, compared with the text description, the images of ancient gods and other images appear in it. From the perspective of human aesthetics, it is absolutely very surprising, at least it is difficult to sell. It attracts consumers, so the real attraction is the core of the Cthulhu system. If the game is adapted or the comics are not displayed, let alone passers-by, even if it is a niche. Su fans are estimated to be scolded.

As for the appearance, if someone really obeyed his heart and said sincerely that the ancient **** was good-looking, and he liked it very much, then Yang Chen felt that he should give his thumbs up and give him the title of brave.

…………

The design draft of the entire game will definitely be unfinished for a while.

However, although the design draft of the game has not been completed, some other content can be carried out in advance.

For example, the art in the game and other elements, such as the monsters in the game and the design of various actions, these contents need only be determined before they can be produced.

In the afternoon meeting room, a group of people had arrived early.

"Lao Wang, is this meeting a new project? It must be aimed at the Apex game?"

"It should be that although President Yang has a good temper, he is now riding his face. Can this be tolerated?"

"I just don't know that Yang always has an idea."

In the discussion of the crowd, Yang Chen walked into the conference room, and everyone calmed down.

"Well, I believe everyone has received some news Yang Chen sat on the seat and looked at everyone with a smile on his face.

Then connect the notebook with the projector, and some documents written by Yang Chen appeared on the screen.

"The next game we want to develop is simply a soul game, but there will be some changes in the theme and style, and some changes in the core content." Yang Chen showed the document book Said towards the crowd.

really!

I knew that Mr. Yang wouldn't think nothing happened, and everyone couldn't help being excited when I heard Yang Chen's words.

"The name of this game is "Blood Source Curse", and there will be some dark styles like "Dark Soul", but it is more suppressed and crazy than "Dark Soul"." Yang Chen's There was a smile on his face.

"And in terms of game experience, we also need to do our utmost to make players feel the initial happiness in the game, and fully let players feel our fire-like enthusiasm."

Looking at the crowd, a smile appeared on Yang Chen's face.