The promotion video about "Civilization" actually makes many players a little unclear.
After all, there are too few things to show, although it is said that the things shown in the promotional video, such as the Great Wall, the Sphinx, the Pyramid, and the bronze statue of Rhode Island, these buildings that are spectacles in the history of human civilization have made countless Players are shocked.
But it’s not surprising that it’s not just Nebula games, there are some of these elements in other games.
For example, the "God of War" previously developed by Nebula Games, the Queen Kui in the game had torn through a bronze statue of Rhode Island; the Eiffel Tower is also in "Call of Duty: Modern Warfare" to let players see how he collapsed.
What puzzles players the most is what kind of strategy simulation game Civilization is.
Is it biased towards war, or is it biased toward city construction?
"It feels like a farming game. After all, it is the development of human civilization, and the Silk Road and the construction of wonders in the game are all like farming games."
"It's the same feeling. Choosing a continuous development of civilization should be similar to a survival game, allowing players to continuously make civilization to glory and not be destroyed."
"Not necessarily, war is also a part of human civilization. Although it is a savage civilization, the leap forward of civilization has never been inseparable from war."
"+1, I also feel that there are definitely some ways to play in war. Have you joined the Nebula game without watching X? X is best at this type."
"It is interesting to say that leading a country to do with a country is just not knowing if there is a Soviet Union in "Red Alert" in Civilization."
"Hammer, sickle, five-pointed star, Ula Ula!"
"Actually, I really hope that this game is different from other strategy games. It can be played with a lot of resistance. Now most strategy games feel that they have no time to kill, especially the recently launched strategy games. , I still can’t play the same as before, and I can’t find the feeling that I played for four or five hours in a row."
"+1, I have the same feeling, but there is no way. After all, there are only a few manufacturers of strategy games."
"I can only hope that "Civilization" can kill some time, not the same as other strategy games."
According to the promotional video released by Nebula Games on the Internet, there are some contents revealed. Players are always looking forward to and discussing the new game.
………………
And in the development project team of "Civilization".
The progress of the game development has encountered a small difficulty, mainly due to the VR version. The PC version can be said to be exceptionally smooth, especially after they are responsible for a part of the content of the X company.
VR is not a technical problem, but the actual effect is really good.
According to Yang Chen's idea before the game development, the difference between the VR version and the PC version is mainly in the visual effects experience.
For example, in the game, players let their troops go to siege, which is not the same as a war strategy game. It requires players to perform local control, but it is an automatically hosted war.
The large map based on the sand table on the PC platform only needs to make a simple war special effect, and then cooperate with the text effect to tell the player that the city has been captured.
On the VR platform, relying on a unique perspective interface, it is able to display more detailed content, such as the big scene of war.
The idea is good, but after the actual effect came out, Yang Chen discovered the problem.
Some hobbies have won.
The consequences of this impact of visual effects do indeed enhance the player’s visual experience, but they may also divert the player’s attention from the gameplay of Civilization itself.
Whether it is war, technology, religion, or spectacle, these are all part of the game, not the main content.
This is very important, just like desserts, it can be eaten before or after meals, but it cannot be used as a dinner.
These effects in "Civilization" can make players feel shocking, but they can't dominate the game. This is what Yang Chen envisioned at the beginning.
It can be added, but it can never be used as the main feature.
But after the actual effect came out, the excessively long cutscenes gave the game itself a taste of broadcast.
But this is only a small deviation between the actual effect and the assumption, and it is not very difficult to solve it.
By reducing the time of the side effect and increasing the space for the player to choose independently, in this way, the rhythm of the game itself can be returned to: the next round, such a theme.
3 seconds to 5 seconds, this is a trade-off time that Yang Chen and the team finally negotiated after the end.
Compared with other types of games, "Civilization" is more like an all-inclusive game, with fun and smooth rhythm. This is the biggest advantage and characteristic of "Civilization".
So no other system can violate the rules of the game's smooth rhythm, because this kind of rhythm that allows players to continue to click the next round is the biggest magic in the game.
Each round has a small goal, let the player constantly look forward to, and then click the next round, a silky smooth experience, this is "civilization."
But if the emotions of the middle players are suddenly interrupted and the sense of fluency disappears, the charm of the next round will be greatly reduced.
For these, Yang Chen knows very well.
…………
In the development of "Civilization", there were also some small and big things happening in the game circle.
For example, NetDragon's three majors waved banknotes and acquired many small and well-known studios in the industry.
Apex Games announced the next game, the sequel to "Super Hero" will still be an open-world game, and there are still three major NetDragons among the partners.
This is something that people in the gaming industry can't understand.
After all, on the one hand, Club X has become the outsourcing team of Nebula game "Civilization" On the other hand, Apex Games is still launching new games with NetDragon III, which is a bit confusing.
The only thing that doesn't move is UEgame.
But for Yang Chen, this is not a big deal.
Next, the development direction of Nebula games, Yang Chen and Xu Yu also discussed in private
VR platform, this will be the main direction of follow-up.
Compared with the PC platform, the advantages of the VR platform are obvious, that is the unique immersive experience.
Story-driven RPG games can obviously bring players a better immersive experience through the VR platform.
Of course, the advantages of the same PC platform will never be replaced.
For example, games such as MOBA and RTS, it is also difficult for VR platforms to replace these games.