Unique game genre, there is no doubt that "Horse Riding and Hacking" is such a game.
After Nebula Games and UEgame jointly launched "Battlefield", in fact, many game manufacturers put their ideas on the theme of ancient war.
It just didn't make any sparks, not because of the game's plot, character design, level design, or gameplay direction, but simply that these games did not create the atmosphere of the battlefield.
Most games are basically just a lot of NPC teammates, which makes players feel a lot of people. At the same time, in order to make players feel cool, there will be a grass-like combat system design.
This gives players a very complicated feeling during the experience. The soldiers around them feel the same as the background paintings. As long as you are careful, don’t say that there are 100 enemies, even 1000 can be killed by themselves.
Of course, there are a lot of game manufacturers who do the opposite. For example, borrowing from the soul games such as "Dark Soul", in fact, this direction is indeed right, because "Riding and Hacking" is also so true. Want to get in and out of Chang Banpo like Zhao Yun?
I'm afraid I don't want to eat peaches!
You can come out when you rush in, and you are capable.
But the crux of the problem is the action system of these games. The seemingly difficult action system of "Soul of Darkness" is to let players feel their own growth.
is not deliberately making things difficult for players. Every time you fail, you become stronger. Let players try different methods and finally find a way to defeat BOSS.
From an elite mob can be killed, and slowly grow into a fire passer who can tear the salary king, this is the transformation that players get in the game.
So in "Dark Soul", basically monsters of the same scene, even the weakest monsters, basically won't exceed double digits.
But in the game that gives players the experience of a war atmosphere, it is really necessary to learn the difficulty of "Dark Soul", then the taste of the game has completely changed.
So this is why Yang Chen in "Riding and Slashing", making AI more intelligent is mainly reflected in the generals, especially some of the more well-known generals, that is, the so-called hero units.
And the simple action system of "Horse Riding and Hacking" is actually a coincidence in the birth of dream memory.
Because this set of actions is too simple, even like Texas Hold'em, it can bring players an extremely strong psychological gaming experience, but such games in the game industry are actually not difficult to achieve.
But there is no manufacturer to choose to do the rough action of "Horse Riding and Hacking" because it is too simple.
This is such a simple system. Game manufacturers with enough experience will not do it. Instead, a production team without enough experience will make such an action system.
The couple of T who developed "Horse Riding and Hacking" in Dream Memory apparently did not have enough experience in the game's action content, so this set of simple and rough action design was adopted, but it is this rough action design that cooperates with On the other hand, the war games like "Horse Riding and Slashing" are extremely fit.
If you simply take out this set of action systems, or if you don’t use such a rugged system, then the taste of "Horse Riding and Hacking" will lose a lot.
The most notable is a game called Honor Soul in Dream Memory, not a battlefield but a fighting game based on the concept of "Horse Riding and Hacking" with HEMA and this rough action system.
'S high-profile debut and bleak ending certainly have something to do with operations, but the core gameplay limitations of its own games are still the main reason for its bleak ending.
All kinds of factors combine to create "Horse Riding and Hacking", a unique game.
…………
The game media from all walks of the world are studying "Horse Riding and Hacking", while in the Nebula game Yang Chen is watching Wang Yaliang, Wang Ye, and Brandon about related mods.
Let Yang Chen have some speechless places, that is, now there are some indescribable mods in "Horse Riding and Hacking".
This made Yang Chen heart sigh.
Sure enough, Noko is the first motive force for production. For example, the Nozi website is the earliest industry to use online payment.
But the only thing that made Yang Chen helpless was that he had never imagined that there were players who extended their claws to "Horse Riding and Hacking".
Although Yang Chen changed the situation of "riding and playing for three years, sow race Diao Chan" in the dream memory in "Horse Riding and Hacking" produced by Nebula Games, the heroine characters in Qihan are basically very The strong type can clearly see the muscle contour, and the one that can blow the ordinary house player's head with one fist.
"Publicly condemned some, and increased the review of MODs listed in the community." Yang Chen looked at Wang Ye and shook his head.
However, the only thing that made Yang Chen more gratified was that he saw a news online. A few years ago, the MOD team of the Elder Scrolls: Skyrim development laboratory did not extend the devil's claws to "Horse Riding and Hacking ~www. novelhall.com~ You need to know the special laboratory MOD, but it made the young Nebula game troublesome for a while.
Fortunately, it was NetDragon who cooperated with Nebula Games, which saved a lot of trouble.
But for today's Nebula games, it is no longer necessary to use other people's PR power.
Talked with Brandon and Wang Ye about the follow-up content of "Horse Riding and Hacking", Yang Chen and Wang Yaliang both patted their **** and returned to their office.
About the MOD editor in the game, it has been released. Next, track the performance of the MOD editor and the subsequent support for excellent MOD. These are not directly related to Yang Chen, at most when it is time to confirm , He participated in giving some advice.
The main content is still the work of others in the team.
But it was the MOD editor that made Yang Chen think of a game that is relatively unique, a very, very fun and interesting game.
"What are you doing?" In the office, Wang Yaliang, who is teasing the steel egg, was a little surprised to see the game screen displayed on Yang Chen's screen.
A very classic reel game of the last century.
"Suddenly got an interesting idea, play with this try." Yang Chen smiled and stretched.
"What's the idea?" Wang Yaliang, who threw the steel egg aside at the ear of Yang Chen, was a little curious.
"A game that allows players to feel the goodness and evil of humanity in it, sometimes playing can sigh: good people! But sometimes it can make people yell: Zha kind!"