There is no doubt that the charm of Meta games is that the artistic means of breaking the fourth wall is in the game. Basically, not many game manufacturers have tried to use them.
Not to mention games, even in the field of film and television and this cultural field, such elements are rare.
With the unique script matching of "Under the Legend", the shock and emotion brought to the player can be said to be beyond imagination.
On the script of "Under the Legend" itself, it can be said that it is an excellent script, but it is presented in the ordinary mode of RPG gameplay, and it is just an excellent game.
Especially in the final archive pollution coupled with meta elements, that brings players an extraordinary feeling of shock.
For players, it is only necessary to enjoy the fun brought by the game.
For the game media, it is enough to dig deep into the depth of the game story.
But for most game manufacturers, what they pay more attention to is that this new mode of game.
Although this "Under the Legend" of Nebulas is only a similar independent game, no one can deny its charm.
And this gameplay and mode make a 3A level game?
If this gameplay mode is put into the immersive experience of VR, will the feeling of breaking the fourth wall be even better?
Regardless of the three major domestic NetDragons, as well as overseas Apex games, and even the inside of UEgame, they are beginning to pay attention to the new mode brought by the game under the legend.
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In the rest area of the Nebula game, Yang Chen was leaning on a massage chair with a VR monitor while watching a movie that was just online.
A movie about cyber warfare. In the future, the intelligent network monitors the world, but at the same time, a strange virus is born, which causes the global intelligent equipment to be controlled by the network virus, so the protagonist and his party embark on a journey to save the world.
The rhythm of a very standard Hollywood blockbuster, full of special effects, Yang Chen still feels very enjoyable to watch.
Take off the VR helmet, pick up a bottle of coke next to it, and after opening it, Yang Chenmei took a sip, and because there was no one around, Yang Chen indulged in a hiccup.
Feeling the peculiar breath of carbonated beverages, Yang Chen took another sip, then screwed on the cap and sucked his mouth.
Sure enough, a drink like Coke is always the most delicious after opening the lid.
Compared with the first bite, the taste behind is always worse.
Feeling the message from his own taste, Yang Chen couldn't figure out whether this was a fact or a psychological problem.
But the only certainty is that he still prefers carbonated drinks to coffee and tea.
Unbearable, he opened the bottle cap again and took a sip. Yang Chen twisted his body and adjusted his posture.
While Yang Chen was enjoying the happiness brought by Coke, Brandon and Wang Ye walked over with a burger in their hands.
Since the previous project, Brandon and Wang Ye have collaborated, Yang Chen found that these two people are like Yu Boya and Zhong Ziqi, and they have the taste of meeting friends and acquaintances everywhere.
During lunch time and rest time after work, the two people gathered together to discuss some game development issues.
"Mr. Yang, the follow-up version of "Made in Super Mario" has been tested. Will the development direction of our new work be in terms of meta elements?" The rest area greeted Yang Chen and knew Bran of Yang Chen's character. Deng asked curiously.
The next Wang Ye also put down the burger in his hand and listened to Yang Chen's answer.
About the game "Under the Legend", like most people, neither Wang Ye nor Brandon heard anything.
Because there are not many resources used in this game, there is no shadow of the participation of various studios in Nebula Tour.
But the wave of this game is not small, especially this unique gameplay, including Wang Ye and Brandon, who have personally experienced it after the break.
The actions of major game manufacturers abroad are also very fast, and even some well-known second-tier game manufacturers have announced the establishment of projects.
The games produced by Nebula Games have always been the direction of the industry's attention, but there are many types of games that they can't learn.
For example, the game that is directly crushed by quality, such as "The Last Survivor" is not mentioned. Not long ago, the Nebula game was just launched. The game of the type of "Super Mario Manufacture" with its ingenious gameplay can’t find any copy. Direction.
The reason is simple, because there is no way to offset the advantages of "Made in Super Mario".
What is the biggest advantage of "Made in Super Mario"?
Mario IP of Nebula Games? Unique gameplay? Excellent content?
No, in fact, the simplest point is that there are many people.
It can be said to be an online game. Although there is no related voice system, there is no doubt that this is a game with social attributes. The more people play, the more interesting the game is because of the attributes of the game itself. It is based on a large number of people and many maps.
Other game manufacturers did not want to make games like "Made in Super Mario", but how?
No one played it, played two or three games, a dozen games, and the map I encountered was already played by me. Isn't it troublesome?
If there are not many people playing this game and not many players doing maps, it will not be a bit, but a defect.
But the latest "Under the Legend" of Nebula Games is completely different.
Game attributes are attributes of independent games, but the gameplay above opens up a meta element that breaks the fourth wall.
And there is no action in the Nebula game, this is a great opportunity!
Perhaps the Nebulas game has already been established internally. This "Under the Legend" is more like a low-key questionnaire.
But no matter what, the meta game is always passed on.
After hearing Brandon’s words, Yang Chen froze for a moment, then shook his head with a smile: “Who said I’m going to make a meta game? In fact, the meta element is not suitable for games with too long plot lines. In the game, it is more suitable as a unique play mechanism, just like a dessert after a meal, rather than a main meal."
Referring to the content of some meta element games in dream memory and his own reference to this type of gameplay, Yang Chen does not think that relying on his unique gameplay can support a 3A-level masterpiece.
Because of the meta element, a part of the content is destined to be hidden. It is not that the multi-line story like "The Witcher: Wild Hunt" is hidden, but that the main line of the game itself will be hidden, with the meta element. , Breaking the fourth wall makes players feel shocked.
Taking the meta element itself as the main gameplay, Yang Chen does not think this will be a good idea.
On the contrary, adding a meta element as a special system mechanism is a very good example.
For example, the first-generation mental mantis in alloy equipment in dream memory can be said to be a very classic story in the history of the game; the last player of Neil’s mechanical era is against the game production team, and other players’ messages are encouraged to use their own archives to fight against you. Under the attack of the other party, this mete element that breaks the fourth wall can even sublimate a game.
But if the meta element is used as the game's gameplay, it is still too limited.