The development process of "Watch Dog" is quite smooth. The more difficult part is how to make players feel the power of hackers in the game.
After all, the main core gameplay of "Watch Dog" is still about using hacking technology to interact with the objects in the scene to achieve the gameplay to complete the task.
Freshness, this is also a necessary factor for any game.
Just like in "GTA" in order to tell the story of three men and one dog, a real Luo Sheng capital was created. In this city, players can drag racing, triathlon, parachuting, or suddenly, even as a taxi driver .
These are the freshness of different gameplay, and the freshness of different games is also different.
ACT games such as "God of War", the freshness is a variety of combo skills, such as the equipment-driven game of "Borderless Land", the freshness is to brush out different equipment, "The Witcher: Wild Hunt" In this story-driven RPG game, the freshness is a variety of plots, and as in the level-driven games such as "Wolf: Shadows Twice" and "Dark Soul", the freshness is a different level afterwards. Enemies with different attack methods.
The freshness in "Watch Dogs" is that players use various hacking methods to complete a series of tasks, or use hacking methods in Chicago to do some interesting things.
But what makes Yang Chen feel interesting is that the player is really magical.
The details and gameplay of the game "Watch Dog" have not been announced, but there are really some players who have been caught.
That is, "Watch Dog" is indeed related to "Assassin's Creed".
In the game, all the data of city citizens, including the city's public facilities, are controlled by a super-information central operating system ctOS.
This system can control all aspects including public transportation, city power, electronic monitoring, banking system, police system and so on.
At the same time, collect and integrate all online information, record citizens' personal data, medical insurance numbers, medical records, criminal records, even online browsing content, input habits, etc., combined with big data analysis to update background data in real time, and even use this system Know someone, find someone, kill someone.
And in the modern plot in "Assassin's Creed", you can also find clues about the ctOS system.
But although ctOS is closely related to the Templars, Aiden Pierce is not a so-called assassin.
He is just a simple avenger.
But this also provided Yang Chen with some interesting ideas. Adding enough egg content to the game seems to be good.
For example, after the timeline in "Watch Dog" after Desmond in "Assassin's Creed", while Aiden Pierce was searching for an enemy, some sideline exploration tasks could also unintentionally find some information about Desmond and the Assassin organization. News.
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After a period of gestation, during this period Nebula Games also released some game content.
For example, the game is just as the player thinks, hacking will be one of the main gameplay.
Of course, this hacking game is the hackers imagined by players-mysterious, supernatural, super cool!
After all, as a game, it is impossible to really make a hacking simulator for players.
There are definitely handsome hackers, but Yang Chen thought about the elders in the game development department of Nebula Games. To describe it in an exaggerated way, it means that the lights are a bit reflective.
If you really want to do this, in fact, if there is a niche similar to an independent game, players may be really interested under the effect of eccentric psychology.
However, in this 3A masterpiece, the protagonist's long appearance basically reduces the player's psychological expectations. Although it is impossible to say that as long as the protagonist looks ugly, the game will definitely die, but it is sure to affect sales. , Unless the ugly protagonist in the game is very personal, and the plot of the game itself can also shape it well, so that players will ignore his face value and focus on the character itself, such as "GTA" Trevor.
It's just that after the content of "Watch Dog" was revealed a little bit by Nebula Games, players and major game manufacturers were stunned.
Not a meta element game?
Open world?
Hacker-themed open-world games?
Looking at Yang Chen's reply to the players on the official blog, Ma Lei of NetDragon was a little silly.
A lot of predictions have been made before, and it is reasonable to say that this official Nebula game directly explained?
They do not do meta games, but do traditional popular open world games!
Then you don't do meta games, what are you doing this "Under the Legend"!
And after finishing, your new work is still hidden, until the major game manufacturers said that they want to make meta games, and the kind of big production, you only announced the most news of your game.
It’s not just NetDragon, including Apex Games and UEgame and other overseas game makers. It’s a bit ignorant at this time.
Although Nebula Games did not say that the new game will be a meta game, but referring to the current popularity of meta games and the rave reviews of "Under the Legend", in fact, everyone also defaults that Nebula games are likely to do meta games next.
Including the initial news of "Watch Dog", everyone still has such an idea.
After all, imagine that the theme of cyber hacking matches the meta element that breaks the fourth wall!
But now Nebula Games says you think too much, what they do is the most stable open world game.
Although he didn't say anything, Apex games and UEgame are still very bitter at this time.
Especially UEgame, after all, they are still in a cooperative relationship with Nebula Games.
Bloated!
I knew I should communicate with Nebula in advance!
Looking at the news on Yang Chen's official blog, Grayson was annoyed in the UEgame conference room.
But he was more puzzled.
Is meta game not suitable for 3A masterpiece?
Just like the horror game, is it limited to the theme itself?
After all, aside from nebula games without meta element games.
From the point of view of the match between this type of game and VR, and the current popularity, it should be very easy to succeed!
Compared with the doubts of other manufacturers, Yang Chen really does not have too many ideas about meta elements.
Because this subject is really awkward.
You can't say that he is bad, only that he is not suitable.
Because with a simple meta element, it can't support the 3A level masterpiece content.
For example, the game flow of "Under the Legend" is very short This will make the player very impressed with the game, because the player's acceptance of the plot is very compact because of time.
The content of the 3A masterpiece is different, up to tens of hours, which means that the digestion of the game content, players must split it.
This is also the game where most plots are oriented, turning the plot into chapters, and telling stories one chapter at a time.
In this case, it is difficult for the meta element to reflect its advantages.
It can only be used as a special finishing system at most, such as the Neil Mechanical Age model.
But how other manufacturers do it, Yang Chen doesn't care at all.
Anyway, it has nothing to do with him, and this is not the pit he deliberately dug.
You have to do meta games, that's your business.
Blame me?