Bring a VR device and enter the game platform, Zhang Yang looked at the point when the time has come and decisively opened the "Assassin's Creed: Odyssey" icon.
After entering the game, 99% of the games will have content, the developer's LOGO and the game's LOGO chart.
Then a very sci-fi picture appeared in Zhang Yang's field of vision.
At the same time, the classic DNA loading logo in the "Assassin's Creed" series appeared in its vision.
The white space composed of digital fragments like a prism appeared in front of Zhang Yang.
Afterwards, countless fragments of the picture appeared from the prism next to it, and it seemed a bit surprised to see those pictures show off.
Because he found out that the fragments turned out to be game screens he had previously played in Assassin's Creed.
In VR mode, this special display effect makes him feel something new.
And just when he wanted to try to see if he could control the angle of view, the prisms like DNA fragments next to him suddenly shattered, and the picture of the game was pieced together in the background music.
A soldier wearing a war armor holding a spear stood on the edge of a cliff.
At the same time, a line of subtitles appeared next to it, explaining the background and era of the following story.
‘King Leonidas of Sparta’
‘480 BC-Battle of Onsen Pass’
Looking at the dialogue between Leonidas and his men in the game, and the battle that came in an instant, the publicity in the game could not help but sigh.
Good guy, this is really an assassin mad warrior.
As soon as he came up, he played Leonidas of Sparta and then fought against the Persians.
As for the background of this paragraph, it is obviously the historical battle of Onsen Pass.
Next is the common game teaching mode. During the battle with the Persian army, the player controls Leonidas to fight, attack, defend, and release skills.
"It feels like the system of "God of War"? This combat experience feels great!"
Zhang Yang looked at the striking effect of Leonidas attacking Persian soldiers in the game, and there was a moment of surprise in his heart, but he thought that "God of War" is also produced by Nebula games, so there is no fuss.
But it looks quite similar, but when you play it, you can obviously feel the difference, that is, the number of operations needs to be reduced.
Zhang Yang also played "God of War", but just like most players, he just cleared the level.
And the Valkyrie in the game, because of the hand residual, is basically not played.
Moreover, there are all kinds of combos in the game. Nebulas hopes that he can play order combos like AB, ABBA, ABAB, and AAAB, but when he actually plays, he is basically AAAAAA, BBBBBB .
In "Assassin's Creed: Odyssey", at least when he now controls Leonidas, the battle mode is very simple.
Face the attack of the enemy, defend, or put a skill directly, and then play a cool operation, rather than need to go for the combo.
At the same time, as a VR game, the shock effect brought by the picture effect is also very good. The blood sprayed after the enemy is cut, the damage caused and the vibration feeling from the handle when blocking are very real.
Moreover, in the game, you can also automatically turn off or turn on the blood bar and damage display numbers.
As if playing a mowing game, the surrounding Persian soldiers are not opponents of Leonidas and Spartan soldiers at all, including a small boss of the Persian camp. They were also easily killed by Zhang Yang.
And after this short plot ended, it was the content of the first promotional film of "Assassin's Creed: Odyssey".
Regarding the modern plot, Leila digs and finds the broken spear used by Leonidas, and then returns to ancient times through the machine, looking for clues about the artifact.
This made Zhang Yang find some familiar feelings.
The only thing that makes Zhang Yang sigh is that the modern protagonist Desmond has been sacrificed.
"Can I still choose men and women to enhance the player's immersive substitution?"
The game has already started, and Zhang Yang has no longer struggled with the fact that the assassin is not an assassin. After all, he did not start the game with a critical purpose at the beginning, and he carried out the previous hot spring level teaching level. His Attention was basically distracted.
Looking at the options of the difficulty and the characters in the game, there is no hesitation. The difficulty is an ordinary difficulty. If it is too difficult, he does not have that skill. If it is too simple, there is no challenge. The ordinary one is just right.
As for the role of the game, the "Assassin's Creed" series has returned from modern times to ancient times. This theme, combined with the VR game mode, can be said to bring a very strong immersion to the player, and the gender option can also help the player increase. The sense of immersion will be double happiness.
So when choosing, Zhang Yang did not hesitate a little, and chose Cassandra decisively.
Although immersion in playing games is very important, it is more pleasing to the eyes than a man or a girl.
After completing these pre-options, Zhang Yang officially entered the game.
After a brief black screen, the game screen appeared.
From the head of the sculpture of Zeus, an eagle made a cry, then spread its wings and soared in the sky.
Zhang Yang found that his perspective gradually became the perspective of the eagle.
‘Kefalonia, 431 BC’
In the distant islands and the blue sea, there are vaguely several ships docked in the port.
In the villages and towns on the island, some residents are working in the fields, while others are transporting goods, a happy scene.
Then the angle of view slowly increased, and the entire archipelago appeared in Zhang Yang's field of vision.
Very rough stone pillar building ~ www.novelhall.com ~ dense woods, blue sea, spectacular sculpture stone statues, and lively villages and towns.
The eagle circled the island for a week, and finally came to a stone building halfway up the mountain.
At the top of the stone building, Kassandra was watching the broken spear in his hand.
"This scenery is absolutely amazing!" Zhang Yang could not help but exclaimed.
And he also paid attention to a lot of details. Although he was not clear about the humanities and architecture of ancient Greece, it did not mean that he could not see.
The costumes and architectural styles in the game are obviously different from other games.
Just like when he first came into contact with "Assassin's Creed", the unique style of the Italian Renaissance obsessed him. Obviously the same is true of the Odyssey of this work. Zhang Yang believes that these costumes about ancient Greece also have architectural styles, including Humanities, these Nebula games should have been practically exquisite.
I just don’t know what kind of story it is telling, maybe it’s really the story about the birth of the Knights Templar and Assassin, as the player had guessed before?