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In the office of Nebula Games, Yang Chen looked at the latest news.
Apex Games announced the establishment of "Project X" to bring players the next-generation gaming experience with cloud gaming technology.
UEgame announced the establishment of "Justice" as a sequel to the previous "Justice", which also brings the game experience of the next era to players with cloud gaming technology.
In terms of the three major domestic areas, NetDragon’s side has been planning a storm because of the treasure system of one of its pillars.
Instead, Tenghua metaphorically stated that they will launch a new work, which will also bring players a new and different game experience with cloud gaming technology.
In addition to this, there are other large and small manufacturers that have focused their attention on this one.
Because of the success of "Nebula Game: GO", it also proved a stable and feasible cloud game from the side.
This makes many manufacturers have no worries.
The types of games also have their own characteristics, FPS, sandbox, open world, everything.
But for Yang Chen's words, he chose to use RPG games as the starting point.
Cloud gaming technology can be said to have both advantages and disadvantages. Of course, for players, they do not need to understand these advantages and disadvantages. After all, they only need to choose to play games.
How to make players feel the innovation brought by cloud gaming technology?
Yang Chen chose this aspect of visual effects.
The ultimate picture effect brings players a visual experience.
The so-called gameplay covers many aspects, and the visual effects brought by the screen are also one of the gameplay experiences.
Cloud game technology is a technology that can bring this feature to the mechanism.
As for choosing the theme of RPG, rather than the open world theme that the majority of players, including industry players, consider to be the strength of Nebula games, Yang Chen also seriously considered it.
What kind of game is most suitable for showing the picture effect to the greatest extent?
In Yang Chen's view, there is no doubt that it is an RPG game.
Unlike the open world, linear mode RPG games can use cutscenes, as well as the time for scene change reading to load new data content.
In the open world and FPS games, in order to take into account the smoothness of the game, rarely use a mode such as the progress bar.
However, RPG games are different. Although the fluency of the game must also be pursued, RPG games are mainly based on plots and supplemented by gameplay.
The story of a single map scene is the same as the episode of anime TV series. Until the development of the era, the combination of ACT and RPG has extended this type of ARPG. Players can not only feel the action of ACT, but also appreciate it. Great storyline in the RPG game.
But slowly, players can't tell whether ARPG focuses on action or story.
The next two games prepared by Yang Chen are to return to the RPG family, with action elements but not the main core.
When Yang Chen thought about it, the knock on the door rang, and after getting his consent, the office door was pushed open, and a familiar face appeared in front of him.
Lin Jiayi who walked in the door looked at Yang Chen and said with a smile: "Mr. Yang, I haven't seen you for a long time!"
"I haven't seen you for a long time, but you are really fast." Yang Chen also smiled. Today, he was in the office to make a special trip to wait for him.
"Can you be quick? I'm afraid Yang always thinks I'm slow and kicks me out of this project." Lin Jiayi said jokingly.
"You don't have to worry about it." Yang Chen's mouth raised, laughing.
This is Yang Chen's truth.
With that said, Yang Chen turned on the projector next to the office and motioned for Lin Jia to take a look.
"Fairy Swordsman"
This title made Lin Jia involuntarily come to the nature, do not need to think too much, from the name of this title to know that this should be a fairy game.
Choosing this story Yang Chen also decided for a long time in his heart.
From the perspective of gameplay and overall quality, the game of fairy tales still has a considerable gap with most games.
For example, with the name of the three swords, "Ancient Sword Qi Tan", "Xuanyuan Sword" and "Xianjian Sword", in addition to "Heaven and Earth Tribulation" series.
If you only talk about gameplay, you can only say that it is quite satisfactory, and there is no bright spot.
But it has a unique advantage, that is, the plot of the game, and the entire background.
And what Yang Chen chose is "The Legend of Fairy Sword and Hero", but it is not the whole series, but one of them.
In fact, in Yang Chen's view, the most outstanding series of "Sword of Sword and Heroes" in Dream Memory is probably the first, third, and fourth.
What Yang Chen chose to produce is the fourth part, the main reason is that the entire game mode needs to be generalized.
Except for the plot of the game itself, the gameplay is obviously to be close to the current mainstream RPG games, not to mention the unique gameplay mode, but at least it is impossible to do that kind of maze gameplay in the memory of dreams.
The entire game's 20-30 hour process, most of which requires players to walk through the maze, or even level up, this is obviously the value and the forced time on the game.
The combat system and the map system all require major changes. In fact, apart from the plot, it is no different from making a new game.
Another point is that this work is quite special.
The characteristic of the fairy sword story is a word: love.
From Zhao Ling'er and Lin Yueru of Immortal Sword One to Tang Xuejian, Long Kwai and Zi Xuan of Immortal Sword Three, they all revolve around a love character.
But this is itself a feature of this series.
But Immortal Sword IV is completely different. First of all, there is no direct connection with the previous series on the background, and the theme of the game is also to find immortal as the starting point, and come to the concept of seeking to cultivate humanity first.
While the plot involves the element of love, it also focuses on the story of each supporting role.
In addition to emotion, the tone of the whole game has a more important point: fate.
Conform to the destiny, or resist the so-called destiny.
Xuan Xiao, who succeeded in Xiu Xian, defeated Xiu Xian, and would rather become a demon in the end; and Yun Tianhe, who always believed that my destiny was my fate.
It can be said that on the plot, this work is also easier to produce.
For example, the illusion world, the ghost city of Kunming, and Kunlun Qionghua, with the tone of the fate of the game itself, can enrich the content of the game itself.
In the original dream memory, this work is based on the tone of discussing fate in itself It can be seen that there is a desire to make the whole game not only stick to the love and love, but to continue to sublimate the entire game, but unfortunately As the final sing-song capital investment cost, this game has many regrets.
These are also the main reasons why Yang Chen decided to choose this game, because the space for operation is quite large.
"The script of this game!" After spending an hour or so, hastily passed again, Lin Jia could not help but take a deep breath.
"How is it?" Yang Chen smiled on his face.
"Excellent." Lin Jia nodded gently, judging from the script of the game, whether it is a grand plot, or the story between the protagonists in the game, it can be said that it is quite attractive.
"But, I finally know why Mr. Yang said I can't do it without it."
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