The evaluation of "Xianjian Qixia Zhuan" in China can be described as a full score evaluation.
Including the major media are given a full score evaluation.
Overseas, compared to several games in the previous Nebula games, "The Legend of Fairy Sword and Heroes" is not so hot.
The focus of overseas players on "Fairy Swordsman" is basically the story of tragedy, the flight of the sword, and the various Chinese landscape architecture and clothing culture in the game.
However, the unique charm at the deep level cannot be understood by overseas players. On the one hand, it is cultural differences, just like domestic players sometimes watch foreign comedies, they basically keep an expression for the laughs inside, and they can’t see it at all. Understand what it means.
It is difficult to show some unique points in "The Legend of Fairy Sword and Heroes" through translation.
For example, the so-called fairy taste, this very abstract thing, basically can not be shown in detail, in simple terms, it can only allow players to feel it.
On the other hand, the popularity of "Fairy Swordsman" is not so high, but also because of another game "Final Fantasy" of Nebula.
Although not much content has been exposed, it is clearly a multi-element game.
For example, at least there must be modern technology, which can be seen from the clothing of Safiros.
But "Sword of Sword and Fairy" has such an achievement overseas, in fact, it is beyond the expectations of Yang Chen.
As for domestic words, there is nothing to say.
It can be said that almost all players who have passed the customs clearance are impressed by its story.
Better visual effects and the immersive experience brought by RPG gameplay have allowed players to interact with the characters in the game.
And this is also the most important point of the RPG game.
Let the player watch the character grow a little while developing the character, and pour into his feelings.
In a sense, playing RPG-like development games is not much different from keeping pets.
The novelty at the beginning, but along with the passage of time, an emotional bond slowly developed.
There are also many players who have cleared the game, even if they have not completed some tasks they have not played in the game, or undiscovered small secrets, most people have chosen to pass it once, and basically will not choose to go to the second week. Too.
At most, it is through some channels of the video to find out where else the plot has not been completed, or to understand the content of those plots.
On the one hand, it is because game modes such as RPG, unless there are different routines, otherwise it is difficult to support players for the second week.
On the other hand is the plot of "Fairy Sword and Heroes". When Yun Tianhe saw Han Lingsha from the beginning, the shiny Wang Shujian had already hinted.
After understanding the plot of the game, if you look at the plot of the entire game again, you will find that in the game, the player is hinted almost throughout the game. This will not be a story of a beautiful member. This is destined to be a tragedy.
This experience is actually uncomfortable for most players.
Just like comedy, many people will watch it a second time, even a third time.
Even if the lines inside are familiar, they are still very interesting.
But the tragedy is different. Very few people will watch it. Even when they watch it for the second time, they will not cry when they know the plot, but few people still go after it.
Because this feeling is like opening a mouth to the scar, it is really uncomfortable.
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After the first wave of Liver Emperor players quickly cleared the game plot, the game's popularity showed a fierce momentum.
More is the kind of players who play for a while and rest for a while, clearing the story of the entire game.
This also made the "Fairy Swordsman" popular to a peak.
From the beginning, when Yun Tianhe and Han Lingsha went down the mountain, there were a lot of mimes.
But as the story progresses, the truth is revealed a little bit, making players feel as if they are a little breathless.
But he was looking forward to what might change in the end.
Until the end, it was desperate, but it seemed so emotional.
Lingsha died, Yun Tianhe was blinded by using the power of the artifact to prevent Qionghua from falling, Meng Li remained in the demon world, and only Qiying was left in the entire Qionghua.
The only thing that gives players a little comfort is the cutscenes at the end.
On the same day, Linghe drove out of the school. Four people from Tianhe pleaded with Su Yao, but they were not allowed to summon them. So four people waited until night, and Tianhe said that repairing immortals was not happy, and Lingsha also supported. Three people except Ziying decided to go down the mountain. And agreed that if Ziying Xiu became a sword fairy, they would come to see them.
Chengjun's promise will keep his life.
Ziying, who was already white-haired, stood on the cliff where Qingluanfeng had talked with Lingsha in the past and looked into the distance.
On the other side, Meng Li had agreed with Tianhe in the illusion world that day to see her in the next life, but was opposed by Tianhe. In the face of Tianhe’s request to meet again in this life, Meng Li had no words but recorded her heart, and now a hundred years later Meng Li also came to Qingluan Peak again.
When Yun Tianhe came out of the house, he was blind and stared at Meng Li, and the game ended.
Players are also debating whether Tianhe is with Meng Li in the end.
Obviously, this is a blank, and what is left to the player to imagine.
In addition, there are many people in the game, who are deadly swords for Ziying, and finally feel that it is not happy to cultivate immortals. If there is a chance to come back, he would rather be a mortal than cultivate immortals.
There is also Ziying Xuanji, a fan of Ziying. Although she didn't have many plays, she died on the frozen Qionghua. The scene was still distressing.
It was born in the monastery and destroyed in it.
Yun Tianqing, who is upright and kind, has no regrets, and has a sense of justice.
The infatuated Jinglan and the martyred Jiang's.
Just like a real life experience, every character in the game on this journey is so emotional.
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At this time, in the Nebula game, in addition to the content development of "Final Fantasy", Yang Chen was also communicating with Lin Jiayi.
For example, some follow-up stories of "Fairy Sword and Heroes", after all, the story of Jiang Guo and Long Kui's sword-making are also mentioned in the story of this work.
If Lin Jiayi is willing, then Yang Chen is still very willing to carry out follow-up content development.
Of course, when the time comes, he will not participate.
After all, he and Lin Jiayi are very good friends. This kind of good things must be left to good friends.