Most of the major live broadcast platforms, whether they like to play MMORPG or not, most of them put down the game at hand, ready to take a look at the situation of "World of Warcraft".
After all, this is really rare. First of all, it is a masterpiece of Nebula games, and it is also a sequel to "Warcraft", and then it is the first MMORPG game of Nebula games. The implication is quite heavy.
And for some players who have little time to enter the world of Azeroth to experience the game through live broadcast, it is their most direct way.
In this case, even if you broadcast other games, in addition to your own loyal fans, I am afraid that there will not be too many passers-by viewers. Most of them want to see the grand opening of "World of Warcraft".
It’s not that you don’t broadcast it. Your live broadcast will be cold. It’s just that during the two days of World of Warcraft, when players are curious about this game, if you don’t broadcast it, the audience will basically be Diverted away by other anchors.
So even if the live broadcast audience has basically stabilized, and he has transformed into "Super Mario: Manufacture", occasionally playing other games, Chen Xu is also the first time to prepare to enter the world of Azeroth, see "World of Warcraft "What kind of game is it?"
As for this game, Chen Xu is very optimistic.
MMORPG game, it is impossible for him to be scolded by water friends, right?
In his impression, most of MMORPG is not a game of standing piles, and then fighting equipment, panel data, and occasionally walking around?
As a MMORPG, "World of Warcraft" should be similar?
"Whether to choose an alliance or a tribe? If you are a tribe, I feel a little more lordly! Orc warrior, how handsome!" Before waiting to prepare for the service, Chen Xu was stuck in a choice entanglement.
That is whether to choose an alliance or a tribe.
In "World of Warcraft", players are to choose a faction to join.
And this is also a very important part of gameplay.
Yang Chen also made some adjustments to the characters in the game.
That's the face value of the characters in the game. While retaining the racial characteristics of tauren, troll, dwarf, and undead, their face value can be more in line with the aesthetics of mass players.
For example, trolls and orcs may not be as pretty as human races, but they can give players a very domineering feeling.
When players are unclear about race characteristics and content gameplay, driving players to choose a certain race is basically based on first impressions.
For example, likes and wonders, the most common one is the beauty and ugliness of the characters.
Although many players say that this kind of magic game.
The orcs can't be too beautiful, and the undead must be grim.
But be aware that there is no player who does not like beauty and does not like good looks. At the beginning, players may have a little freshness for this kind of character.
But you have to know that "World of Warcraft" is a MMORPG, develop characters to explore in the world of Azeroth.
This is the core fun of the game, and if your character is too ugly, then the game journey is not very comfortable.
The high probability is that the player will choose to delete the character, recreate a trumpet, and create an element that conforms to his aesthetic.
In this case, if the tribe players can only choose ugly.
It is likely that the players in the previous league will occupy the main leadership position and break the balance of the camp.
This leads to a vicious circle.
After all, the PVP element in "World of Warcraft" is one of the important gameplay methods, including wild PVP
If a faction is too powerful, it is definitely not a good thing.
There may be some advantages, but it cannot be rolled.
Otherwise, there will be a situation where one camp in the wild is wildly targeted by another camp.
Killed while doing missions, killed when spawning monsters, and finally caused the player to be forced to abandon the pit.
As a game with PVP mode, the player's ‘evil’ definitely exists.
It's like the fried fish in FPS and MOBA games.
This is a kind of ‘evil’ belonging to the player.
In MMORPG, this kind of evil belongs to the high-level and low-level.
If one camp is suppressed everywhere, and it won't take advantage at all, then the players in this camp will only become fewer and fewer.
And when the players of a camp are gone, there is basically no way to expand the content of PVP in this server.
And PVP itself is also a core gameplay of "World of Warcraft".
Therefore, there is also a need to balance the number of camps.
More biased towards guidance, as far as possible to maintain the balance of the camp in the game in a relatively stable state.
As for the racial beauty and ugliness, there are blood elves in the tribe, but there are also pandaren in the alliance.
It can be said that the racial advantage, the tribe did not lead much.
Of course, more content depends on the player's choice when they arrive.
………………
While players are waiting for the server with excitement, Yang Chen is also watching real-time data feedback in the Nebulas game studio at this time.
At the same time, I was also talking to Lin Jiayi about the follow-up version of "World of Warcraft" and the plot story.
At present, in the promotion of CG, although the animated CG of the Lich King Alsace is released, it will not be open to players in the game.
Instead, the content is released to the players a little bit to ensure that the players advance the game progress step by step.
Including the strategy of multiplayer group players, Yang Chen feels that players will basically not be able to accumulate to the point where they can pass customs in such a short time.
Guilds that belong to professional players and professional guilds may have a copy of the strategy very early, but most ordinary players, even if they are in the same union, are almost wild teams. Naturally, the coordination cannot be so orderly, even if it is The same is true when there is command.
Only after most players have played through this version, will it enter the next stage of the content.
But what interests Lin Jiayi is not the version update, but the copy and the story of "World of Warcraft" ~ www.novelhall.com ~ Illidan, Alsace... These classic characters in "Warcraft", They all become BOSS in the copy. "
Looking at the planning book and taking a sip of coffee, Lin Jiayi looked at Yang Chen with some emotion and said.
"It's not a big problem. Everything you drop is a good thing. Players will wear their tears and mount their equipment." Yang Chen said with a smile when he heard Lin Jiayi's words.
In fact, Illidan and Alsace became BOSS, which is what many players expect.
Although these two characters are quite popular, but also attractive.
But basically what they have done is of the same kind.
Into this, this is their destiny.
Players face these two characters they once liked, and only after brushing them will they realize how fragrant they are.
It's so fragrant that Illidan's egg knife and Arthas' invincible drop.