As the countdown to Ahn'Qiraj's invasion mission ended, Chen Xu in Silithus saw a spectacular sight.
As Silithus in the southwest corner of Kalimdor, it is a desert. Fortunately, the frequent rainfall in this area still allows it to retain some vitality. There are also some green cacti in the sand that can be obtained by travelers. Moisture.
And now with the beginning of Ahn'Qiraj's invasion mission, a tornado has appeared on this desert, and the storm has swept yellow sand across the exposed cliffs and rocks, and wandering elements have also appeared on this land.
But in addition to these, there is also that hideous Zerg.
As if being pulled by some force, buried in the underground world of yellow sand, countless zerg insects emerged from it, densely filling Silithus.
"Fuck! Lots of bugs!"
"vomit……"
"His dog, why is this task like this? I knew I would not fight bugs in this area of Silithus, but collect materials!"
"This is too disgusting, it feels like returning to the plague land!"
"Fuck, I suddenly regretted it. I knew I was going to fight a hero with a friend. Although I am definitely not the first one, I don't have to face these guys at least!"
In an instant, under the yellow sand, the zerg worms emerged, and countless players started to discuss.
Including Chen Xu also had the same expression as he had eaten Baba.
As the three pre-tasks for Ahn'Qiraj to open the door, Yang Chen actually made different arrangements according to players at different stages.
Make sure that players at all levels can participate in this Ahnqi Open the door event.
For example, playing BOSS and clearing a hero-level team book are obviously what high-end players and teams in the game need to do.
After all, for most players at full level, it is actually quite difficult for them to clear a copy of hero level.
This is not only a strict requirement for one's own strength, but also a suitable commander, able to lead the entire team of players to the correct strategy goal, and a team with a high degree of understanding.
Only then can you successfully clear the hero-level copy.
Of course, this means that when everyone is not proficient, it will really take two or three months, and the same player will die, and it will be almost done.
This principle is the same as playing "Curse of Blood" and "Dark Soul", dead to death, this will naturally become stronger.
But for now, the players who can get through the heroic Blackwing Lair instance are still rare compared to the total number of players on the entire server.
This part of the task is the responsibility of the elite team.
But in Silithus, it’s not that difficult to kill Zergs. Players who have reached the full level, as well as players of level 40 or 50, can come to Silithus to kill Zergs to achieve The conditions of the door opening task.
It can be said that this is a backbone mission, and if you kill the Zerg, there is a certain chance of dropping some equipment.
It won't be too good equipment, but at least you can earn a little silver by throwing it in the shop.
This is also a kind of compensation psychology in the task chain.
After all, speaking from the mission experience, this mission to kill Zerg in Silithus may not be the most difficult one, but it is definitely the most uncomfortable one.
Compared to the scavengers in the Plaguelands, these Zergs are not so disgusting.
But it is definitely not good-looking, if it is single, then it can actually be endured.
But in the entire area of Silithus, because of the huge number of players, this means that only one word can be used to describe it.
That is: densely packed.
Insect type monsters, and still densely packed.
The picture came out just after thinking about it in my mind.
And there is no other way. After all, the art style of the entire "World of Warcraft" is like this.
And its magical style is still biased towards a realistic magical style, can't these bugs become bug girls?
As for the last pre-task, it can be said to be the most difficult, but also the easiest task, and that is to donate materials.
Some of the materials that the alliance needs to donate are located in the tribal territory, and the same is true on the tribal side, and some of the materials are produced in the territory of the alliance.
In this case, players from the two factions need to cooperate a little bit, not to mention how much convenience is provided to the other party, but at least when the other party comes to your territory, do not PVP with the other party.
And the task of collecting this kind of material can be done from the trumpet just created to the large one at full level.
Because in addition to some materials obtained by Daguai, most of the materials can actually be found in the wild.
As for the amount of materials needed, Yang Chen and his team also measured it based on the number of people in each region and the resources already produced.
As long as the entire region is perfect donating materials, all servers can actually complete this condition that day.
Of course, this is only a theoretical situation, in fact, there must be accidents.
For example, some players choose to watch the excitement and are reluctant to donate these materials, or some players paddle and watch instead of participating in it.
There are more or less players who cannot go online because of other trivial matters in life.
However, according to the player's active level of the current server, this activity is at most allowing players to accumulate for about two days.
Yang Chen was not prepared to let the players fight a protracted battle.
And while donating materials, as long as the other two mission conditions are met, the follow-up mission can also be opened because there is no such a necessity, the version of the mission itself, the biggest purpose is to activate players , So that players can feel the content of this activity.
Of course, the reward is also very important, and there is no need to be stingy.
The second and most important point is to give players a sense of substitution. As a part of Azeroth, they are fighting for this new version and the crisis of Ahn'Qiraj invasion.
In this case, the version activity lasts for one or two days, allowing players to participate, and at the same time, it also allows players who have not had time to participate in the first time to feel it, which is enough for most players.
If it really takes five or six days, or even longer, the player's spirit is almost exhausted.
If it is a wonderful task chain, the kind of task chain that can affect the trend of the entire Azeroth plot is fine.
But if it's just a simple material donation task, it may not be a good enjoyment for most players.