When the outside world has disputes about Nebula Games and Yang Chen, this game called All-Star Smash Bros., Yang Chen and his team still polish the overall game story a little bit.
The mechanics of the game are very clear, only the value of the details needs to be fine-tuned.
The music in the game is also very simple, and it is no problem to compress it directly into the game as a whole.
What really makes the whole team focus on is the art design in the game.
Although all characters have original art models, they still need to be fine-tuned.
For example, as the first character to participate in the battle, the Mario Plumber's performance in the game still needs to be modified in terms of art.
In many Mario games, the image of Mario has always been cartoon, but in the All-Star Fight, the art team must find a way to make this Mario not so cartoon.
But it was not able to change the overall image of Mario.
For example, the original Mario is a cartoon character in the classic two-dimensional, you can't make it non-cartoon and make it a three-dimensional character.
In that case, it is definitely a spoof for the player, not to mention that it is not in line with the art of the entire game, and the player's saliva can blow you to death.
So if you want to modify it, you can only work on the material of Mario's clothing.
For example, the hat he wears and the jeans he wears. Replace these materials with more realistic materials.
The same operation also happens to other characters.
For example, a character who does not wear clothes, such as Kuba, must make a fuss from his skin, the leather on his body, and the needles on the back to make it more realistic, rather than cartoon.
And the role of realistic painting style, such as snake, has to make him less realistic.
Height, and the characteristics of a certain element of the character.
Although this may be a pity, when designing a game, it is not perfect. Sometimes it is necessary to learn to choose and make a game's greatest charm.
In addition to the content of the art, there is also the design of the map. How to make players feel the familiar maps, and from the traps of the map and the interaction, feel the culture of the game IP, which is also a very important task for the team.
The same situation is also in the Star of Lights in the plot mode. For example, the design of Life Soul and the design of the cards need to conform to the settings behind the game, rather than simply cover up.
For example, Fat Ding’s life soul must be related to lethargy. There is a lethargic floor on the ground. Players will fall into lethargy when they stand on the ground for a few seconds when fighting. They must use life souls that carry anti lethargy to resist. These ones.
In the same way, Pikachu's fate and the levels related to Pikachu must be related to lightning.
Jenny Turtle's words are also related to water.
As well as the mushrooms and flame flowers in Super Mario, these all have to show the players these elements, rather than making a character model or props, and then it's done.
When the outside world believed that Yang Chen and Nebula Games were silently preparing for the All-Star Super Smash Bros., Yang Chen also released a live demonstration test on his official blog.
On the one hand, it is to maintain the popularity of the game, on the other hand, it is to give players a general understanding of how the game is played.
Let players understand that compared with ordinary fighting games, the All-Star Super Smash Bros. game is different.
And it's not just a real machine demonstration, but also the operation of two players in the camera.
Yang Chen, and Lin Jiayi.
In the video, Yang Chen is operating Coolmaster, while Lin Jiayi is operating Coolmaster’s old rival Mario.
The background map is a castle that players are very familiar with.
Above the heads of the two characters, the original health bars were replaced by percentages. At the same time, the players finally understood what Yang Chen said on the official blog to fly well-known popular game characters.
In the game, whether it is Mario or Cool Overlord, keep attacking each other, and they can all fly each other.
But as long as the opponent is not shot off the screen, even if he is injured, he will still be alive and well.
However, with the percentage increase, once the player is beaten, the distance to be knocked into the air will be farther.
In addition, there are the kill and attack skills in the game, which give players a particularly visual impact.
After dozens of beatings in a row, twenty dozens of beats, other than the visual sensory impact, it was directly filled.
Of course, there is something that players can talk about, that is the game technology of Yang Chen and Lin Jiayi in the game.
"This is a rookie pecking each other! I never expected that a fighting game could be played for almost three minutes."
"But it feels very interesting. There is no blood bar on the line, and you don't even have to rub the trick after reading the introduction."
"Not to mention the others, the threshold for this is definitely very low."
"It's so cool, I don't know if there will be Claude, I want to see the effect of Super Martial God Tyrant Slash!"
"I don't know how many IP characters will be added to the game."
Different people have different concerns and opinions on the promotional video released by Yang Chen.
Among them, ordinary players put all their attention on the content of the video itself. For example, the IP characters in it also have some points that are not shown in the video, and he sighed with emotion. Sure enough, Mr. Yang is a vegetable. .
But for the game industry and players who like fighting games, they have a completely different view after seeing this video.
There is no health bar on the line, no rubbing system, replaced by a key to eat all the characters?
Can this still make a fighting game?
After watching the content of the video, all fighting game players, as well as game designers, have a question in the heart of UU Reading www.uukānshu.com.
After all, judging from the video released by Yang Chen, it is obvious that this game is taking such a path.
Simplify the operation of the game.
However, thanks to the appeal of Yang Chen and Nebula games, and the fact that the number of **** fighters in the fighting category is indeed very small, the most important clue in this video simplifies the threshold for getting started in fighting games, but is not mentioned by the players.
The main enthusiasm is the completion of the game, when can I meet them, and how many IP characters are there in the game?
This is the focus of most ordinary players.
For game designers and manufacturers in the industry, what they are obviously concerned about is its deep-seated problems.
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