Chapter 1182: 3 protagonists, 3 lives

"Stop scolding, stop scolding, you will be stupid if you scold me!"

"Fine, make a new ending."

Looking at the barrage in his live broadcast room, Chen Xu felt helpless.

As a plot-oriented interactive movie game, its biggest feature is different choices.

In the context of a story, players can let different characters in the game make different choices.

And this will also lead to various endings.

For example, the story of Connor's negotiation in the first chapter that the player encounters.

This chapter alone has several different endings, as well as event development.

Then as the game's story slowly developed, players had to make more and more choices, and these chapters were not independent.

On the contrary, it will change the following plot, and even the three protagonists will have a mutual connection with the development of the game plot.

For example, Connor greatly affected whether the follow-up Marcus could lead the bionic man to the road of freedom.

Whether Marcus adopts peace or war on mankind will affect public opinion.

This will also affect Kara's story.

It can be said that every place in the game that requires the player to make a choice is a test of the player's IQ and EQ.

It is simply too difficult to have a perfect ending once.

For example, the story of Marcus.

After leaving the garbage dump, Marcus, who was reborn, wanted to go to Jericho, because he learned that Jericho was a free land of abnormal bionics among other bionics.

On the way to find Jericho, players can also feel some cool content.

Through each special terrain, Marcus in the game will have a very cool parkour climbing sport.

And there is a leap of faith.

With the black coat, he looked like an old assassin.

After arriving at Jericho with all the hardships, Marcus discovered that the so-called free land of bionics is actually not a holy land, it is just another hell.

There are no spare parts and materials for survival here, and companions of bionics die at all times.

So Marcus decided to take everyone out of all this, and he proposed to take the resources they needed.

In this action, the player also has to face some choices, such as whether to take away the bionic workers in the factory, and whether to hide in the face of normal human workers, or just go up and die with a knife other side.

These all have an impact on the subsequent story.

In addition, there are many complicated options in the game.

The options are roughly in two directions, one is to impress humans in a peaceful manner, and the other is to fight with real guns and live ammunition.

These choices also make players feel very difficult.

For example, in order to make the task of obtaining freedom for the bionics go more smoothly, and have to kill a human, then whether to kill or not to kill.

When a companion is killed by a human, the revenge is to let go.

When being attacked during the peaceful march, do you hold back or stand up?

The same goes for the story of Kara and Connor, full of complicated options.

In Connor's story, more is to show the player how the bionic person becomes an abnormal bionic person.

For example, the bionic person in the second case, he became an abnormal bionic person because his master has abused him for a long time.

There are also the orange nightclub sisters in the orange behind. The reason why they become abnormal bionics is only because they don't want to be abused or even scrapped by guests and return to their loved ones.

At first, Connor thought it was just a bionic being driven by an irrational program.

But while Connor was working, he was also enduring human humiliation.

During this period, Connor will also act with his partner Hank. At the beginning, Hank did not treat bionics like everyone else.

In these processes, Connor has to make many choices, and these choices also lead to a final point of divergence.

That is whether to become a cold machine or an abnormal bionic person.

If you choose to be a cold machine, your relationship with Hanke will be very bad, and Hanke will always be at the bottom of his life, and he will even shoot himself at home.

But if you are a sympathetic bionic person and show yourself a scene of humanization,

Then you will find that Hank is not so difficult to get along with.

He would also open up his heart to Connor, untie his knot, and even help Connor in the end.

Also choosing to be a machine or an anomalous bionic, Connor's choice will also have an important impact on Marcus's revolution.

When the machine may eventually kill Marcus, the leader of the revolutionary army, Connor will personally kill Marcus, and when an abnormal bionic, then Connor will join Jericho's team to contribute to the revolutionary cause.

The same is true for the last Kara, there are many choices in Kara's story.

Marcus's story is to allow players to see how the race of bionics became human.

Connor’s story is to allow players to see how a cold machine became a human being.

Kara's is more of a kind of thinking to the player.

Kara's story is not as big as Connor and Marcus.

But it is connected to the core of the entire game.

That is human nature.

Kara's story is more of a choice of human nature.

In the story, Kara needs to face many human tests, such as whether to steal money, steal things, and later choices that Kara has to make when facing the truth.

Players can learn later that Alice is actually not a human child, but a robot.

It's just that at the beginning, because the cara type bionic needs to love a human child, he deceived himself subconsciously.

Later, Kara became an abnormal bionic.

And during this period, Kara also ignored this issue.

And at this time, does Kara, who knows the truth, still love Alice?

Think of it as your own daughter?

This is a test.

If you choose not to love Alice, there is nothing left to say.

My mother became a stepmother and has since parted ways.

And only choose to continue loving.

This means that Kara has truly become a human being.

Because only when he becomes a human, Kara will ignore the program of the machine and continue to love Alice.

This is spontaneous love, not the love of program lock design.

In order to travel to Canada later, the player has to ask Kara to make a choice.

That is whether you want to return the ticket you picked up to someone else.

If you want to go to Canada here, you must choose to leave your ticket.

This also means that the couple who lost their tickets must stay in the university.

This is human cruelty, and it also implies that human beings are not so beautiful and romantic.

These are things that bring players to think in the game.

Three different protagonists, three different lives.

The story and worldview of the entire "Detroit: Incarnation" are presented to all players.