In dream memory, "Mario Kart" is different from "All-Star Super Smash Bros.", although there is a related IP character added.
For example, in "Mario Kart" there are Zelda, Xi Shihui, Zelda, Link, and the two siblings of Chino Picco, who are called the Mushroom Kingdom by horse-made players.
But in terms of roles, he is quite restrained, instead of joining all the characters in "All-Star Fighting".
On the one hand, "Mario Kart" is a racing game rather than a fighting game.
On the other hand, because of the style of the whole game, some characters are incompatible with the gameplay of Mario Kart.
The characters, including Link and Zelda, are basically in cartoon style. Even the most wretched-looking Valluigi, it is also the fierce cartoon style.
The art style of the entire game is maintained at a standard.
The art style of "All-Star Super Smash Bros." is actually between cartoon and realism.
Realistic characters make him cartoonish, while cartoon characters such as Louis and Mario make him realistic.
In the case of "Mario Kart", it's a pure cartoon style.
So in this area, Yang Chen has no plans to add all kinds of characters like "All-Star Fight".
Just make a targeted choice and put some more appropriate roles into it.
For example, the entourage cat in "Monster Hunter" and the skin **** as the cute king of Pokémon.
These characters that fit the overall style of "Mario Kart" can be added.
At the same time, these different characters, according to their size, will actually affect some data in the game.
Divided into three different grades: lightweight, middleweight, and heavyweight.
Characters of different weights, with each car, can form different characteristics.
For example, it can be formed into a racing car suitable for smooth cornering, and it can be formed into a racing car that accelerates quickly in a straight line.
But these words belong to an advanced gameplay.
This is also an in-depth content of "Mario Kart".
Looking back on some of the characteristics of Mario Kart in the memory of dreams, Yang Chen wrote a detailed design concept draft.
………………
Soon after a few days of work, the design concept draft of the entire game was written by Yang Chen. At the same time, the various personnel responsible for the project were also called by Yang Chen to the conference room for a meeting.
In the meeting room, Lin Jiayi sat there very calmly.
Others are curious.
Yang Chen had already confirmed it on the Internet before, and there was a turmoil. It was already to let everyone know what type of game is being developed this time.
The racing car is mounted on the switch platform.
As for whether it supports PC and VR, this is not clear.
But what interests everyone most is what kind of racing game is the game to be developed this time.
Is it possible to actually talk to online players, as I guessed, Mr. Yang has secretly made some PY transactions with Apex Games.
Prepare to develop a masterpiece of racing game.
Soon Yang Chen also answered a doubt in his mind.
The image mapped by the projector is displayed on the large screen in the conference room.
In addition to a draft of the game concept, the most attractive is the original drawing of the game.
The red hat with M written on it, the blue overalls with straps, the big nose and the beard on the face, and the slightly fat figure.
Mario!
Looking at the characters on the big screen, everyone couldn't help showing surprise expressions.
Didn’t you want to develop a racing game?
Why did you get Mario all of a sudden! ?
There are also some people whose eyes suddenly light up when they think of something.
However, Yang Chen did not give each of them a time for follow-up guessing and Lenovo, but directly cut into a theme.
Opened the content behind the game design draft.
Give everyone a brief explanation.
"As you can see, Mario will be one of the main characters in the next new game, and the name of the game has also been determined: "Mario Kart"." Yang Chen looked at everyone and said with a smile. .
"Unlike ordinary realistic racing games, don’t you know if you know about karts? It’s extremely simple. A frame, a two-stroke engine, and four independent wheels make up all of the karts. Compared with ordinary sports cars, he Not that fancy appearance, at least there is no copyright issue." Yang Chen said with a smile.
"Of course there can be no monotonous karts in the game, so it has to have some unique appearances, such as Link's motorcycle? Mario's caterpillar..."
Yang Chen flipped through the game design concept draft and talked a little bit about some of the points in "Mario Kart".
Including the points that distinguish Mario Kart from other racing games on the market.
In addition, there is a core point in the game. U U Reading www.uukanshu.com
Auto-navigating forward cannonballs, accelerated mushrooms, tracking turtle shells, invincible stars, full-screen lightning strikes, and shushing ghosts who can make themselves invisible and steal props from others...
These points made everyone feel bright.
Especially the combination of various links in the game makes everyone feel a surprise.
Those who can sit in the conference room are basically not newcomers in the game industry.
If it is released, even if it goes to major manufacturers, it will be able to become a pillar-level game producer.
In addition, this design concept draft by Yang Chen is quite complete.
In conjunction with the above explanation, everyone can understand the subtleties in an instant.
Negative feedback mechanism, a design of map shortcuts, and a choice of prop strategy, including the assembly of a vehicle and character with more developmental attributes.
It can be said that these points, if divided, may make people feel a surprise.
But then there will be a bigger shortcoming exposed.
But after these design systems are all combined together, they are quite compatible.
Including Lin Jiayi next to him, even though he had talked with Yang Chen before.
But understanding the gameplay belongs to understanding the gameplay, and really seeing the design of the entire game for each system, as well as a combination of the whole, still made him extremely surprised.
"Although the main core gameplay is props, the real core point is the level map, just like the original "Super Mario Odyssey". Of course, I believe everyone can do it well."
Yang Chen then chatted with everyone about "Mario Kart".
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