Chapter 1252: "Death Stranding" is online

Many online players are discussing the content of a promo about "Death Stranding".

In terms of fineness, many players find that the game "Death Stranding" is simply awesome.

Including the protagonist’s face model, as well as an environment in the game, are much better than other types of games.

Especially when Sam walks in the turbulent river, the waterfall in the distance falls from a high altitude, and the agitated splash is even more impressive.

Although the scene in the game is broad, it has an alternative beauty.

In fact, it was also carefully designed by Yang Chen.

Just like the map setting of "The Legend of Zelda: Breath of the Wild".

"Death Stranding" put aside the theme of link first.

His game content is actually from point A to point B, and the core experience content is the journey from point A to point B.

The ups and downs felt during the journey, this is the core content of "Death Stranding".

And how to make players feel during this period of time?

A design of the map is the top priority.

This is the same as "The Legend of Zelda: Breath of the Wild".

In "The Legend of Zelda: Breath of the Wild", it is also just a rough main story mission to guide players where to go.

But because the journey is too far away, players are more likely to wander around the map.

Although "Death Stranding" and "The Legend of Zelda: Breath of the Wild" put the details on the map differently.

But one thing is the same between the two, that is, when players are on the map, they have a different experience.

In Breath of the Wild, there will be a variety of content to distract players.

For example, a temple in the wild, a goblin camp, or something else.

And in "Death Stranding", that is the complicated road conditions and seemingly impossible roads.

Steep cliffs, swift rivers, and canyons.

And here, "The Legend of Zelda: Breath of the Wild" and "Death Stranding" both use the same map design theory.

That is the law of earth triangle.

No matter where the player stays in the game, a part of the field of vision will be blocked by mountains, hills or other obstacles to keep it mysterious.

But at the same time, it will deliberately reveal a little scenery that can attract players to continue exploring.

And this thing is the attraction anchor on the map, like a bait, attracting players to go.

At the same time, the content node is placed in the game with the "Legend of Zelda: Breath of the Wild", which means that players will notice the difference in attraction anchors.

The map design of "Death Stranding" needs to be more detailed, because the carrier of its own gameplay is delivery.

Therefore, it is necessary to make the player difficult to move, but always able to find a feasible route design.

It looks like the ground is full of rubble, but as long as you are careful you can always find a road where you can drive.

It looks like a dead end, but there is always a small road to pass.

This is especially true when players come to the observatory and see the snow-capped mountains behind them.

And in the following plot, players will really use their feet to climb the snow-capped mountains.

In addition to a picture of the game, the players are confused by the drama.

That is a way of playing the game, which is also a little bit confused.

After all, judging from the promotional video, it doesn't seem to show how many game modes are played.

Can't it really be an express delivery?

But there was also a question raised.

That is, will this game be a horror game?

After all, when Sam met the invisible monster that would leave marks like the palm of his hand, the atmosphere of the whole shot was absolutely oppressive.

And behind Sam, leaning on the baby-like device, shuttled through the monster group. Even if the atmosphere scene is a video, many players still dare not show the atmosphere.

Players are also talking about this.

But what the players didn't expect was that Yang Chen actually gave an answer to their question on the official blog.

You must know that before this, the players have been talking about it, but basically they never thought that Yang Chen would give an official answer.

After all, in the past, Yang Chen said that he would just smile slightly, and then wait for the players to find out.

In particular, Yang Chen's operations at the "Sekiro: Shadows Die Twice" conference at the time have been listed in the TOP10 of the most impressive operations in game history.

A highly difficult action game, a rookie player at the level of the game, in order to make the player think that he is a master, so I don't know how many times he practiced hard, completed a nearly teaching-style combat demonstration.

What kind of spirit is this?

So few players thought that Yang Chen would actually reply.

Although this content makes many players a little confused.

Yang Chen's answer was also very simple, only a short sentence.

"This is a very special game. It requires players to calm down and savor. If you just like exciting battle content, you may be disappointed in "Death Stranding". The refund time for the game will be delayed to 6. Within hours, maybe you can spend some time to feel whether Dixi likes this game."

Such a reply also surprised many players. UU reading www.uukanshu. com

Because this passage of Yang Chen revealed a lot of content.

Very special game, this sentence is ignored by players.

After all, how special is that Mr. Yang did not say.

The key is the content behind, calm down and savor it, which shows that the game may be a linear plot game, and it may also be a slow-paced game like "Red Dead Redemption".

But there is no exciting combat content in the game. Is it really a type similar to "Detroit: Incarnate".

There is one last one, the refund time delay is 6 hours.

This is even more confusing for players.

And in the Nebula game, Lin Jiayi looked at the official blog sent by Yang Chen also a little strange.

"Mr. Yang, why set the refund time to 6 hours?" Lin Jiayi was a little curious.

"Naturally, it is for the player to have a longer time of choice." Yang Chen said with a smile.

However, as soon as the voice fell, Wang Yaliang, who was teasing the steel egg next to him, dismantled the platform: "Because of the 6-hour refund time, most players may think about a 6-hour refund anyway. Play for a while, and then formally contact the content of the game. At the same time, I will start to get in touch with the content of the infrastructure link."

"Ahem...This is also part of the reason, but because of this, staying in the game, does it mean that they also love this game?" Yang Chen added a soft cough.

Lin Jiayi next to her was speechless.

But anyway.

Whether the players are looking forward to it, or continue to be stunned.

"Death Stranding" also officially confirmed a time for its launch.

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