174 < EP. 41: D-125 (5) >

Name:Game Market 1983 Author:Son InSung
After a 15-minute break, I returned to the auditorium and looked at the students sitting in their seats and put the microphone in their mouth.

“Looks like you have more students than before...? Is it the mood?”

I heard laughter from all over the auditorium, but I felt like there was more people rushing after hearing the announcement in part 2.

Well, I don't mind, but...

When I looked at the students sitting occupying all the way to the stairwell, I felt their passion for the game conveyed.

I had a drink with Jun Fei before, but I thought I was no longer young in this world.

“Now, let's proceed with the second part of the sequence, as I said earlier. ”

I followed the descriptions of both engines, floating photos of the NEGA Saturn and the Gear Station on a giant screen installed on the ground.

I was amazed at the look on the students' faces by the birth of the Gear Station, as well as by the additional explanation of why Minten and Sensoni's collaboration project had failed. There was no big problem with Sensoni and Mintendo because it was briefly addressed in a magazine interview earlier.

Finally, the story concludes the story of Sensoni with a story about the specifications of the Gear Station.

“So simply put, the Gear Station is not Saturn's specialty, but 3D technology. And the development tool is a lot easier than Saturn. It allowed Sensoni to bring in big developers like NANCO on his own, even in the face of a lack of awareness. It's a console where development environments are easy and powerful, and that's what developers like the most. Perhaps the difference between Sensoni and NEGA will soon become apparent. ”

At that time, a horny male student in the front row raised his hand at me.

As I nodded, the student asked me, sweeping off the glasses.

“But last month's magazine showed no significant difference in sales of Saturn and Gear Tape. Rather, Saturn's a little ahead of us. Didn't you say the importance of the penetration rate when you were describing mintendo in Part 1? ”

“Yes, that's right. But it's a little early to tell you the prevalence of a six-month-old console Rather, the situation in the country is very humiliating. It's not mintendo, it's upside down in sales for the first time in the console industry. Originally, it was their goal to hit far more than they do now and take over the market without mint tension. But the trend is slowing considerably beyond the expectations of Sensoni and NANCO. It would have been a much tougher fight without the Real Fighter. In the future, however, the differences between the two companies will become increasingly apparent depending on the direction of the game market. ”

The student slowly nodded, expressing his satisfaction with my answer.

Then another student behind me asked me.

“But the Gear Station is a 3D focused device, so the 2D performance is very vulnerable. And the loading is too slow for Saturn. Is there no solution to this? ”

“Unlike Saturn, we've been focusing on 3D performance from the beginning, but Sensoni probably had to make a choice, because if they cover 2D performance, they would never have come up with the price of the consumer they were aiming for at 29,800 yen. As with everything, I think it's because I've read the direction of the gaming industry going forward. and a second loading question..”

“Unfortunately, there's nothing we can do about this now. Of course, depending on the programmer's skills, the loading speed can be reduced, but now the entire machinery is using CD media. because they need time to get used to it. I think it's going to get better and better over time, depending on what the programmer is capable of. How did you become the answer you wanted? Do you have any more questions? ”

“ · · · · · ·. ”

“If you don't have any more questions, I'm going to tell you about our Pentagon, is that okay? ”

Then the students who were sitting in the seat all began to look at me with excited eyes.

“Ouch!!! I've been waiting for this moment!! ”

Until now, all the stories about Raon's model of roughness, 'Complete Raon,’ have been the talk of the day to day in online communities.

His relatives are in the Pentagon, and I heard that the new console does not include a controller. 'I was blamed for how that made sense, and someone posted on a bulletin board that they heard that computer HDDs were going to go in, and I was silenced when they said that the size would be a joke.

“Last year, CES demonstrated a second episode of Dragon Emblem coming to Complex Raon and performance footage of a street I don't have. The local reaction was hot, and it was breathtaking for our Pentagon as well. I wanted to get back to you as soon as possible, but it took me a little while to build a device that never lags behind the new Sensoni and NEGA announcements. Before we announce Complied Raon, there's a developer I'd like to introduce you to. ”

I turned my head for a moment and looked at a man waiting by the stage.

A man who looked strange with black horn-rimmed glasses nodded slightly when he met me and sent me his autograph.

“Introducing Houjima Hideki, Director of Full Metal Gear. ”

Houjima showed up on the stage with a slightly shy look on his face and approached me and finished a simple greeting to the students. Then the students slightly tilted their heads, rethinking his name.

“Houjima Hideki...? Who is it?”

“I know. He invented a stealth action game called Full Metal Gear. I used to have fun with MSX and his family. ”

“Oh, what is that? 2D game from top to bottom. I've done that before. I think it was up to two... but it was a different kind of fun. ”

“Yes, yes. ”

Although it was definitely recognized for its unique gameability, it was a time when full metal gears were launched when RPG games such as Dragon Warrior or Final Frontier were incredibly popular, and very few of them had ever played full metal gears except for some enthusiasts. Fox Soft's misjudgement has also led to the release of his full-metal gear for non-alcoholic consoles, which has taken some time.

And he was here because of the game that was going to be launched as a simultaneous launch of Complete Raon.

Houjima stood in front of the people and opened his mouth with a slightly trembling voice whether this place was also a burden.

“It is my honor to introduce you to the ‘Full Metal Gear Solid' that I have created for you to work with us in the gaming industry going forward. Ah... Joon-Hyuk really helped me to get here with Kang Joon-Hyuk from Pentagon Soft. Now, if any of you have ever tried one of these full-metal gears that I've made, would you raise your hand just once? ”

At Hougima's request, about half of the students gathered in the auditorium raised their hands.

Seeing that he specialized in gaming, there were quite a few students who enjoyed his game.

“Thank you. Thank you very much. There's more of you than I thought. I guess the department is overeducated, but it looks like there are a lot of people who have played, and in fact, according to the general statistics, the game that I created was not that exciting. Two After production, they were disappointed at headquarters, and they no longer accepted the proposal for their next film. ”

“Ah, I had fun...”

“That's what happened...”

A sad voice leaks from the story of Houjima.

“At that time, Joon-Hyuk, who was here, called our headquarters directly to ask for the next installment of 'Full Metal Gear’. You know, in Fox Soft, we have a lot of popular works, including real-life football, baseball, the Devil's Needle. Among them, Joon-Hyuk wanted the next piece of" Full Metal Gear. "”

I smiled as I looked at Houjima, relaxed and telling her stories to the students.

I was surprised when Kawaguchi's grandson told me he wanted to launch a sequel to "Full Metal Gear."

On the day of the launch of Complex Raon, it is no surprise that you want to connect with Fox Soft's more famous work. But I was confident.

Because... the world view of "Full Metal Gear" that he thought was a real start.

“In return for your hard work… I want to show you a completely different style of gaming. ”

“Waaaah!! ”

As the students applauded, the lights of the Great Hall slowly began to dim. And at the same time, I heard the voice of a man in my ear who was so familiar.

“This is Snake. Do you copy, Commander? ”

The bass man's voice began to grab the atmosphere of the left in just a few words.

“Ah! I can hear you. Snake. Looks like the nanomachine is fully loaded in the blood. ”

“From now on, we will enter the mission as a solo tidal wave towards the enemy base. ”

“You already know that, Snake. This is a solo infiltration mission never to be seen by the enemy. The state will deny your existence, even if you are captured by the enemy. Therefore, all equipment must also be procured locally. ”

“... The root of the firearm could be traced back to the station...”

“Yes, Dr. Halle Emerhi, aka Otachon, is currently in the lab. Your mission is to rescue Dr. Emery safely. Can you do that? ”

“Roger...”

“Then let the mission begin. ”

As the individual species submarines that looked like underwater torpedoes were launched with the two conversations in the deep depths, elasticity leaked from the students' mouths who were looking at the screen.

“W-what? That's... like a movie, right? ”

“Yeah... and all that stuff in the footage... it's all pool polygons, right? ”

The students were staring at the screen with their mouths wide open on the stunning screen for the first time in their lives.

Hideki Houjima.

He was more interested in movies than the original game, but in the '80s he made' full metal gears’ and always had cinematic appearances and stories in mind.

Unlike normal action games, there was a deep scenario in which the final boss was his boss, but there were few people who looked at the story of the action game at the time with difficulty, so the 'Full Metal Gear’

I didn't notice much.

But the emergence of polygons makes a new point of view possible now. Houjima's ‘Full Metal Gear Solid’ was one of the most prominent games to watch.

Originally launched in 1998 for the Gear Station, the game was a case of Hojima's persistent request to enter production and explode.

So when I asked him to make his work the next time, Hojima already had about 80% of the "Full Metal Gear Solids" in his head.

All I did was fund him to launch the game he was going to create into Complete Raon...

And now this moment.

The five-minute Tidal Wave that he created began to overwhelm the students in the auditorium.