Shane checked the information displayed in each tab.
Weapon Store: It displays an array of firearms, melee weapons, and ammunition. This section catered to those seeking to arm themselves for the dangers that lurked everywhere.
Nourishment Store: Stocked with preserved food rations, cooking supplies, and medicinal herbs, this tab provided sustenance and healing for weary survivors braving the harsh realities of their world.
Random Item Store: A treasure trove of miscellaneous goods, ranging from trinkets salvaged from the past to valuable resources needed for crafting and survival, this section offered surprises and essentials alike.
As Shane checked each tab, he confirmed that all of them only had five items each. Four of them had 24 24-hour limit, while one of them had a seven-day limit.
Opening the Weapon Store tab, Shane couldn't help but smile seeing new and old items.
He found the familiar lure, which he immediately purchased.
[ Zombie Lure (Common):
Description: A small, throwable device that emits a sound frequency and scent that's irresistible to zombies. Use it to distract and divert zombie swarms away from your location.
Price: 3 Zombie Cores
Quantity: 20/20 ]
They seemed useless when they were only common rank, but once he upgraded them, they would be valuable resources. He planned to leave most of them to Mr. Wadsworth so they could use them someday once he left the estate.
Anyway, the other four were quite familiar.
[ Emergency Flare Gun: A flare gun that shoots bright flares into the sky. It can signal for help or distract zombies.
Price: 15 Zombie Cores
Quantity: 3 ]
[ Backpack: A large and spacious bag that can store more items and materials. It is made of nylon and has zippers and straps. It also provides some resistance to weight-based attacks from Crusher Zombies, reducing the damage and knockdown effect.
Price: 15 Zombie Cores
Quantity: 2/2 ]
[ Scavenger's Knife ( Uncommon ): A sharp and sturdy knife that can be used as a weapon or a tool. It can be used by a survivor who wants to cut, stab, or slice zombies or other materials, but with limited durability and reach. It has a +80% chance of causing bleeding.
Price: 10 Zombie Cores
Quantity: 10 ]
As expected, the items were unranked or unupgradeable except for the Salve.
Anyway, Shane was new to the tea and the chili, so he immediately purchased them. Well, he actually bought all of them since they were all cheap.
He had thousands of Zombies Cores, and he would not be able to spend all of this even if he had a spending spree over the next few days.
Finally, Shane checked the last the food item that had a 7-day cooldown...
"Oh..."
It was actually quite interesting...
[ Mutant Mushroom Soup: A bowl of savory soup made from rare mutant mushrooms that have adapted to the post-apocalyptic environment. Consuming this soup grants a permanent increase in the Perception Stat.
Price: 250 Zombie Cores
Quantity: 4/4 ]
"A permanent increase in Perception Stat!" Shane knew very well how incredible this effect was.
With higher perception, there would be a higher range of detection.
Needless to say, Shane purchased all four of them without hesitation.
Feeling quite satisfied with how this spending spree was turning out, Shane finally checked the last tab. The Random Item Store...
Because of how incredible the 7-day cooldown items were, Shane immediately checked this special item before anything else.
He ignored the four items that had a 24-hour limit and saw a special item.
[ Adrenaline Injector ( Rare ): An emergency syringe filled with a potent mix of stimulants and pain suppressants. When injected, it boosts stamina and temporarily enhances combat abilities by 300% for 10 minutes.
Price: 125 Zombie Cores
Quantity: 3/3 ]
"An emergency syringe, huh..." Shane found this item interesting, and he knew that he could even resell or trade this item for something he needed if he wanted to.
After all, this could be considered a life-saving item! Find your next read at m v lem|p-y