Chapter 209: What's the use of more players?

After the popularity of "Overwatch", it not only brought good income to Xun Ze, but also brought more things, which made the studio's staff seem a little cramped.

Xun Ze did not expand slowly this time. He retained the current studio and after negotiating with the management of the office building, he rented the entire top floor.

After another round of recruiting, excluding administrative staff such as public relations, personnel, and finance, there are more than 200 people in the entire studio who only make games.

Such a scale is already larger than some game companies, so "Xingyuan" can no longer continue to be a studio, but upgraded to "Xingyuan Game Company".

Although the tax to be paid has also increased, many things have become more convenient to do. It can be said that the payment is directly proportional to the income, and the upgrade from a studio to a company is for Xun Ze and his friends. All are huge achievements.

After there are enough people, many games are no longer so cramped to update. Xun Ze can fully let a group of people be responsible for the follow-up update of "Overwatch", he just needs to keep an eye on it from time to time.

As for other games, he also has people responsible for updating, such as "Three Kingdoms Online" and "Tomorrow's Ark", these two mobile games are also important sources of income for the company, and they should not be treated sloppily.

The stand-alone game is to let people update the DLC of different sizes after collecting the opinions and suggestions of some players, bringing a little surprise to the players.

For example, the new map and new ghosts in "Ghost Fear", optimizing the item modeling in the game, and the behavior patterns of ghosts, etc., bring a little freshness to the players.

"Battle of Survival" is to make a DLC, adding new battles, weapons, and new occupations, etc., and it does not need to be sold very expensively, a DLC is enough to sell two or thirty dollars, mainly for a little feedback Look at the player's support.

While the work at the company was well underway, Overwatch began to emerge on the outside.

With the assistance of Flix, the entire process of opening the European and American servers of "Overwatch" went very smoothly. According to the data passed by Flix, Xun Ze learned that it was only the first day of the server's launch, "Overwatch". " has reached 8 million downloads.

Like the national server, the downloads of "Overwatch" in Europe and the United States are increasing every day, and the number of daily active players has always remained at around 5 million.

This data seems far inferior to "Titan", but with such a large number of players, "Overwatch" has already taken root in Europe and the United States.

Next, as long as you play steadily, you can continue to nibble on the players of "Titan", and finally turn "Titan".

It's not that Fricks is whimsical, but that nearly half of the eight million players came from "Titan". They are really fed up with the harsh environment of "Titan". Choose, you can only play hard.

But now that there is a better Overwatch, why are they staying on Titan? Is D.VA not cute enough? Or is Widowmaker not enchanting enough?

No matter how bad they are, they can choose Torbjörn and enjoy the scenery of the VIP location.

However, even so, Frozen Snow still didn't take "Overwatch" in their eyes. In their opinion, "Overwatch" can only attract players when the server is launched.

When the freshness of the player passes, the player will find that the most fun is "Titan".

Besides, "Overwatch" is still a free game, so what's the use of players? Games that don't make money don't pose a threat to them at all, can they still give a free game to beat?

Therefore, Fong Xue's maintenance and update of "Titan" is still its own way. No matter how players make comments and suggestions, Fong Xue turns a blind eye.

And this also makes more "Titan" players go to "Overwatch", and then spend a wave of revenge.

Since you don't care about our gaming experience, why should we play yours? Didn't you say that Overwatch can't make money? Then let's spend it in "Overwatch" and see if "Overwatch" can make money!

Driven by these players, the turnover of the European and American servers of "Overwatch" has also reached more than 300 million eagle coins, which is more than one billion if converted into Shending coins.

In addition to the European and American servers, the "Overwatch" stick server, Xiaotian server, and Asian server have also been launched one after another. The cooperation terms of these game agencies are the same as those of Flix.

They can't modify the game content without authorization. Xun Ze needs to check the translation, voice, etc., and can only get 20% of the income.

If in the past, to promote cooperation on this condition, some top-level pulling was necessary, but with the positive example of Frix, the entire negotiation process has almost no obstacles.

I heard that there are two game agency companies in Bangzi. In order to get the agency rights of "Overwatch", they are still fighting in Bangzi, and they are fighting at the physical level.

In the end, because both sides committed crimes, the person in charge was arrested by Bangziguo, but it was cheaper for another game agency.

Xun Ze didn't have any interest in the matter of Bangziguo. He only cared about whether the other party was willing to cooperate according to his requirements. As for which company to cooperate with, it was not a big problem.

Still in the original office, Xun Ze looked at the report submitted by the finance department and smiled with relief.

After renting an entire floor on the top floor, Xun Ze did not move there, but stayed in the same place, as did his friends. Now this half floor has become the core of the company.

The update, maintenance, DLC and other daily chores of each game are handled by the top-level employees, and here is dedicated to the production of new games and major projects.

If the top-level employees have good performance, they can be transferred here. At that time, both salary and other benefits will be significantly improved.

If the employees here have bad attitudes or bad work, they will be "degraded" to the top, which is equivalent to demotion.

With this level of competition, both the employees here and the top-level employees are very conscientious and responsible in their work.

From the perspective of income Overwatch is undoubtedly a success. Just the monthly turnover of the national server can be maintained at around one billion, not to mention the income of the foreign server.

It can be said that even if Xun Ze doesn’t make any new games now, if he just maintains “Overwatch” well, he can make money lying around for several years.

However, he did not forget that he is a man who wants to become a god-level game designer, and it is not enough to have only one "Overwatch" that is popular all over the world.

However, just like when "Rise of the Tomb Raider" was completed, the status of the old employees has declined, and it takes time to adjust, as well as run in with new colleagues.

Therefore, Xun Ze does not plan to launch a new large-scale game immediately, but thinks about overdoing it with a moderate-sized game.

As for the game, he is still considering it, but since "Overwatch" is already an online game, the next game will be a stand-alone game.

However, before deciding to make a new game, Xun Ze felt that he could release another "Overwatch" CG, and this CG was his personal favorite - "Glory"!