"God-level game designers start from scaring the crying anchor(!
After assigning Sekiro's work to his friends, Xun Ze had nothing to do for the time being. Having nothing to do, he decided to go to the top floor to make a surprise inspection to see the working status of the new employees.
After walking to the "Overwatch" project team, Xun Ze asked with a smile, "How is the game doing now?"
"Mr. Xun, Overwatch is going well," the employee replied immediately.
Although the server has been open for a while, the popularity of "Overwatch" has not weakened much. In addition, two new heroes were updated in one breath not long ago, and the enthusiasm of the players was mobilized all at once.
It even had to update a reminder function to let some players who have been online for a long time take a break.
Because it is impossible to determine whether several people are playing an account, we can only give a kind reminder instead of directly forcing the account offline.
At present, players are very satisfied with “Overwatch”. The only thing they feel is that there is no qualifying game in “Overwatch”, and there is no news of the league.
In response, Xun Ze just tried to appease people, or played Tai Chi, etc. He did not admit that the game would not open qualifying matches, but he did not give players any promises, and there was no specific time.
According to Xun Ze's plan, "Overwatch" must have at least 60 heroes before he considers qualifying and the league, otherwise he will be overdrawing the life of the game.
After watching "Overwatch", Xun Ze wandered to "Three Kingdoms Online" again.
Unlike a company in the original world, Xun Ze's "Three Kingdoms Online" didn't have any quick success, and it didn't try to drain players' wallets.
In terms of updating characters, "Three Kingdoms Online" is very restrained. If you can't grasp the balance, even if you give players compensation, you will not be in a hurry to release new characters.
Therefore, so far, the competitive environment of "Three Kingdoms Online" still makes players feel very comfortable, and those players who came from "Wanxiong Online" are also very glad that they made the right choice.
For other single-player games, in addition to updating some DLCs of different sizes from time to time, certain permissions are also opened, allowing players to make their own MODs.
For example, in "Battle of Survival", many talented players have replaced zombies or horns with other characters, making the game more funny.
There are also a variety of interesting maps made by players, many of which have been recognized by many players, and their popularity is no less than the new campaign updated by Xun Ze and the others.
The same is true of "Plants vs. Zombies". After the permissions are opened, player-made levels have sprung up like mushrooms.
Although many levels are either not difficult, or the difficulty is too high, it can only be simply disgusting, but I have to admit that there are still some excellent levels that players enjoy talking about.
And there are players who have set up a PK field. After the two players are successfully matched, they can randomly draw all kinds of zombies in a fixed deck like a mahjong, and then put the zombies on the field to attack the opponent's. Family.
Whoever is lucky or arranges it more rationally will be able to win the game.
I have to say that the masters are indeed in the folk. With the contributions of these folk gods, many games have a second spring.
"Do some statistics, pick out the top ten MODs that are sought after by players, make an official like logo, and contact the authors of these MODs, and send a red envelope to each of them to thank them for their efforts." Xun Ze said.
"Okay. President Xun." The employee quickly wrote down the task.
This seems like a small amount of work, just check the database, but there are many details to pay attention to.
For example, how should the official likes be conspicuous, so that the likes will feel special, and at the same time, data should be given, so that those who did not receive likes and other players are convinced.
When giving out red envelopes, you should also pay attention to avoid some people taking several red envelopes and some people not having a single red envelope.
If this thing is done well, it can greatly enhance the player's favorable impression of Xingyuan, but if it is not done well, Xingyuan's reputation among players will plummet.
"After the red envelopes are distributed, you should prepare well, hold MOD competitions, and encourage more players to join in. As long as fresh blood is continuously injected, our games will definitely endure for a long time." Xun Ze continued.
"Okay. President Xun. Let's make the plan first."
The sudden extra work made the employees sweat. While they felt the pressure, they also knew that the opportunity to perform was coming.
As long as they can do this well, even if they can't be promoted to the core level, they will definitely be able to improve in terms of welfare benefits, at least there will be a big red envelope.
Xun Ze has never been stingy in praising outstanding employees, which is one of the reasons why Xingyuan employees are particularly serious and responsible when they work.
"Okay. After the plan is completed, hand it over to Assistant Yu." Xun Ze said.
After this period of familiarity, Xun Ze had a deeper understanding of Yu Zhaoya's abilities, and at the same time he could trust Yu Zhaoya to help him make certain decisions.
If you can't even pass Yu Zhaoya's level, then you don't have to look at this plan.
"Yes. President Xun."
After explaining this matter, Xun Ze sneaked to the "Tomorrow's Ark" project team again, and then he saw that the people in the project team were a little frowning, as if they had encountered some difficulties.
"What's wrong? Is there something wrong with the game?" Xun Ze asked.
"Mr. Xun. There's nothing wrong with the game, but the player's questionnaire recently made us a little bit troubled." The employee said with a wry smile.
"What questionnaire?"
"It's just asking players for their opinions and suggestions on the game, and how difficult they think the level is. The opinions and suggestions are easy to solve, but for the difficulty of the level, almost 90% of the players chose 'very easy'."
At present, the main line of "Tomorrow's Ark" has been updated to targeted drugs, and activities such as Heart of Fire, Battlefield Secrets, and Law of Noise have been launched one after another, but players seem not satisfied with this.
Especially those big kryptonites, they not only collect all the characters, but also cultivate each character to the full potential level, so they are not all skills.
Therefore, whether it is the main line level, the activity level, or even the raid level with increased difficulty they can easily beat it after they have played it a few times.
It's really not good, they can still copy homework on Xiaopo Station, and they don't even need to use their brains.
In this way, it is reasonable for everyone to choose "very simple" when filling out the questionnaire.
"Well... Since that's the case, let's introduce a new gameplay!" Xun Ze said with a smile.
When the employees heard the words, their eyes lit up and asked, "Mr. Xun, what's the new way to play?"
"The name of the new gameplay is... Crisis Contract."
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