With the high degree of freedom and creativity, and the attractions given in Xun Ze's Starfire Server, "Minecraft" can be said to have swept the entire Water Blue Star.

The "Minecraft" First Water Blue Star Landscape Grand Prix held by Xun Ze also pushed the game's popularity to a staggering height, but some players were not attracted by the competition.

They still only value what they are interested in, and that is war! war! Still war!

War suits are now worthy of the name of "war". At the beginning, when players were not familiar with the game, there were several large-scale wars.

But it was only one party who annihilated the players of the enemy camp in the wild with the advantage of the number of people, but when they rushed to the fortress of the enemy camp, they were immediately taught by the NPC stationed there.

The equipment is not as good as NPCs, and knocking on NPCs with sticks and the like will not shed blood at all, and NPCs are one knife at a time, which can be said to be chopping melons and vegetables.

Moreover, there are also archers on the fortress. The damage of the arrows they shoot is much stronger than that of the skeleton archers, and the hit rate is also high. Many players are headshot by an arrow as soon as they enter the range.

As for suppressing with the advantage of the number of people, it is impossible to accomplish in the early stage, because there are also weapons such as catapults, bed crossbows and other weapons on the fortress that can carry out range attacks.

A stone from the catapult rolls over, at least killing a dozen players.

After feeling the gap between the two sides, the players did not launch unnecessary attacks. Although the death in the war suit can be resurrected, the things on the body will be lost.

The more times you die, the more resources you lose. In the end, you will only be widened by the players of the enemy camp. If there is another war at that time, the odds of winning will be greatly reduced.

Therefore, players in war suits are developing independently. Although there are no large-scale battles, small-scale conflicts are still being staged every day.

Judging from the equipment currently used by players, the war suits are still in the Middle Ages, and they mainly rely on iron weapons and armor, siege equipment, etc. There are only catapults, chariots, bed crossbows, etc.

However, Xun Ze buried a lot of secret realms in the war clothes, that is, the so-called "dungeons". As long as players conquer these copies, they can get the rewards inside.

The rewards are generally a variety of blueprints, or ready-made equipment and props.

The higher the difficulty of the dungeon, the better the rewards players can get.

By the way, the rewards for dungeons are not static. Emily will use big data to calculate what "era" the player is now developing.

The rewards that players get are neither tasteless nor too advanced. That is to say, players in war suits will not get wooden swords and shields in the copy, nor will they get any hot weapons. .

In this way, the dungeon reward will not shorten the lifespan of the war suit while providing assistance to the player.

In fact, if there is no copy, players can also play in the war suit for a long time, because the map of the war suit is not only limited to the current land and sea.

When technology develops to a certain level, players will find that not only the planes created can fly, but the spacecraft can also go to space.

There are other planets in space, players can mine rarer resources on those planets, find more advanced blueprints and equipment, etc., and even build more advanced space battleships.

The war between players will also change from land and sea to sea of ​​stars.

However, in order to make the war clothes enter the era of the big universe, players are expected to work hard for a long time. It doesn't matter if the players "get stuck" in the process, Xun Ze will arrange care, or select some lucky ones to assist the players in their development. .

After handing over the follow-up updates, maintenance, and competitions of "Minecraft" to the friends, Xun Ze doesn't need to pay attention to "Minecraft" for the time being.

Just as he was thinking about what new game to make next, there was a knock on the door of his office.

"Please come in." Xun Ze said.

It was Yu Zhaoya who walked in. Before and after he came to Xun Ze's desk, he said straight to the point: "Mr. Xun, I just received news that Lan Fujie has resigned from Frozen Snow Game Company."

"Oh! Why?" Xun Ze asked a little curiously.

"Because of the recently released promotional videos of "Titan 2", as well as the actual machine demonstration, players are very dissatisfied, so the reputation of "Titan" and Frozen Snow has fallen again and again."

Xun Ze had also seen the promotional video Yu Zhaoya mentioned, as well as the actual machine demonstration, etc. In general, it was indeed far from what the players expected.

"Titans 2" just reduced the size of the team from six to five, saying that this allows players to put together a team faster, and with a team of five, the two-tank lineup is not very suitable.

And without two tank players at the top, the players in the output position will be more comfortable and the rhythm will become faster. It is said to be beneficial to the players, but it is actually more beneficial to the Titan League.

In addition, "Titan 2" has also optimized all the current mecha modeling to make the mecha look more refined.

Except for a few reworked mecha skills, most of the skills have only been adjusted for so-called balance, but the basis for the adjustment is still from the players of professional teams.

Regarding the opinions of ordinary players, whether it is the top management of Frozen Snow or the Lan Fujie team, they are still a little dismissive.

Then there is no other content, no new mechas, no new gameplay, and no new maps. If there is only such a little content, wouldn't a relatively large update be able to solve it?

Why do you want to make a new game of "Titan 2"?

Some players complained that "Overwatch" has updated a PVE campaign campaign, and there are more things in it than "Titan 2". Is Frozen Snow Games really planning to lay flat?

Players were extremely disappointed with "Titan", Lan Fojie, and Frozen Snow, which led to the loss of "Titan" players again, and the game's ratings also dropped.

Spending money to make "Titan 2", but not getting the support of players, and it seems that after the game is released, it is estimated that it will not make any money, which makes the top management of Frozen Snow very dissatisfied.

They felt that it was all Lan Fujie's fault that would cause the situation today. If it weren't for his incompetence, how could he have pushed "Titan" into the abyss step by step?

Frozen snow's executives demanded that Lan Fujie must take this responsibility, otherwise don't blame them for punishing Lan Fujie.

Lan Fujie is also a five-star game designer anyway, so naturally he won't be arbitrarily manipulated, not to mention that "Titan" will be in today's situation, and the top management of Dongxue is also responsible.

Want him to take the blame alone? Let him be scolded by the player's nose all his life, and secretly ridiculed by his peers? There are no doors!

I heard that Lan Fujie personally found the top management of Dongxue and had a big fight with them. In the end, the two sides broke up. Soon after, Lan Fujie resigned from Dongxue.