Chapter 1840: Domain God Advancement.
In God's Domain, they might even be able to forge a weapon that can grant them regeneration if they manage to seal an ancient Titan into it like they did with CARNAGE. But that's just a
conceptualized idea for now.
They are already thinking of how to make the carriages fly or at least hover above the ground so that won't be able to tip over easily. This and how it was a pity that they couldn't harvest more divinity was what they were thinking about as they made their way to their hotels.
They didn't think about the fact that they were just besieged by thousands of gods and managed to escape. It is not the first time that they would be besieged and they don't think it would be the last.
In fact, they are currently being hunted in the void universe too. So what they just did is completely normal to them. It is just another day in the life of Legion. They can't help it that everybody wants them.
Legion-9 immediately used the Altar to evolve after all of them had gathered.
-Evolve to Domain God.
Requirements: Level:100 True God, 100,000 Authority and Domain.
He clicked on this option which made a prompt appear in front of him.
-Do you want to become a Domain God? All of your divinity will be consumed for the evolution.
-Yes Or no?
He clicked yes, so the evolution began. It was quick and easy. Their divinity was drained to expand the capacity of their godhood. Their expanding godhood was held up by their ample Authority so it didn't collapse. The space within their godhood was then filled with the golden flame in their possession.
-Congratulations on Your Evolution.
-You have become a Domain God.
-You have gained one more Oracle slot.
-You have gained Ten Priest slots.
-You have gained Special Divine spells.
-You have gained Class Bestowal Divine Ability.
-You have gained Divine Earth Body.
-You have gained Divine Forge Body.
-You have gained Divine Fire Body.
-You have gained Flight Divine Ability.
5: Divine Speed (3).
Effect: Boost a target's Speed for 40% of Authority.
Cost: 10,000 DE.
6: Divine Endurance (3).
Effect: Boost a target's Endurance for 40% of Authority.
Cost: Cost 10,000 DE.
7: Divine Judgement (3).
Effect: If Authority is greater than target, the target will lose 40% of total hit points.
Cost: 40% of total DE.
8: Divine Retribution (3).
Effect: If Authority is greater than source of attack, then 4 copies of the attack will be reflected
back to the source.
Cost: 40% of total DE.
9: Divine Crippling (3).
Effect: If Authority is greater than target's, reduce target's stat by 40% of Authority.
Cost: 40% of total DE.
The upgraded version of their previous spells has changed drastically. They have become twice as powerful as the previous ones, but they cost 10 times more divine energy. Divine Strength for instance, was used to empower them with 10% of their Authority and it cost a meager 10 units of divine energy. Now they have to use sicine energy equal to the amount of divinity that a true god possesses for them to use its greater power.
A god would have to possess a large amount of Authority for this kind of expense to be worth it. Fortunately, they are that kind of god.
The first six divine spells are still more efficient than the last three. Rather than spend 40% of their divine energy to cripple a single enemy by 40%, they would rather spend 10,000 divine energy, or currently 0.8% of their total divine energy, to amplify their strength and kill that
enemy.
10,000 units of divine energy might be expensive for other gods seeing as the average Authority is 100,000, but it is not expensive for them at all. They will even become better able to afford it now that they can use their greater strength to acquire more power and influence
in the mortal realm.
The only situation in which they see themselves using divine judgment efficiently is against the ancient titans. If they have more Authority than their Elemental power, they can trade their divine energy for a large chunk of an ancient titan's massive health pool.