「Divine Umbra Pantheon Regional Announcement
The Divine Umbra Pantheon's Tier 0 Church has been upgraded to Tier 1 by Player Draco! As a property of the Umbra guild, this pantheon is now considered to be the owner and ruler of this region!」
「System to Player Announcement
Your guilds pantheon has been the first to upgrade in tier, paving the way for future players. As such, you have been rewarded with an extra 1.5 boost to your territory expansion!」
「Pantheon Name: Divine Umbra
Tier: 1
Origin Slots: 0
Aether Coins: 485,806,396
Divine Energy: 12%
Divine Essence generation rate: 10%
Divine Comprehension increase rate: 10%
Mortals: 5,464,777,288,818,997,272,930,204,236,082,746
Gods: 61
Faith Energy: 117,811,336
Passageways: 3 (Set to: Rank 7 Church, Vita Kingdom, Unset, Unset.)
Territory: 750km
Cities: 0.」
Despite the grandiose upgrade, there were not much in the way of tangible benefits. After all, by the time players had reached this point, they were no longer weaklings anymore that had to be pampered and given hundreds of awesome things for doing things that require basic competence.
This was the mid-late game, if you still needed handouts, then go back down to the main plane and finish practicing first. The reward of increased land was good enough as it was, because it extend the applicable range of the pantheon's benefits.
Speaking of benefits, Draco calculated the benefits to players of his pantheon. The original system announcement when he first created the pantheon gave players who were not yet Rank 7, level 400 a 500% exp gain rate and a temporary pseudo divine source origin while they were in the Divine Realm.
This was an exclusive benefit of being the first pantheon maker which would attract all players to use his Ascension Road. Obviously, players who were not yet ready to take the trial could use the ascension road, but it would be like NPCs, being a direct transportation rather than sublimation.
However, they could now experience the Divine Realm and partake in the lower-level content here. Of course, not every foe here was a True God monster or NPC, like the Rat God clan that had dared to kidnap their family.
Apart from Ratipreme, the rest were Rank 4 to Rank 7 rat warriors so a player lower than level 400 could come up and handle those while their True God guild leaders handled Ratipreme, for example.
With an exp gain rate of 500%, it would allow these either newer or weaker players to close the level gap fast and qualify to become True Gods so that they too could enjoy the new 'content'.
That was for non-True God players. The initial announcement also gave a buff to True God players who were a part of the pantheon, which was a permanent boost. They gained 20% aether coins and Divine Essence for all events, whether it was combat with another True God, clearing the grey rot, or even the Divine Trial.
This was an extremely tyrannical benefit that would give the already overpowered core members and other members of Umbra an injection akin to steroids, allowing them to grow their Divine Laws at a speed of a fifth on their base progression rate.
And this was just the reward for the first build.
As was shown, upgrading the pantheon also yielded benefits per tier, which increased exponentially as time went on. At tier n0, it was 5 but it was now 10% at Tier 1!
That was it for the daily quests, just two for now. One to work on clearing the grey rot a little bit and another to do the Divine Trial at least once and pass the easy mode to recoup the Trial Token used so that this can be repeated endlessly.
「Grey Rot Captain – Weekly Quest
Description: Clear up to 1 kilometer of the grey rot within a week.
Rewards: 10 Divine Crystals.」
「Divine Trial Challenger – Weekly Quest
Description: Challenge the Divine Trial twice a day for seven days and pass at least, the Easy Mode.
Rewards: 10 Divine Crystal.」
The weekly quests were not just the same as the daily quest but over seven days, but actually required one to fulfill the daily quest and a bit more in order to gain the reward. They were a bit tougher too and more time-consuming, but the core members had to rise above the challenge if they wanted to call themselves the best.
「Grey Rot General – Monthly Quest
Description: Clear up to 100 kilometers of the grey rot within a month.
Rewards: 500 Divine Crystals.」
「Divine Trial Divinity – Daily Quest
Description: Challenge the Divine Trial ten times a day and pass at least, the Moderate Mode.
Rewards: 500 Divine Crystals.」
The monthly quests were meant to push core members to their limit. Just doing the 100 kilometers of the grey rot would exhaust both divine points and Divine Energy they held within 2 weeks, much less find the leftover power to fight in the Divine Trial.
Draco hesitated before setting this but then he thought of the various abilities of the core members and felt that with bloodlines and Control, they really did not have any excuse to be lackluster.
Sure the quests were tough, but that was only considering if they were limited to their in-game stats and abilities. With that in mind, there was no longer a need to hold back. Besides, these freaks might end up surprising him with a unique outcome to this entire issue.
As for the special event quests, Draco had not put any up because he wanted stable development right now. Rather than drop moons, suns, and planets to clear space, the Evil Trio had decided to let Umbra and the playerbase follow the AI's plan and clear the grey rot the normal way.
Anyway, this allowed them to stop rushing forward like madmen and actually sit down to digest their multitude of gains over the years, as well as spend time with their growing family. Draco focused more on the family part, but it was about time to also digest his gains, and the first thing on his mind was naturally the inheritances left to him by Norma, Refinement.
Draco had always taken Refinement seriously from the moment he saw it because he knew that even the AI had not perfected this theory, and it had more computing power than him!
The further along he went on the path of Refinement, the more Draco understood what blocked Normal from going forward and what also blocked the AI from going forward. It was two reasons, firstly the AI was not a natural lifeform born from Origin energy, but an artificial one, so it faced a significant barrier in the final stage of refinements.
Secondly, the AI did not have access to power above Origin, which was the Eternal Rank! Not only was Eternal Rank power needed to solidify Refinement, but it was also needed to establish it into an Origin Law because Refinement was not only a novel Origin Law, but one with the potential to reach Eternal!
However, Draco had all of this!
That was why he had to put Refinement first because he needed to at least master it genuinely up to the Semi Origin level without using his various external aids, in order to prepare for the final stage of making it Origin Rank!
After all, his hopes of becoming an Origin God lay in Refinement!
The AI locked their Rank up using ridiculous terms because of their troublesome Semi-Eternal classes. At Rank 6, they would gain authentic Origin-Grade Source Origin, able to produce Origin energy freely, but would not have Origin Laws.
And Draco could not cheese his way with Origin Laws as he did with Divine Laws by using items to bypass the restriction. If it were so, the Origin Gods would have long found means to save themselves and not have invested in Norma.
Or did you think they liked sitting there, spraying their hot and steamy essence all over the universe 24/7?