~: Reference Materials Dragon and Dungeon Advanced Class Shadow Instructor

Some casters found the Shadow Demonnet (theShadow) under the guidance of Shar or during their own research

Weave), some of these casters are very careful to slowly guide the energy of the Shadow Demon Net to change their spells; however, there are also impatient casters who rashly cast themselves into the vortex of the Shadow Demon Net. . These casters who are willing to take the risk to devote themselves to Shadow Demon will find that they get a lot of benefits and many secrets that were not originally known. These spellcasters are shadow mentors, and they sacrifice some of their original spell accomplishments in exchange for greater benefits.

Most of the shadow masters are wizards and warlocks, and they have gained great power through the shadow magic net. However, since Shadow Demon Net can provide the energy needed by any type of caster, it is said that some bards, druids, and rangers have already embraced Shadow Demon Net. Most of the priests who choose to become shadow mentors are Sha'er's believers.

Life dice: d4

Occupational conditions:

Camp: any kindness

Casting ability: Can cast 3rd-level arcane or magic

Skills: Mysterious Knowledge Level 8, Spell Recognition Level 8

Expertise: Shadow Demon Spell and any super magic feat

professional skills:

The key attribute of agility: hiding

Those who take physical fitness as the key attribute: focus

Those who take intelligence as the key attribute: craftsmanship, knowledge (each sub-item is calculated separately), spell identification

Perceived as the key attribute: professional

Character as the key attribute: Bluff, easy

Skill points per level: 2+ intelligence adjustment value

Professional characteristics:

Is good at weapons and armor:

Shadow Tutor will not get any weapons, armor or shields good at. Armor that is heavier than leather armor, the impairment of its armor check will affect the skills of balance, climbing, escape, hiding, jumping, sneaking, and smart trick

OfHand), and stunt movements, and on the swim check, the general check penalty must be doubled.

Number of daily casts:

Shadow Master will continue his original spell training, so when he gets a new Shadow Master level, the caster level of the 3rd-level spell class he used to be will also increase, but he will not get the rewards after the original class upgrade (For example, the number of times of crossing the undead creatures per day, rewarding super magic expertise or item manufacturing expertise, etc.). In other words, he can superimpose the Shadow Instructor class level with the caster level of the original caster class.

If he has more than one spell-casting class that can cast spells of level 3 or higher, he can freely choose which class to add to each level to determine his daily spells and knowable spells.

Shadow Magic Expertise:

At 1st level, Shadow Instructor automatically gains the following 3 specializations—Magic Spell Magic, Vicious Spell Magic, Tough Spell

Magic

Dim vision

Low-Light [supernatural ability]:

If the Shadow Instructor himself does not have dim vision, he can gain this ability at level 2.

Shadow Magic Resistance

ShadowDefense:

At 3rd level, when the Shadow Instructor resists all Necromancers, Enchantments, Illusions, and any spells that contain dark traits, his saving throw gets a +1 blasphemy bonus. This bonus is +1 at both levels 6 and 9.

Shield of Shadow

ShieldofShadow [Supernatural ability]:

At 4th level, the shadow instructor can use the energy that guides the shadow magic network to condense into a force field sphere shining with purple and black light (this requires a standard action). This shield has the same effect as the "Shield" shield, provides a protection level of +4 shield bonus, absorbs magic missiles fired on him, and can provide user cover rate (the enemy's melee and long-range attacks have 20%) Chance missed). The shadow magician can see through this shield, and he can also pass through this shield himself (no one except himself can get the above effect-that is, the enemy cannot use this shield to cover himself).

Each shadow caster can make this shield last for an additional round of caster level, but the shadow cast can be divided into several uses (it can be divided into several times in a day), the shortest one round each time, condensing and dissolving the shadow Shields are considered standard moves.

At 8th level, the shadow shield will evolve into a high-level shadow shield. In addition to the original effect, it also adds 12+ shadow shadow tutor level spell resistance, just like he is in "spell resistance" spell.

Resistance under the protection of this spell.

Dark vision

:

Starting at 7th level, the Shadow Instructor can see through the darkness. This effect is the same as the "Dark Vision" spell.

Shadow art

ShadowWalk [Spell Type Ability]:

Starting at level 7, Shadow Instructor can use this ability once a day (its caster level is the same as Shadow Instructor level).

Double Shadow

ShadowDouble:

At level 10, the Shadow Instructor has achieved great achievements in his research. As a standard action, he can create his own avatar every day with the shadow. The avatar's attributes, basic defense level, health, saving throws, memorized or survivable spells, weapons and armor used, and basic attack bonus are the same as the shadow master, but this ability cannot Copy your own equipment (the clothing and equipment that seem to be on the outside actually have no effect). With the "projection" project

The effect of image is the same. When the avatar is in the sight of the deity, the avatar can use weapons or items (the deity gives it) to attack the enemy, and the deity can also choose to use the avatar as the spell's casting point when casting the spell (so it can Increase range or bypass obstacles). The deity can use the spiritual connection to command the avatar (this is regarded as an instant action ~ www.novelhall.com ~ If the avatar uses the avatar as the spell's casting point when casting, both the avatar and the avatar must also use the action required for casting. If The deity and the avatar are not on the same plane, and the avatar will disappear immediately.

Each caster level allows the avatar to exist for one more round. If the avatar is destroyed, it will have no effect on the deity, and vice versa, even if the deity is killed, the avatar will continue to exist until the end of the duration.

Schedule: ShadowAdept

Level basic attack bonus toughness / reflection / will bonus

Professional Features Daily Spells / Aware Spells

1 + 0 + 0 / + 0 / + 2 Shadow Magic Specialty Existing class cast level +1

2 + 1 + 0 / + 0 / + 3 Low-light vision Existing occupation cast level +1

3 + 1 + 1 / + 1 / + 3 Shadow Magic Resistance +1 Existing Class Casting Level + 1

4 + 2 + 1 / + 1 / + 4 Shadow Shield +1 class cast level

5 + 2

+ 1 / + 1 / + 4-Existing class cast level + 1

6 + 3

+ 2 / + 2 // 5 Shadow Magic Resistance +2 Existing Class Casting Level +1

7 + 3

+ 2 / + 2 // 5 dark vision, shadow cast's existing professional cast level + 1

8 + 4 + 2 // 2 / + 6 Advanced Shadow Shield Existing class cast level +1

9 + 4 + 3 / + 3 / + 6 Shadow Magic Resistance + 3 Existing Class Casting Level + 1

10 + 5 + 3 / + 3 / + 7 double shadow

Existing occupation cast level + 1