Clive’s team were making their way up through a building that became more precarious as they went. It was the tallest building they had encountered in the city, almost as tall as the archway towers on which they had arrived. This section of the city was more akin to forest than jungle, with the remnant buildings in the shadow of towering trees.
The building they were climbing up through stood higher than the trees around it. It held its structural integrity despite one especially tall tree growing right up through the building itself. The building appeared to be some kind of elaborate palace. The expensive construction gave it a sound foundation but every floor they climbed showed increased signs of collapse.
“I’m starting to think the danger outweighs the promise of treasure,” Clive said.
“If his Highness says we should check it out, we check it out,” Abarca said.
Abarca, Campos and Hildebrand were the team members Valdis had picked out to join them. Valdis had suggested a voting system rather than picking a leader for their makeshift team. The three agreed immediately, as they had with every subsequent idea Valdis had come up with.
Valdis, it turned out, was a prince from the diminutive but influential Kingdom of Mirrors. Small, affluent and geographically blessed, it had neither expanded its borders nor been had its borders encroached upon in more than eight centuries. This was due to the diamond-ranker known as the Mirror King, who founded the kingdom and ruled it through to the present day. Through the centuries, the Mirror King had a series of queens, reportedly doting on each, even as they grew old and died beside him. Valdis was one of the current queen consort’s sons.
Valdis was convinced there must be some great treasure at the top of the towering edifice and the other three agreed on principle. Clive had known there was no point arguing with Valdis' three yes-men but was compelled to ask what made Valdis so confident.
“No one tells the story of the thing they found in the safe, sensible place,” Valdis told him. “A grand treasure atop a crumbling palace with a mighty tree growing right through it? That's a story that gets you waking up in someone else's bedchamber, Clive my friend.”
Valdis threw a friendly arm around Clive’s shoulder.
“Stick with me and you’ll have yourself a wild time.”
“I’m pretty confident that we’ll be having a wild time, regardless,” Clive said. “I’m mostly interested in surviving to tell that story.”
Valdis just laughed and continued on, confidently leading the way. Clive liked Valdis, whose reckless enthusiasm reminded him of Jason. Clive had let himself be dragged by Jason into enough things he ended up enjoying that he wasn’t opposed to Valdis’ idea. That same comparison also compelled him to be the voice of reason.
They navigated the main part of the building, the most intact section, without incident. Then they reached a set of six towers, interconnected at various heights by different walkways. It reminded Clive of the Mercer family home, whose interlocking towers were a signature of the Greenstone skyline.
The towers were not as solid as the building below them, which became all the more evident as they ascended the crumbling stairs inside them. They started with the most intact-looking tower, but internal damage forced them to switch towers via the walkways more than once. The walkways, however, were even sketchier than the towers. Once fully enclosed tunnels, sections of the floor had long given way.
They crossed one at a time, Clive trying to convince himself he was imagining the feeling of the bricks shifting under every step. Valdis lightly pranced through, using a light-step power usually used for water-walking that reduced the pressure he placed with each footstep. Clive was not so blessed, carefully wending his way past the holes in the floor.
The first two tunnelled walkways were crossed without incident. They reached the third to discover it had mostly entirely collapsed away. The roof was gone, as were most of the walls and a large section in the middle of the floor. The only thing connecting one side to the other across the gap was a mostly intact section of wall.
“This is really not a good idea,” Clive said. “I think we should call it off.”
“We’re almost there,” Valdis said.
Above them was a huge, stone platform, the towers holding it up like the legs of a giant beast. Valdis was still convinced something amazing awaited them at the top. Looking at the missing middle section of the walkway, though, even the other three were becoming wary.
“Surely, there’s a way to get us all across,” Valdis said. “Clive, you’re clever. I bet you can figure something out.”
Clive frowned.
“Yes,” he said reluctantly. He opened his storage space, a circle of runes he reached through to start plucking out items. He took out four pitons, a hammer and two lengths of rope.
“We fasten the ends of these ropes at each end,” Clive explained. “One high, and one low. We run them along the wall where the gap is, edging our way along the low one as we use the wall and the high one for balance.”
“So, you need me to go over and fasten the other end,” Valdis said.
“Yes,” Clive said. “I would like to point out that you’re the only one of us with a slow fall power, so your enthusiasm isn’t tempered like the rest of us.”
“It’ll be fine,” Valdis said, and for most of the crossing, it was. Valdis used a wall run to cross the gap and secured the ropes at the other end, allowing Clive, Abarca and Campos to cross. The final member of the group, Hildebrand, let nerves get the better of him, the rope slipping through his fingers as he fell. Clive rushed to the edge, his gaze moving from Valdis to the falling Hildebrand as he quickly incanted a spell.
“Exchange your fates.”
Hildebrand vanished, his mid-air position now occupied by a startled Valdis. Hildebrand was standing in the spot from which Valsis had been looking over the edge himself. Clive grabbed the disoriented and still screaming Hildebrand before he fell off again.
Abarca and Campos were still yelling at Clive by the time Valdis made his way back up. Without the others, Valdis had made much better time than when they had ascended together, both Abarca and Campos express their relief at his reappearance.
“What’s the issue?” Valdis asked. “You knew I had a slow-fall power. That was some sharp thinking, Clive.”
“I told you this was dangerous,” Clive said.
“And I told you it would be fine,” Valdis said. “Did these guys give you a hard time?”
“It’s doesn’t matter,” Clive said.
“Should I go back and grab the rope?” Valdis asked.
“We have to get back down, remember?”
“Right, yes.”
After the slow and almost disastrous crossing of the walkway, they were able to climb the tower all the way to the top. The stairs emerged through the floor of the massive platform that spanned the towers, which looked to have been cut from a single piece of stone. There were six statues in the middle of the platform, standing in a circle and facing inward. They each had a plinth in front of them with various items, but the group’s attention was drawn to the centre of the circle.
In the middle of the circle was a large creature, a wingless dragon the size of an elephant, with powerful legs and a tail that ended in a wicked stinger. Its scales were brown and grey, matte to the point that it looked rather like a large rock. The creature had sensed them, languidly getting up from where it had been sunning itself in the middle of the platform. Stretching its limbs, it eyed them hungrily.
“Mountain wyrm,” Valdis said, the usual amusement absent from his voice. “A little one, only bronze rank, probably, but still powerful. It can draw strength from stone to heal and toughen itself. Honestly, I don’t think we can beat it here. The rest of you go back down and I’ll distract it for as long as I can, then jump over the side. Use your escape medallions if you have to.”
Clive and the others had all chosen the path of wisdom, receiving the life-preserving items from Shade. Only Valdis had taken the courage option.
Hildebrand didn’t hesitate at Valdis’ words, bounding back down the stairs. Abarca and Campos followed, after a quick glance at Valdis’ determined gaze, locked on the monster.
“Edge!” Clive yelled, running away from the stairs and towards the side of the platform.
“What?” Valdis asked, looking at Clive in confusion, before grinning in realisation and also running.
“Are you sure that will work?” Valdis called out.
“Probably,” Clive called back.
“Probably?”
“You have a better plan?”
“You heard my plan.”
“That was a worse plan,” Clive yelled. “You go over the side, either way.”
Valdis easily caught up with Clive. Behind him, the wyrm was moving in their direction on powerful legs, but its heavy body moved no more quickly than Clive did and they made it to the edge of the platform well ahead of it. Clive came to a stop, pulling out a silver spirit coin.
Clive knew the bronze-rank monster would likely resist his spell. Consuming a spirit coin to boost his attributes past the monster’s rank to silver would make Clive’s spell more likely to take effect. It presented a dangerous risk-reward proposition, for if his spell failed anyway, he would be left weak and helpless in front of the monster.
Clive shoved the coin in his mouth without hesitation as Valdis leapt off the side of the tower. Clive looked between him and the dragon, casting his spell as he felt the power of the coin surge through him.
“Exchange your fates.”
You have used spell [Juxtaposition] on [Valdis Volaire] and [Lesser Mountain Wyrm].[Lesser Mountain Wyrm] has resisted. [Juxtaposition] does not take effect.Spell cooldown is reset due to spell failure.
“Crap.”
He tried again.
“Exchange your fates.”
“Exchange your fates.”
“Oh, come on…”
He could feel the fleeting power of the about to drain away. He looked at Valdis, drifting slowly downward, then back at the draconic monster that was almost upon him.
“Exchange your fates.”
The monster vanished, replaced with Valdis. Valdis ran over and they looked over the side, seeing the monster crash through the tops of the trees below. Clive dropped to his hands and knees at the edge of the platform, panting in exhaustion as he looked over the side.
“Think it’ll kill it?” he asked. “Maybe the trees will cushion its fall.”
“Maybe,” Valdis said. “If it survives, it can heal itself up with the stone on the ground.”
You defeated [Lesser Mountain Wyrm].
“No, it's dead,” Clive said with relief. He had no interest in facing the monster again after they went back down.
“You’re sure?”
“I’m sure.”
“I should probably go get those three before they try that rope again, then.”
“You go right ahead,” Clive said, rolling onto his back to lay spreadeagled on the platform. “I’m just going to lay here for a bit.”
Valdis eventually returned with the other three who, despite Valdis’ assurances, poked their heads up over the edge of the stairwell warily before coming all the way up. Valdis walked back over to Clive.
“Ready to get back up?” Valdis asked.
“No.”
Valdis laughed, holding out a hand to pull Clive to his feet. Clive groaned as the went to examine the ring of statues. The statues were around twice Clive’s height, each one depicting a different person. From the equipment carved onto each statue, they were all adventurers. The most interesting part was that each stature had a plinth in front of it, on which rested what looked to be actual versions of some of the gear the statues had. For each statue, there were two pieces of gear, waiting to be claimed.
Each of the five adventurers gravitated to certain gear. Valdis to a sword and scabbard, Clive to a staff and wand. The other sets were an orb and circlet, a cloak and dagger, a sword and shield and a single glove, paired with an amulet.
Clive saw no magic with his perception power but didn't rule out some trap too powerful for his ability to pluck from hiding. He pulled out some tools, examining the plinth carefully, even as the others had already started picking up items. When he was convinced any traps that might be present were beyond his ability to uncover, Clive turned his attention to the staff and the wand.
The staff was carved from a dark coloured wood, engraved with magical symbols. On the end was a bass cap, with a large purple gemstone set into it. The wand was a blue metal rod with intricate lines worked into flowing patterns that ran down its length.
Clive had his own ability to identify magic items which, like most such abilities, worked by giving him a sense of the item’s properties when he touched them. Compared to the way Jason’s power gave a visible explanation he found it disappointing.
While out of range of Jason, powers like the voice chat and identifying items didn’t work. To Clive’s delight, however, the party interface power combined with Clive’s own identification ability to restore that functionality. Thus, he was happily able to read the properties of the staff.
Item: [Spell Lance of the Magister] (iron rank [growth], legendary)
The staff of an ancient sorcerer, this weapon is focused on priming enemies for a potent magical assault (weapon, staff).
Requirements: The power to wield magical tools.Basic attack: Explosive disruptive-force bolt. Inflicts [Spell Impetus].Basic attack: Disruptive-force beam. Consumes mana. Sustaining the beam on a target periodically inflicts [Spell Impetus].Effect: Increase the mana consumption when casting a spell to increase the effect. Effect is further increased if wielding both [Spell Lance of the Magister] and [Magister’s Tithe].[Spell Impetus] (affliction, magic, stacking): All resistances are reduced. When the recipient suffers an offensive spell from someone wielding [Spell Lance of the Magister], all instances of [Spell impetus] are consumed to increase the effect of the spell.
The Magister was a potentially mythical figure, whose actual existence was hotly debated. Many items and abilities were named for him or her, including two of Clive’s own abilities. Regardless of the history, finding a growth weapon made the trip to the astral space a success, whatever else he encountered. He took a look at the wand.
Item: [Magister’s Tithe] (iron rank [growth], legendary)
The wand of an ancient sorcerer, used to sustain combat effectiveness (weapon, wand).
Requirements: The power to wield magical tools.Basic attack: Disruptive-force beam. Inflicts [Mana Siphon].Basic attack: Mana draining beam. This effect is increased if wielding both [Spell Lance of the Magister] and [Magister’s Tithe].[Mana Siphon] (affliction, magic): The strength of mana drain effects against the recipient are increased.
Clive stared in awe at the items in his hands. A matched set of legendary growth weapons were so good he would do well to shut up and not tell anyone, so as not to get robbed. He placed them in his inventory and turned to find four people holding out items. Valdis gave him a wry smile.
“You can identify items, right?”