Book 5: Chapter 31: The sea of Glass

Name:Heather the Necromancer Author:
Book 5: Chapter 31: The sea of Glass

The sun was in the noon position as a light wind stirred across the red sands of the desert. They followed a dusty road strewn with rocks and rivulets of sand blowing across the path. Frank shifted his armor as he listened to the tale Heather and Quinny were spinning about the first adventurers to their lairs.

You made a sort of quest for them, he said as they walked along.

It was so much fun, Heather said as she walked at his side. Quinny was so clever and used Webster to relay instructions to me so I could play along.

Thanks, Quinny replied as she adjusted her mask and looked to Frank. You should go back and mess with your lair. Players are going to reach it soon.

Frank nodded but pointed ahead to Legeis and explained they should reach the edge of the glass by nightfall.

There is a town on the edge, right? Heather asked as she looked ahead as if to see the glass from there.

There is a small town, Blackbast called back from where she reclined on Legeiss armor. It is just to create a sort of harbor for the glass cutters.

Heather looked up to where she was perched and asked the next question. And these ships can get across across the glass in a single day?

If they set out early enough, yes, Blackbast replied with a glance back. Where we go from there is up to you.

Its up to the bracelet, Heather replied. I have no idea where we are actually going.

Or how far it is, Frank added.

Blackbast narrowed her hypnotic green eyes at his comment and let out a low purr.

No matter how far we go, your home is only a doorway away, she said as she looked directly into his eyes. In fact, when we stop tonight, I want you to take me over and show me this lair of yours.

My lair? he asked with a sudden crack in his voice.

Yes, I have heard it is quite impressive, she said with a swish of her long tail.

You should go, Heather agreed. It will do you some good.

Maybe tonight, so long as this place we stop at is safe, he agreed and looked down at Heather. I am glad you had fun. I tried to tell you it was fun to play with the hero players.

I know, but you have to experience that to understand it, she said with a blush. I finally understand how health works too. It was so strange to get hit but not hurt.

They can still hurt you if they get lucky and score a critical hit, Frank reminded but agreed it was strange to be hit by swords and feel the blow but not be seriously hurt.

Whats really fun is I can pass for a zombie easily, Heather said. I dont have to let hero players know I am one of them.

She makes a good zombie, Quinny agreed.

They spoke about the encounter and the fun the players had for nearly an hour as the wind slowly began to pick up.

This is odd weather for the desert, Blackbast said as she looked around.

What's odd about it? Heather asked, riding on Frank's shoulder again so she could keep up.

Blackbast stood on the back of Legeis's armor and looked out across the barren sands. Her ears twitched as she looked to the south, where a dark cloud hung on the horizon.

Can you go any faster? she asked with a glance down at Legeis.

I am doing a jogging pace now, I can break into a run if you want, but you will have to hold on, he replied.

Then do it, go as fast as you can, she urged.

Legeis nodded and pushed a lever forward, sending the armor into a full run. It thumped loudly as it raced across the sands, forcing Frank to break into a run to keep up.

Is something wrong? Heather asked and looked to the south herself.

Whatever that is, it is coming this way, Blackbast replied as she hunched down to keep her balance.

It looks like a storm, Heather suggested as she put a hand up to shield her eyes from the sun.

Blackbast held on as they thumped along and explained that the cloud wasn't a storm. It was something coming out of the deep desert, and she didn't want to find out what it was.

Heather immediately remembered the dangers of the deep sands and turned to see Umtha frowning from the palanquin.

Is that the thing that came before? Heather asked.

Desert comes, Umtha replied. Is hunting.

Legeis, can you run even faster? Heather pressed.

No, he called back. Are we running from a sand demon again?

I think so, Heather said as she looked down at Frank. We might have to hide in the room again.

But where will the palanquin and door end up this time? he asked. That thing might carry them both anywhere. We could be lost in the desert for a week.

We are not hiding, Blackbast shouted back. We are well ahead of it and will reach the town before it comes. Maybe we can get on a ship and sail through the night. I doubt it can keep pace with the ship.

Do you think we can outrun it? Heather asked and looked to the distant clouds. It came on us very fast last time.

We have no choice but to outrun it, Blackbast urged and held on as the armor beneath her feet thumped along.

Are we sure thats another sand demon? Breanne called from the palanquin.

Heather looked back and explained they had to assume it was. Not only was Blackbast familiar with the sands, but Umtha was giving them the same warning. This time they didnt have the luxury of an infernal player to draw the monster away, and they couldnt risk what might happen if they hide. She wondered again what happened to leet as her eyes went back to the distant storm. They were racing now, running as fast as they could for salvation, but were they luring a danger to a town that had no idea what was coming?

As the hours went by, the cloud seemed to grow, but the distance they covered was impressive. As the sun moved to its afternoon position, they could see a shimmer in the distance. Blackbast said what they were seeing was the heat shimmer of the glass, and the dark spot on the edge was the town. They were arriving earlier than expected, and she hoped to book a ship immediately. As they drew nearer, the shimmer expanded into a great ocean of green stretching over the horizon. It was awe-inspiring to see the vast expanse that was the glass and realize the damage that had to be done to create it. Heather also made a note of the fact that it remained when the world so quickly recovered. She wondered why some player changes persisted when others did not. Why had the visitors allowed this huge expanse of player alteration to persist?

We will be inside the walls in an hour, Blackbast called. I will take us directly to the ships and seek one to carry us out.

Do we need money to pay for this? Heather called back, speaking up to be heard over the thumping of Legeiss boots.

Some will be required, Blackbast replied and looked at Heather with a feline smile. But I will try and barter other services for passage.

Heather blushed at the bold womans comments and looked down at Frank, who still carried her. She couldn't imagine saying something like that to him or anyone. Putting the shocking comment aside, she tried to squint into the distance as the dark spot grew into tall walls. Slowly the town came into focus to reveal a sort of ring of stone, shielding the buildings inside from the blowing sand. There were perhaps a dozen buildings, most of which were made out of the local red stone. Others were more fantasy-like, made of white-washed walls and timbers. She assumed these had to be player homes but could only see the upper levels that reached above the walls. Around their feet, the wind began to blow sand in regular streams, creating a fog-like effect over the roadway. They hurried on, eager for the shelter of the walls and a quick escape across the glass.

Legeis steered for a large wooden gate that was thrown open. There were no guards at the doors as the group rushed inside to find a rather plain-looking town. The streets were made of a yellowish stone, but red sand permeated every crack and piled in corners. The lanes were narrow and shadowed by canopies of brightly colored cloth strung between buildings. The town's people came in every variety, but few were on the streets as Blackbast led them through the buildings.

Eventually, they parted, and Heather looked on in awe to see wooden ramps leading up to twice her height. They then turned into long piers that floated in the air on magical posts glowing with purple symbols. Between these piers are what looked like Viking longships with a single square sail at the center. There were canvas structures folded at the sides that resembled fins like on fish. Below them was a long metal blade that made her think of an ice skate. It ran right down the center of the ship, and to either side was a wooden arm with a shorter blade. The three blades created a stable footing for the ships and kept the flammable wood well away from the searing glass. The ships were often referred to as glass cutters in a clever play on words, and Blackbast explained that they could be very fast.

Blackbast took them past rows of barrels and stacks of canvas sacks to the first ramp. She instructed Legeis to head for the nearest ship, and when they arrived, she hopped down and hurried across the gangplank that connected the ship to the pier. She spoke with an insect-like man for several minutes before she returned and said they needed to try another ship.

The next one in line had a blue sail, and its hull was painted white. Blackbast went aboard to talk to a tall man with dark amber skin and four arms. He had a stubby nose with a bald head except for a tail-like braid of hair down the back. The two spoke for several minutes as Blackbast's tail swished in irritation. Finally, she turned and pointed to the group, and the man rubbed at his chin. He pointed directly at Heather, and Blackbast shook her head before poking him in the chest with a finger. The man waved her off and walked away as she turned and came back to the group.

He is going to take us out right away, Blackbast said as she arrived.

He is? Frank asked. He looked irritated at you, and his body language said go away.

Blackbast smiled as she let out a purring laugh. He was just disappointed, she said. He and I have met before, and he is familiar with my practices.

She says the storm is going to catch us, he announced.

How can she be so sure? Blackbast asked.

Storm faster, Umtha insisted.

Lets hope it doesnt catch us here, Frank said. We cant leave the ship, and it will likely smash it to pieces.

Then we would be out on the glass, Quinny said as she looked over the side. Even we will burn in that heat.

Heather realized the danger but saw another possibility. She pointed out that the closer the storm got, the stronger the breeze blew. So surely the ship would go faster if the wind picked up and maybe outrun the danger.

That is an excellent point, Blackbast agreed. We may be fast enough already.

No, Umtha insisted and pointed to the dark clouds. Will come.

Great, Heather growled and looked at Frank. I meant what I said. If it does catch us, I am not leaving your side.

You're the one who's important, Frank in a soft tone as he turned to look down at her. I am supposed to protect you.

And your not important? Heather asked with a shake of her head. None of us is expendable. If that thing catches us, we stand against it together. It might even be easier to beat on the glass.

Why do you say that? Quinny asked.

No sand, Heather replied. What made it so hard to fight was the blowing sand. Out here, it won't have any sand to blow in our faces and obscure its position.

But we cant leave the ship, Frank reminded.

Heather knew he was right, but what choice would they have? If it caught up to them, they would have to fight it or retreat through the door and risk the demon carrying it away again. They might be lost in the desert, or even worse, on the glass? How would they escape the searing heat of the mirror-like surface? It was then she thought of the heat and looked up at the sun low in the sky.

What happens when the sun sets? Heather asked. Does the heat go away?

Blackbast nodded and informed them that the heat lingered for a few hours but eventually faded to a manageable level.

Heather nodded and tried to plan an escape in the event the door was left lying on the glass. There was one worry, of course, and that was the door frame was made of wood. Would it burn if left on the glass?

An hour later and they could hear the thunder as the storm grew larger. The lightning flashed with a red tinge, causing the dark clouds to resemble boiling blood. The four-armed captain joined them at the rail and stared at the distant storm with folded arms.

Strange storm for the glass, he said. You dont normally see such things except in the deep sands.

Its coming our way, Blackbast said and turned to face him. Maybe we should sail for the edge.

The captain put two hands on the rail while rubbing at his chin with another. His eyes were narrow as his face set like stone while pondering a thought. Even if we run for the edge, the storm will just catch us in the sands.

No, Heather interjected. If we have to face this thing, better to do it on the glass.

What thing do you think we are facing? the captain asked as he turned on her.

Heather cleared her throat and suggested it could be a sand demon, and they were better off facing it away from the sand where it would be stronger. The captain was quite a long moment before turning his gaze back to the distant storm.

I have never heard of a sand demon entering the glass, he said with a laugh.

Blackbast stepped to his side and put a hand on the mans shoulder. She explained that they had seen this type of weather before with the red lightning and high winds. It happened just before a sand demon attacked and scattered their caravan across the desert.

The man turned to ask her if she was sure, and she purred at him to trust her. With a nod, he turned back to his crew, barking orders to change direction slightly, so they were heading more away from the storm. As the ship lurched to one side, Heather wondered if it was all in vain. She turned to Umtha and squatted down to look the woman in the eyes.

What is it hunting? Heather asked. Does it have to do with the egg?

No, Umtha insisted. It wants something you carry.

Heather nodded and asked her if she knew what it was, but Umtha said she did not. She asked Legeis to question her as to how it knew she had it. After a brief conversation between the two goblins, he turned back to say it was something made from demonic energy.

I bet its the crown, Frank suggested.

Well, what if we put the crown in the room then? Heather suggested. It might lose track of it. With no objections, she climbed into the palanquin and through the doorway. Once inside the magical room, she took off her pack and fished the crown out. You have caused me so much trouble.

Put it on! a voice echoed in her head.

Heather dropped it in alarm and stepped away as it clattered to the floor. She stared at it a long moment as the space remained silent, then carefully leaned over it.

I dont trust you, she said.

I promised to help you, she heard as if a distant cry.

No, Heather replied with a shake of her head. You will take over my body again and runoff.

You wear the ring, the voice called as if from a distance. Let me help you.

Heather stepped away from the crown, content to leave it on the floor. She turned to her bone champion, who stood silently in one corner watching. Guard that, she said and rushed through the door in time to hear rolling thunder and feel the blast of wind in her face. The storm was growing larger and even seeming to gain speed as it spread out across the glass.

Did it get a lot closer? she called as she stumbled out of the palanquin to the ship's deck.

It's gaining on us, Breanne said. As soon as you went through that door, it rumbled as if angry and started to grow.

Heather went to the railing and looked at a sky of rolling clouds that flashed with red. They could see forks of the terrible lighting crashing to the ground in the distance as the danger drew closer.

How big are these things? Heather asked as she searched the darkness for any sign of the monster.

I have never seen one, Blackbast said. But I am told they are close to eight meters tall and have four arms like the captain.

Do they have any weaknesses? Heather asked, eager for some solution.

They are immune to fire and require magic to harm them, Blackbast replied. I am told their skin is as hard as stone, and they heal quickly.

They can probably cast some spells as well, Breanne suggested.

None of those are weaknesses, Heather pointed out as the air rumbled with thunder.

The ship shuddered from the vibration in the air as the darkness spread farther. It had become like a living thing, consuming the horizon in a rolling blackness that flashed with red. Heather tried to think of some way to escape the terrible beast when another thought came to mind.

Blackbast, didn't you tell me demons hate devils? she asked.

Blackbast nodded as her fur ruffled in the wind. The two types fight all the time.

And we think it went after Leet when it attacked the caravan, Heather added. Because he's an infernal. She looked back to the palanquin and realized there was an option after all. I think I know how to lure it out and kill it.

What? How? Frank asked as Heather ran for the palanquin.

I will show you in a second, she replied and climbed inside. When she used the door, the air filled with a primal roar that shook the ship. The group looked to the distance and saw it silhouetted in the lighting. They saw a tall black form, running across the glass on a course to intercept them. Around it, the air rolled with black clouds, and the wind now whipped at the sail, threatening to tear it free.

How does she plan to lure it out? Quinny asked as they watched their doom approaching.

With bait, Heather replied and put on the crown.