Hearing about the guild war, Linton was intrigued, because this was probably the only way at present.

Joining the guild needs to pass the review of the guild administrator, which Linton can understand. And now because all the other investigators are missing and don't know where they went, this step can only be stuck here and cannot be realized.

However, for a guild battle, Linton probably does not need the other party's consent. The reason is very simple. If the guild war can be refused, then obviously as long as the guild war is refused all the time, wouldn't the guild war always be a display?

Judging from the previous situation, the detection system here should actually encourage PVP, otherwise there would not be so many missions related to team battles. Moreover, there are also a lot of rewards for PVP, especially the rewards for contribution value. If you want to quickly improve your job placement, you still have to do PVP tasks.

That being the case, obviously it is impossible to refuse such a peaceful option in matters related to the guild war, and it is estimated that the war can be forced.

And just now, Chicken Sauce also said that the guild that fought with the chicken farm guild didn't have enough guild points to pay compensation, so it directly exported all the guild resident. In other words, once the team battle is won, Linton may directly obtain the opponent's guild residence, and then he should be able to directly enter the core area.

Now there is only the only problem left, that is, I have not established a guild on my side, and I am not a guild on my side. Obviously, guild wars need to be fought between guilds. If my side is not a guild, I can apply for a guild fight?

Linton thought about it for a while. He should be able to ask System Ji. This should be something related to the system. So Linton also hurriedly asked the system Ji to ask about the situation, to see if he could carry out the guild battle.

Sure enough, Linton's guess was correct, and the system Ji Dao really answered this question. After asking for a while, Linton also got the answer, that is, if his side is not a guild, it is obviously impossible to conduct guild wars that can only be carried out between guilds.

This is quite reasonable to be honest, but Linton was quite disappointed when he first asked this. It's just that System Ji immediately brought good news.

Guild battles cannot be performed, but Linton can perform another operation, which is...invasion.

Yes, the guild has the obligation to protect its own guild territory. This is easy to understand, isn't it? Since there is protection, there is naturally invasion.

The guild battle that Linton asked about before was a battle of a league nature, a game between two guilds. The winner can snatch the guild points of the opposing guild to improve the ranking of his own guild, and of course there are other benefits as well. This kind of battle is even a bit of a performance. Although it is a real battle, after all, the only thing you lose is points. Only when you don't have enough points will you use other things to pay off the debt.

But this invasion is different. This is really a war-like situation, and the losing party may even lose everything.

After the invasion war begins, the goal of the attacker is naturally to take everything from the defender. If the goal is not successfully achieved within the time specified in the invasion war, even if the attacker is defeated, he will naturally have to pay basically everything. It belongs to the kind of success or success.

Of course, the goal of this invasion war does not need to be based on the guild. In this regard, System Ji said that there are almost no restrictions.

Not just single-person teams, guilds can also be launched, of course, and even several guilds can form an alliance. Anyway, once the invasion war starts, as long as you want to participate, you can come to participate.

In such a situation, for example, there is a guild that has aroused public anger. If everyone comes together to attack the guild, it is not necessary for the crusaders to gather together to form a guild to fight against the opponent. You can bring your own guild to join the battle, but your guild refuses to participate in the battle. You can also sign up to join the battle by yourself. There are not so many restrictions, as long as the goal is achieved.

Of course, the defender naturally has no restrictions on finding reinforcements. It is fine to find a single player to help, or find other guilds to join forces, but there are no hard restrictions. War is what it is.

This kind of invasion war is aimed at destroying the opponent. If they can win, they will naturally get not only the opponent's territory, but also points, contribution points, guild points and so on. As for the distribution of loot, it is generally distributed according to the degree of participation in the war. This seems to be settled by the system.

However, the initiator of the battle is automatically the captain of this invasion war, and has some special permissions. For example, the captain of the invasion war needs to pass the application to recruit people to participate in the war. At the same time, he also has the right to change the distribution of spoils, It can be changed to the captain's assignment, which means he has the final say.

Of course, if you don't agree with the captain, you don't have to come to the battle directly, you have to agree from the beginning.

So what exactly is the combat process of the invasion war? Do you just rush to the other party's guild territory to fight with the other party? Obviously it's not that simple.

It was only now that Linton knew that when the guild was established, the guild leader here had to submit three of his own worlds as worlds like natal or core. These three worlds must be low-threat worlds with a detection rate of 100%, and there are no other requirements.

At the beginning of the invasion war, the main battlefields are actually these three worlds.

These three worlds are the first thing the intruders have to break through. If these three worlds are not broken through, the guild territory will not be opened, and naturally they cannot continue to invade. After breaking through these three worlds, the core area of ​​the guild's territory will be opened, and only then can the territory be invaded.

As for how to break through these three worlds, during the invasion war, these three territories will enter the open mode. The intruders could enter, so naturally the guild could also enter, and so could the guild's reinforcements.

And these three worlds will have a value of control degree, and the explorers who enter these worlds can see this control degree.

At the beginning, the defender has 100% of this control degree, but as the invaders do something in that world, they can seize these control degrees. When the value of this control degree is more than 50%, the intruder will enter the dangerous stage. If the intruder can maintain 50% of the control degree before the invasion time is up, then the invasion is considered successful.

Of course, the defender can still pull it back, as long as there is enough power to drive the intruder away. As long as the invaders are killed in the invasion battle, they cannot re-enter the world to invade within 10 cycles.

Of course, if the control degree on the invader's side reaches 100%, then there is no need to wait for the end of the invasion cycle to directly win the world invasion war.

A total of three worlds need to be invaded, and the invasions of these three worlds are naturally carried out simultaneously. That is to say, the time of the first stage of the invasion war is a total time.

If all three worlds are successfully invaded, once the time is up, the first stage of the guild invasion battle will be successful, and then the second stage will be entered directly, that is, a direct invasion of the opponent's guild territory.

The territorial battle is obviously a bloody battle, and the victorious side will naturally win the war and get everything.

However, this second stage is still relatively far away. If Linton wants to launch an invasion war now, the first thing he has to face is the invasion of these three worlds.

From the current point of view, this guild invasion battle is obviously beneficial to the defender. After all, the three worlds are the worlds under the defender. They can make arrangements and preparations in advance and wait for the attacker to take the initiative to send them to their door.

They can even bring in local aborigines to help. For example, Linton has a lot of worlds under him. After he has a guild in the city, for example, let the Marvel world be the world of life defense, then Linton directly pulls an OAA or something like that. It's okay to come to help with defense, but not all investigators are Saiyan-level. And even if it is a Saiyan, something extra-theoretical like OAA can resist it.

As for how to recruit OAA, that is naturally the defense's own business, and they can always find a way.

But these advantages are a bit funny now, after all...all the investigators except Linton are gone, which means that if Linton launches an invasion now, there will be a very funny situation, that is There is absolutely no one on the other side.

To be honest, Linton really wanted someone on the other side. It would be a good thing for someone to explain the current situation to himself, but now Linton has given up a little bit. It is estimated that there is really no one except himself. is the answer.

Now Linton's goal is to settle the invasion battle and gain access to the core of the opponent's guild territory to see the situation. Since it is the core of the guild, it should be able to obtain some other investigators' information, and maybe they can also know what happened here.

In this case, the invasion war is obviously necessary.

Fortunately, this invasion war can be launched directly by individuals. Of course, when the system set this rule, it obviously didn't take his current situation into consideration. After all, under normal circumstances, it would be impossible for one person to declare a guild directly. No matter how powerful this single person is, if you want to conquer three worlds at once, you will not be able to do it yourself.

No matter how strong you are and invincible, you can only grab the control of one world. If you go to another world, the guild here will immediately send someone to go to the world you left to grab the control point back. It is impossible to win.

But the situation is different now. Although Linton is alone, there is no one to compete with him. Isn't it possible to play now?