186 # 186 Lightly explored, and gold rings.

Mr. Lerisha was told the exact location of an island with an underground labyrinth and transferred to the desert of the Kingdom of Sandra once at the "gate". From there, fly for that island with a "fly".

When I flew this far, I eventually saw the island I was looking for. That's a long way to go. Even if you cross from the Sandra kingdom, it takes a lot of time on the boat.

"Uh, are you sure there are three?

There are three different underground labyrinths, the Dungeons, on each island. He asked me to decide on a name, but I'll think about it later. I wish I could come up with a good name.

"Oh?"

Looking down at one of its islands, a medium-sized ship floated offshore, and the sandy beach ahead saw a group of people camping. Is that the guilder monitoring the island Mr. Lerisha was talking about?

As I descend straight into the camp, the surprised Alliance men surround me with weapons.

"So, who is it!?

"I got a request from one of the guild masters, Mr. Relisha. For once I'm an adventurer, I guess. Oh, this is a guild card."

"Kim......!? So, then Brunhild's......! I beg your pardon!

Sooner or later, the Alliance gave me their swords. Wow, guild card. They can't forge it, so I guess that's all reliable. Well, there's no way the guilders would mistake it for a fake.

"Mr. Lerisha told me to connect Brunhild to this island with an underground labyrinth... er... should I call him in person"

I opened the "gate" and pulled Mr. Relisha from the Brunhild Adventurer's Guild.

"... it's certainly this way that I suggested, but it doesn't really come to pass if you act fast."

Ms Lerisha had told the guilders how she had been so far and had announced the end of her mission. This made the islands an enclave in Brunhild... but nothing quite. Only sandy beaches and rocky mountains, jungles, and blue skies extend into sight.

"So where is this dungeon on this island?

"As soon as you go straight through the jungle from here, you'll see the rocky mountains. A little climb up there, there's a cave in the middle belly with a staircase down to the underground labyrinth. It's a shallow ocean around here, probably all the way down to the bottom of the ocean, but maybe both the other two dungeons are connected underground."

If it is true that this islands were originally one, is there any possibility, as the guilders put it? Well, let's just go.

"I'm going to dive into the dungeon for a bit, but what do you guys do?

"I will proceed in Brunhild. I'm sorry, could you please transfer these people to the port of the Kingdom of Sandra?

There's nothing wrong with that, so I'm sending Mr. Relisha back to the room where the guild was. After seeing it, the guilders, who hurriedly retreated from the campsite, were gladly boarding the ship. I wonder if the standby order was pretty tight here. I don't know.

We transferred them all aboard to the port of the Sandra kingdom.

Now, shall we head to the dungeon?

I could have flown away, but with the meaning of securing the route from the sandy beach to the dungeon, I go on cutting down the jungle trees and making my way with dirt magic.

He was attacked by a wolf with six legs along the way or a two-headed serpent, but he wasn't so strong that he gave it back.

Push the jungle in a straight line and create a path to Rock Mountain. From there, he shredded the rocky mountains in a staircase and completed the path to the cave at the dungeon entrance.

Enter the cave and peek under the stairs.

"It's dark. Naturally, though."

Down the stairs, making light spheres with the magic of "lights". How jittery it feels to be a dungeon. I'm surrounded by the ocean, and I guess so.

Eventually I went out into a large room. Definitely an artifact to look at walls and ceilings, and you can see that this is an underground labyrinth. Looking around, the road was divided into three parts: left and right front. Whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, who When it comes to games like this, shallow hierarchies can be the main road. I can't even complain because it's not a game.

I don't even like to get lost for now, so go straight down the front aisle. Well, even if I get lost, I can go back at the "gate".

Straight ahead, the aisle was now divided to the left and right. Mm-hmm. I thought I'd straighten it all out.

Wait, wait, wait, wait.

"I don't think so...... map display. Dungeon in current position, first basement."

"Display Shimas"

A response was received from the smartphone and a map of the first basement floor of this dungeon and its current location were displayed in the air. Was. They did, dude. That's stubborn.

There is also a staircase carefully headed upstairs to the basement. There are four of them when you see this.

Hmm, the fun is halved when you know what's ahead...... I also feel like I could make money selling this map... let's not. It would be more interesting for the adventurers to find out for themselves, too.... I'm starting to feel like I'm building some kind of amusement park. Well, no. Want to just wander around the basement floor......

"Oops!

Turning down the aisle for a staircase to the second basement floor, I just ran into a demon. A small, dog-shaped monster with a head, a cobolt. The number is two.

Cobolt seemed to be waiting for me, swinging down something like a stone axe at the time of the corner bend. Send it over and shoot them both down in Brunhild. Oh, was this a paralysis bullet? You picked up these guys' lives.

If you think about it, this one's wearing a "light". It's an easy landmark. Do you want to ambush me?

Drop the fallen cobolt and head straight to the basement upstairs. And it looks like you can go from the sidewalk in front of it to the little room at the end. It's a little suspicious, and you want to go? A stopover is important.

Proceeding down the aisle and opening the doors of the kannon opening that were at the end of the line, there was a chest in the corner of the small room. I don't know, it's a natural sight for a game or something, but it's actually uncomfortable bursting in my eyes.

Why is there a chest here, and I want to scratch it. Well, I'll open it for now.

Hands on the chest with a little excitement.... You don't have a trap, do you? As soon as I opened it, I didn't like the explosion or anything. I'll raise the lid a little bit. Apparently, it's not locked. I opened it thoughtfully, and there was something in there that I couldn't say.

"What the...?

Rusty daggers, dirty leather bags, sticks I'm not sure about, handmade stone axes...... Oh, is this the same one Cobolt had earlier? Oh, my God. Is that some kind of collection?

Apparently this was Kobolt's treasure yard. Even this crap won't buy me an Alliance... hmm?

If you look closely, there was a small ring in the corner of the chest. It's got no jewels or anything on it, but this... isn't it gold? Oh, the gold ring (?) Got it. If this is real, you can sell it.

... On second thought, where did you get this chest?

For once, this chest originally contained treasures, but the demons took them away with their minds... Did Cobolt just find that chest and use it as his own safe?

This chest may not even belong to this hierarchy. manpower from the lower hierarchy (Demon Hand?) Perhaps it flowed over to.

What was in the treasure room was already taken away by the demons, and that could be hidden in various places like this chest...... Maybe the demons have it in their possession.

Just give me the ring and I'll leave the rest behind. Mr. Cobolt, the adventurers may come and chase you around, but live strong.

As I arrived upstairs in the basement, I just moved to Mr. Relisha using the "gate".

"Surely this is definitely gold. Although it's a normal ring with no effect whatsoever."

Was it real? I guess that means you can have a lot of expectations.

The adventurer's purpose is the treasure of sleeping in the dungeons and the materials that can be taken from the warcraft and demons that gush there. They often evolve differently in dungeons than warcraft and demons on the ground, and you think there are many unusual materials as well?

"May I buy you this ring?

"I don't mind. How much would that cost?

"That's right... there's no finishing touches and there's a lot of scratches, so what about two silver coins?"

Hmm. That's enough for a week at the inn. If that's all you can earn from all that exploration, I feel enough. You won't find it that easy.

Yeah, speaking of which, if we're gonna have more adventurers, we might have to get more lodgings and stuff. "Silver Moon" alone is going to flake.

"And it's the gate that connects the island to Brunhild, but what about tolls and stuff?

"Is that a toll?

"That's the end of the line, so I think it will only take the form of paying you when you go...... do you make it free?

"Hmm... right... in about a piece of copper then"

It's a lot cheaper, I was told, but if it's too expensive, there's a chance he won't come back with it going that way. If possible, I'd like you to come back here for a moment and use the meals and inns.

If you make it free, it is possible that no one will care if you go in on your own. It would be better to manage to some extent what kind of person went to the island and hasn't returned. Alliance cards make it easy.

Tolls don't make a lot of money, but that's not what they're for.

Probably will need a lot of weapons, protective gear, wound pills and potions, etc. I'd like to avoid the raccoon calculation, but I'll talk to the merchants in town for once.

You might even need a forger to fix your weapon or something.

It's getting a little fun.