Chapter 02 Picking powers
That’s where I come in. One day I’m laying in bed then the next I get isekai’d into the new Marvel/DC universe. I’ll skip meeting the god that sent me here and maybe include it as a bonus chapter later. Same goes with the sad backstory part where all kinds of bad things happen in my life and just get to the fun parts.
I was given a menu like list of my stats with options to choose super powers from and given five points to pick from.
Above average strength
Above average dexterity
Above average endurance
Above average intelligence
Below average charm
Selecting the powers gave you innate knowledge on them allowing you to know what was and wasn’t possible. I instinctively knew my plan would work out the way I wanted to barring any unforeseen circumstances. After almost missing a huge game changer of a power like that I decide to go through the entire list before making my mind.
After a few hours I come across another huge power I would rely on to stretch out every one of my points to its max potential. That power is Growth. The first rank would double the speed I learned and quadruple that speed if it was system granted knowledge or power. The second rank would allow me to break stat thresholds by training and finally it would allow me to break power ranks by training.
For three points I could eventually save two from any of the three point powers I would purchase solely through training. I would have to start with the lower power but eventually it would be strengthened to the peak of that power. Finally I looked at the higher cost talents now that I had more points to spend. The power bundles seemed good at first only costing five but it would lock you out of purchasing other powers. They were also focused on being good at one particular thing.
While they cost five points they’d give about ten points worth of power so anyone who hadn’t picked the powers I had this would be the best option for them. It would make them a one trick pony. Looking at the strength bundle it increased all physical stats to low super human, gained a power that boosted them further for a short duration, low superhuman regeneration and environment adaptability which would let them acclimatize to new environments rapidly.
The stronger a power the more points it needed, flight was two points while teleportation was four. I racked my brain trying to think of the best way to maximize my growth power that would give me similar if not better results. Flight was two points but telekinesis was only one. Selecting it I knew I could only control things within five feet around myself and I would only be able to lift a few pounds but it would eventually grow to where I could lift multiple people while also making myself fly.
The more expensive powers could be saddled with negative effects to reduce the cost like a duration for flight or increasing the cost but adding extra effects like multiperson teleportation for six points. I was looking at one power but it was just too expensive. Power syphon was a ten point power. If someone who didn’t care about harming people like Rogue got her powers they would be a cosmic level threat.
Selecting only stealing the weakest version of the power dropped it by three points. Another two were shaved off when I had to kill them while touching them to gain the power. Another point was saved by only being able to siphon men. The final point saved was by restricting the minimum age to twenty to siphon powers. I didn’t plan on going Anikan Skywalker to get stronger.