Ten days have passed since I served alcohol in the Adventurer's Guild.
All the alcohol brought from Japan is well received, and scarily Spiritus is now one of the most popular brands.
Since it was Spiritus (alcohol) who defeated Mr. Eldos for the first time, who is known as a hero, is it truly whispered that he bears the name "The Hero Killer" and gains the power to defeat the hero as well if he drank a glass?
Initially it was me trying to make a lot of money by selling alcohol directly, but I came straight into contact with the personalities of the adventurers and changed their policies.
The Adventurer Alliance and I decided to wholesale alcohol to a tavern with only one in town.
There are several reasons for this.
The first is because adventurers belonging to the "Apostle of the Silver Moon" have a lot of money.
When the rich adventurers also drop their money on the town liquor store with charin, money enters farmers and hunters, who are also suppliers of food in addition to the liquor store.
Naturally, it's for me, the drinker.
And the second was because I hoped that the town's liquor store would be a place for interaction between the residents who lived there from the beginning and the adventurers who came from elsewhere.
For residents, the image of an adventurer is never all good.
They're the people who live in the world.
Residents who grew up in idyllic rural towns will still see it in the inhabitants of a different world.
So I was hoping that in addition to the market, the liquor store would be the contact point.
In terms of results, this prospect won a fortune.
I guess the Silver Moon apostle was sometimes disciplined.
The adventurers treated the residents with courtesy, and recently they saw adventurers and residents drinking at the same table.
You're so happy to see the community expand this way.
That's what Mr. Bash, the guild master, agreed with me.
Mr. Bash also opens the Guild's tavern to residents.
Sometimes we narrowed down the types of alcohol and unloaded different brands in the guild and town taverns, and alcoholic residents came to swallow in the guild.
The sight of the residents' uncles drinking alcohol, mixed with the inflexible adventurers, was somewhere smiling.
There were other things to eat, and parents and children came along.
I'm playing guild receptionist, Mr. Emile. Something,
"It's about this town that people come to the Guild Tavern to eat."
He said.
A unique sight in the countryside would be the one.
I was happy to talk to you somewhere, so maybe Mr. Emile enjoys the situation right now.
And I don't sell alcohol directly, and for the last reason...
"You said, Emily! I've been mapping the southeast of the Great Forest! There was no such thing as a ruin, but I was able to find some monsters living around and some beast paths that I could walk on. Here it is. Here."
A youth adventurer spreads a handwritten map to the guild's reception counter.
Doya is a face.
Mr. Emile received the map,
"Thank you for your hard work. Let's start with the reward…"
Give the Adventurer a pile of silver coins.
What followed was a wood-carved plate.
"This is the Liquor Purchase Permit."
"Whoa! I've been waiting. I was wondering which tavern I'd be drinking in today."
After much trouble, the adventurer goes to the Alliance liquor store in a ravenous foothold.
- Purchase permit.
Yes, it is.
Adventurers fascinated by the alcohol I brought from Japan.
What happened as a result...
"Mr. Emile, I'm glad you're back to motivating the adventurers"
"Ah, Mr. Shiloh"
When I speak up, Mr. Emile's cheeks swell puffy, which was a sales smile.
"It's true. Until a while ago, because of the alcohol brought in by someone somewhere, we all stayed away from the tavern, so me and the Alliance Master were in a big hurry, right?
"Haha,... sorry about that verse"
"It's a lie. You're not mad anymore. On the other hand, I appreciate it now."
Mr. Emile laughs karakara.
"Well, I was in a hurry at first, wasn't I? If I had to attack the Great Forest, and the adventurers... the hero killer... they'd all be all over the place because of the hero killer."
"I didn't think Spiritus would be that popular."
"You gave me a way back then. But thanks to this" Purchase Permit "devised by Mr. Shiloh, it's all ok because we're all more motivated than before."
Adventurers immerse themselves in the tavern from morning to evening without searching for ruins (work).
Guildmaster Bash and Emile with heads on unexpected issues.
Look at that. It's just my chest hurts even.
I thought I'd stop selling alcohol first, but I'm already late when.
Many of the alcohol brought from Japan had already captivated the adventurers, and had penetrated to such an extent that riots could occur if we were to stop selling them.
It's not a good idea as it is.
Specifically, the gaze of Mr Emile and Mr Stella hurts.
So here's what I suggested to Guildmaster Bash.
- Make sure you only allow the adventurer you work for to buy alcohol.
Mr. Bash hired this instantly.
I made sure that the number of purchases I could make would change depending on the outcome.
I can only buy a little alcohol if it's a little work, and a lot of alcohol if it's a big job, like that.
The next day it was enforced, and the adventurers who heard it aroused.
They're going into the woods ahead of us for alcohol, and they're filling in a map that was blank with great momentum.
At this point, it may be only a matter of time before the ancient monuments of civilization are found.
After all that happened, I decided to sell alcohol only in the wholesale business.
"Yes, Mr. Shiloh, speaking of which, the mayor was looking for Mr. Shiloh earlier."
"Mr. Cullen took me? What can I do for you?"
Nothing comes to mind......
If...
"Thank you. I'm just looking for Mr. Cullen."
"Come on in. And thank you for delivering the alcohol."
"Yes, I'll see you later."
I greeted Emile and Stella at the store before leaving the Adventurer Alliance behind.