In the second inning, both sides change sides, red side (top) vs blue side (FPX).

On the road: Vampire vs grave digger

fighting wild: Sword demon vs Olaf

Middle Road: enchantress vs Kalma

ad: skateboard shoes vs Lucian

Assistant: garrio vs Tauren.

This time only from the perspective of ban pick, FPX is undoubtedly inferior, because the top lineup is obviously more reasonable and stronger.

Xialu skateboarding shoes with garrio is the new favorite of this version. The hero of Xialu skateboarding shoes is strong, so there is no big problem on the stage.

But the Gallio version is a bit awkward, because the hero has been cut to be very flashy and equipped.

Without a flash, his Duran shield (W) is hard to ridicule. At the same time, the auxiliary garrio is more fragile without equipment. Once using w to open the group, it's easy to get in and be killed.

But skateboarding shoe's big move [call of fate] can perfectly solve these two problems. This skill can not only provide garrio with a way to enter without flashing, but also save him when he is about to be killed.

At the same time, Knight selects the enchantress again, so that knight can continue to drive the rhythm, and match with skateboarding shoes to provide early and mid-term damage.

Because of the big move [extermination], fighting wild sword demon can be a good starting tank. His big move can ensure that he will not be killed, and garrio's big move [hero on stage] can provide him with another layer of protection.

In the end, the vampire, a typical hero in the late stage, was selected by top. He is fully capable of supporting the output in the later stage.

It can be said that the top team's selected team is very solid and perfect.

In contrast to FPX, this is a typical early fight lineup. But the embarrassment is that their heroes don't have such a big advantage in the face of top.

The most important thing is that the FPX team has no late stage. So if FPX doesn't have an advantage in the early stage, it's impossible for them to win this game.

But when the game started, FPX lost the lead.

For a long time, FPX's "four guarantees" technique is well-known in the world. But in this game, the top team took the lead in the next four guarantees, and their next four guarantees came very early, which made FPX unexpected.

In the first three minutes of the game, knight and Xiong Xiong took on the next opponent. In the end, they succeeded in killing Liu Qingsong, whose head was taken by skateboard shoes.

Immediately after that, FPX also gave the next four guarantees on the opposite side. Top single player 369 intended to be supported by TP, but his TP was interrupted by gimgoon's grave digger, so FPX successfully accepted the head of garrio.

Only after pushing the line back to the city, Liu Qingsong came back a little late. As a result, after all his teammates returned to the city, he was left behind by Knight, and finally he was killed again.

This game top is a typical capture of the FPX no late point, trying to drag the situation to the late. At the same time, they have a big advantage in the early stage, so when they want to delay, FPX is very passive.

At the same time, the effect of doinb's Kalmar Zhongdan is not ideal. He has not done anything at all. Knight was suppressed miserably on the line, and the walkaway was destroyed by knight.

Although Xiaotian has changed a little and didn't get lost completely when doinb couldn't open the situation, his transformation is not enough to help the team win the game.

It can be said that this game is a typical FPX style failure. The middle road is exposed, the other roads are silent, and then people win casually.

Perfect to do all this top team, the final strong victory over FPX, the score of both sides came to 1-1!

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