The game’s basic gameplay and combat system could not be changed much according to the unspoken rules of developing the downloadable content. At the very most, they could only come up with new maps, new bosses, new weapons, and new skills based on the original content.
However, that obviously could not meet Pei Qian’s requirements.
That was because gamers would definitely mindlessly buy down the downloadable content based on this method!
It could not reduce the sales volume of the game at all.
Pei Qian’s first goal was to reduce the number of players buying Repent and be Saved’s main game. That way, once the income decreased, he would be able to make Repent and be Saved free of charge without being warned by the system.
Therefore, he had to put the downloadable content before the main content. He had to force players to experience the downloadable content before experiencing the main body. The downloadable content would be even more difficult than the main game.
That way, gamers who had not bought Repent and be Saved would not be able to get through the downloadable content. They would not be able to get a 70% discount, and they would not be able to bear to buy the main game at the original price. Wouldn’t the sales drop?
Coincidentally, the plot content of Eternal Reincarnation happened to be the story that happened before the main plot. The protagonist of the downloadable content was the first Prison Keeper.
That provided Pei Qian with theoretical support.
System, take a good look. I did not deliberately cause trouble by putting the content of the downloadable content in front and the content in back. That was the way the author’s plot setting was. I changed the game to follow the timeline!
The next question was how to make the downloadable content more difficult than the main game.
The difficulty level of the system design alone could not be increased. After all, Pei Qian had to ensure that he could complete it.
He could only work on the gameplay if he wanted to increase the difficulty.
That meant that Repent and be Saved’s basic combat system had to be modified.
Fortunately, there were some details in the story of Eternal Reincarnation which could be used.
Of course, the so-called utilisation was also far-fetched and forced.
On the surface, he was using the identity of the protagonist ‘Martial God’. However, in reality, he was purely trying to increase the difficulty and dissuade players.
Pei Qian quickly had a rough idea. He cleared his throat and said, “There’s nothing wrong with your original idea. However, the problem is that it’s too conservative. I can’t tell that this is a brand new story.”
“The downloadable content must give gamers a different feeling. How can we live up to the expectations of gamers if we only make minor adjustments to the original battle foundation? We would also be letting down the hard work of the original author for conceptualizing the plot!”
These words made the author of Eternal Reincarnation, Yu Fei, a little embarrassed.
In fact, he did not think much about it when he wrote this story. He only felt that the identity of the Prison Keeper was relatively special. He could dig deeper and make up a slightly tacky story.
Boss Pei was the producer of Repent and be Saved. Obviously, he had the highest right to explain Repent and be Saved’s plot.
It was good enough that Boss Pei approved of the plot that he had casually written. He did not expect the production team to follow through with his own plot.
However, Boss Pei’s attitude made him feel a strong sense of respect.
Pei Qian continued, “In my opinion, we should change it this way.”
“First of all, the content of the downloadable content happened before the main plot. Since that’s the case, we obviously should let players experience the downloadable content first before experiencing the main plot.”
“Therefore, the downloadable content can be purchased and experienced separately from the main game. Players who have already purchased Repent and be Saved before the downloadable content is released will not be affected.”
“They have to complete the contents of the first few chapters before they can purchase the downloadable content. If they complete the downloadable content, they will get a 70% discount when they purchase Repent and be Saved.”
“That would guide the new players to play the downloadable content first before playing the main game.”
“We have to make sure the order is correct so that the gamers’ gaming experience would be the same as the storyline!”
“This might only be a relatively detailed part but the more detailed it is, the more we cannot ignore it!”
Hu Xianbin and the others quickly recorded it down.
This rule sounded a little strange. Which downloadable content could be purchased individually and encouraged players to play downloadable content first?
They had never heard of such a thing.
However, everyone present were old employees after all. They were no longer surprised after witnessing Boss Pei’s manipulation of other games, especially Be Quiet.
There must be a reason for Boss Pei’s arrangements!
Pei Qian was very satisfied that no one raised any objections.
He thought for a while and continued. “Secondly, the downloadable content of ‘Eternal Reincarnation’ has to be distinguishable!”
“Repent and be Saved was a game from two years ago. Its combat system is already outdated. What’s more, gamers’ tolerance thresholds have been increasing during these two years. The veteran gamers are getting better and better at it. They can pass it even with their eyes closed. New gamers can also find a lot of walkthrough videos online. The difficulty of this game is incomparable to when we first launched it.”
“Therefore, we have to innovate Repent and be Saved’s combat system to bring new challenges to gamers!”
“We can start with the details in the novel ‘Eternal Reincarnation’.
“According to the settings in the novel ‘Eternal Reincarnation’, the protagonist would be a Martial God in the mortal world. He would be a super expert on the level of Dugu Qiubai. He would even be able to kill the Black and White Impermanence.”
“This is obviously different from Repent and be Saved’s original plot setting: The protagonist was an ordinary person.”
“We should allow the Martial God protagonist in the downloadable content of ‘Eternal Reincarnation’ to master more martial skills and make more fancy operations. There should be a unique combat mechanism!”
“The protagonist’s aura is often portrayed when describing battles in novels. When two experts are fighting, the side whose aura is chaotic will often fall into a decline soon, and the side whose aura is smooth will gradually gain the upper hand.”
“Therefore, add an ‘aura value’ to the original physical strength.”
“The aura value is a little similar to the shape of the lungs. It is divided into green, white, yellow, and red states. At the same time, this icon will have a breathing effect. It will expand and shrink like a person’s breathing. The degree of it being filled would represent the amount of gas in the lungs.”
“Expansion of the breath icon, increase of lung gas, represent inhaling; shrinking of the breath icon, decrease of lung gas, represent exhalation.”
“The four colors of green, white, yellow, and red on the icon represent the protagonist’s breath state. Green represents smooth breath, white represents ordinary, yellow represents urgency, and red represents chaos.”
“The system will also play the sound effects of the exhalation and inhalation with the breath value icon. Players will know the protagonist’s current breath state better.”
“It would be best to exert force while breathing no matter whether it is attacking or parrying. Of course, if the situation is urgent, it would not be a big deal to exert force while breathing. The protagonist would automatically speed up and adjust his breathing. It would quickly turn from inhaling to exhaling.”
“However, there cannot be too many of such situations. If they are to frequently counteract the aura and exert force, the aura will gradually become chaotic. They will need to calm down and adjust slowly.”
“On the other hand, if you can exert force at the right time every time, your breathing would become very smooth. Your attacking strength and damage value would increase.”
“The enemy will also have a setting for the breath value. When the enemy’s breath value falls into a state of chaos, the protagonist will be able to find the flaws in the enemy’s moves. No matter how much health he has, he will be able to kill him in one blow and execute the execution!”
“In addition, the settings of the strength values are different from before.”
“The previous stamina consumption was fast and the recovery was fast. This is not in line with our understanding of the traditional ‘stamina values’.”
“After introducing ‘Aura value’, the settings of the physical strength would also change. The total physical strength would be huge. Attack, parry, and dodge would consume physical strength but it would consume very slowly and recover very slowly.”
“The aura value will affect the consumption of physical strength. The breath will be smooth, the physical strength consumption will be slow and return quickly; the breath will be chaotic, the physical strength consumption will increase greatly.”
“Once the physical strength is reduced to a certain threshold, it means that there is a gap in physical strength between the two sides. The weak side will have a stricter judgment when parrying the other party’s attack. Once the physical strength is on the verge of exhaustion, it will be very easy for the other party to strike a flaw, disrupt their breathing, and execute moves.”
“In addition, we have to make adjustments to the specific combat skills.”
“The original battle was too boring. It was nothing more than rolling and dodging, slowly grinding the Boss to death through the backboard. This model could be used on ordinary people, however, since the setting of the protagonist in the downloadable content is set this way, the feeling of violation would be too strong!”
“In the new combat system, apart from the original attack movements, the main modification is the ‘dismantling’ movement.”
“The enemy’s attack will be divided into upper, middle, and lower attacks. What’s more, there will be a difference between right and left.”
“Use cushioned steps to dodge the previous attack, lower their head to dodge it. Use parry to defend against the middle attack, and dodge the next attack.”
“This is their basic operation, and the protagonist is the Martial God. Therefore, apart from these conventional methods, we can also use the Martial God’s ‘counter-attack’ mode.”
“Counter-attack is also parrying every move, but its requirements are even harsher. Not only do they need to grasp the timing very accurately, but they also need to use the right swing to add directional judgment.”
“After the player locks onto the target, if the opponent’s attack comes from the upper left side of the player, then the player needs to push the right stick to the upper left. Then, press the Parry button at the moment the attack arrives. That way, it can form a perfect parry of ‘counter-attack’. They will be able to disrupt the opponent’s aura value and make the opponent temporarily stunned without harming themselves.”
“It’s the same for attacks from the top, bottom right, right, and other directions. Push the right stick or mouse in the corresponding direction to trigger the perfect operation of ‘counter-attack’. If you don’t push the stick or the direction of the push is not accurate, you can only trigger ordinary parries. You might be able to defend against it, but you might be injured or cause your breathing to be chaotic.”
“Some bosses have super strong charging attacks. It’s best to dodge such attacks. However, there’s also a possibility of using ‘counter-attack’ to break it. The only problem is that the conditions are very harsh.”
Hu Xianbin looked shocked as he recorded.
The changes to this combat system were too huge and bold!
Not only did he divide the original enemy’s attack into six attacks (top, middle, and bottom with left and right combinations), making it more complicated for players to deal with, but he also added the aura value setting.
Any god-like players would have to constantly counterattack and parry the attacks if he wanted to fight a perfect Boss battle. In addition, he had to constantly pay attention to his own aura value. It was best to maintain a “smooth breath” state
This way, the combat experience would be a little like a combat game. They would need to control the direction button to adjust the direction of the block. If they really fought, it would definitely be extremely gaudy.
If the god-like players could master this set of tricks and quickly disperse the Boss’ aura, they might kill it much faster than before.
However, the gaming experience might be a different matter for ordinary players with terrible skills. It was very likely that they would mess up their auras and be easily killed by the Boss.
It could be said that this was a very bold change, but it was also quite risky!
Hu Xianbin said, “Boss Pei, the change in the combat system is so huge. That means that the difficulty of the entire game has to be redone, right?”
Pei Qian nodded. “Of course!”
It was not to change the difficulty level for the sake of the players, but to clear the game himself.
Pei Qian knew himself very well after all. He had designed such a perverted combat system and had to adjust the aura value to be like a fighting game. He would definitely not be able to do it with his terrible skills.
Thus, he had to think of a way to open a backdoor so that he could successfully clear the game.