The next morning, headed by Viscount Caymon, 12 Western Knights of Varga and members of Camellia (Southern Ka) headed for the Lord of the Labyrinth (Dungeon Master) crusade, to the depths of the Labyrinth.
Six remaining Knights parties are the same from the fountain to the back, but the route is not the deepest, otherwise go the route and proceed with cleaning in the labyrinth.
When the Lord of the Labyrinth is defeated and the Great Magic Stone (Dungeon Core) is removed, he says the magic elements in the Labyrinth will decrease slowly and all the magic elements will disappear in about a month.
And no warcraft/subrace appears in the Lord's doomed labyrinth, it is the demonic stone that sucks magic vegetables into change and appears in the labyrinth.
Empty demonic stones that cannot be obtained by defeating warcraft and subraces in the labyrinth, this is what the Lord perishes and keeps gushing into the removed labyrinth of the Great Magic Stone. And the labyrinth, where the magic vegetables have disappeared, they say, closes to shrivel in turn from the lowest layers. At the end of the day, the entrance is closed and completely extinguished, which is the death of the labyrinth.
Otherwise, if a field dungeon exists within the labyrinth that mimics nature, the trees and minerals in the pseudo field are felled and mined and harvested as resources.
And finally, the Transfer Magic Formation. Peel each stone tile from the labyrinth where the Lord is gone and take it out of the labyrinth what is at the deepest end of the lowest level and the transfer magic formations present at the same time as the gatekeepers every 10 layers. If you simulate the transfer magic formations that you bring out and create replication, you can transfer them no matter how far away they are while traveling one way from real to replication.
Not only the Kingdom of Kurtomerga, but also the countries of this continent of Orlando, use this forwarding magic formation to transport materials, human resources and information, including ingredients such as distant seasonings.
Forwarding magic formations are managed and operated by the State due to the relationship of defence, but are also available to merchants for an amount that is not cheap. Merchants carrying large baggage, however, make no difference that transport by road is fundamental.
Crusading the labyrinth means not only killing the labyrinth, which wields evil against what lives in nature, but also getting what is obtained from it, rooted.
This is why another Knights Party not only kills the Lord of the Labyrinth (Dungeon Master), but also explores the Labyrinth. And I also have to finish this map of the Labyrinth to make it easier for the Lord of the Labyrinth to collect demon stones and so on after he falls, which should have been my original job.
I will continue from the Fountain of Purification to the exit, mapping routes I have not explored before.
On the way, I repeated the battle several times, and I still hear four footsteps, coming from the direction of progress again.
Turn off the P90 tactical light, throwing white light grass seeds and adding just a little light to the aisle.
I created a shadow, kneeling in a darkened place, putting up a P90 and waiting for the subrace to show up at the end of the crosshair and iron sight.
Eventually, a goblin figure appears in the green vision of NV (Night Vision) mode. The moment it sees it, it points to the trigger and puts a hole in the head of the first one.
The lead seems to have been a normal goblin, but the next three are goblin assassins. These guys try to move quickly through the underground corridors of the labyrinth, so it's a little bothersome if it's a riot.
Capturing the second one following the lead, the remaining two scattered left and right and jumped in this way.
From kneeling, I make a super low jump called a slide jump directly behind me, dodging the Goblin Assassin attack that hit me from my right hand, and shoot me straight in the torso.
Goblin Assassin, approaching from his left hand, kicked the walls of the underground passage and was approaching from the top due to triangular flying instructions, but my slide jump would travel 5-6m. Unsurprisingly, he pulled out Assassin's head, which landed in front of me, and ended the fight.
Crying echoed in the labyrinth when I thought it was time to go back to the Fountain of Purification, where I did not engage in several battles while continuing my mapping work. At the same time, the air in the windless labyrinth trembles. Apparently the Lord of the Labyrinth has fallen or removed the Great Magic Stone, is this the beginning of the Labyrinth's death?
Initially, in today's expedition, me and a member of Camellia (Southern Ka) were scheduled to leave the labyrinth and return to the exploration camp once. However, the killing of the gatekeeper changed the situation and we were to camp in the Fountain of Purification for another day.
Likewise, the hegemonic flower (Rafflesia), scheduled to enter the labyrinth again from this morning, should be waiting all day. Incidentally, the general guild clerk who was leaving a voicemail was running to me in the middle of the night.
I returned to the Fountain of Purity one foot away and waited for the Knights and Camellias to return. The first thing I came back to was a different Knights party than I went to defeat the Lord. They had also heard the cries of the labyrinth, and were returning to the fountain.
Waiting in the fountain for hours, I heard a dozen footsteps in the earpad.
"I'm home"
To my word, six of the Knights spoke up. Soon he also seemed to notice a group approaching. And there were 12 Knights and five Camellias back in the Fountain Room, none of them lacking as one, nor did they appear to be injured. But similarly everyone's face was not a done look, saying that they had crusaded the Lord of the Labyrinth (Dungeon Master), but just such an unfloating look that something was not convinced.
"There was no Lord of the Labyrinth...?
"Yes, there was nothing at the end of the big room with the gatekeeper."
"There was only a throne where no one sat, and a great magic stone."
"I've never seen anything like it"
According to Frau and the others who returned to the fountain, opening the elaborate gate of the design behind the room where the gatekeeper was, reminiscent of the white gates of hell, there was a large space there, but it was a stuffed shell. However, because the Great Magic Stone remained embedded in the pedestal, it was removed and the labyrinth was brought to its death. The cries echoed in the labyrinth, they say, occur when the Great Magic Stone is removed from the pedestal.
Where did the Lord of the Labyrinth go? Speaking of which, Mr. Meeche said there was a throne without anyone. Empty throne, the same one that was at the top of that white stone gate, if from the beginning there was no Lord in this labyrinth? It was Mr. Frau who answered my question like that.
"The Labyrinth is made of the Lord. I wouldn't normally think of it without it. But this labyrinth is only the first level, and it's a different labyrinth. It may not be possible, but we won't be able to make a final decision until tomorrow's exploration confirms that there is no Lord anywhere."
Sure, we won't be able to reach a conclusion here and now alone. This labyrinth of green ghosts itself ran towards a moderate death due to the removal of the Great Magic Stone. While we pick up dinner, we discuss our plans for tomorrow and beyond, but we'll head back to camp first thing tomorrow morning.
The Knights, led by Viscount Caymon, remain here, hunting for the remaining sub-races in the labyrinth, and at the same time exploring the absence of what seems to be the Lord of the labyrinth.
We decided to get some sleep there after dinner and leave the guard of the fountain to the Knights to prepare for tomorrow morning.