The current location is on the twelfth floor of the labyrinth basement of the tooth wolf, in the fountain of purification. Until halfway between the eleventh and twelfth basement floors, he was on the road while using Ballistic Shield and P90 to operate the P90 at close range and try melee.
Taking a break, he took the lunch that the Marida Chamber of Commerce had prepared for him as dinner, tossed the TSS (Tactical Support System), watched the firearms lined up in the inventory, thinking about combining with the shield, balancing melee and medium/ranged battles.
As a result of the scattering, the SCAR-H that was being carried in reserve is returned to the inventory, a new firearm is selected and a replenishment BOX is summoned.
It was the MPS AA-12 that opened the summoned replenishment BOX in front of me and took it out of it.
This AA-12 (Auto Assault-12) is an SG (Shotgun) that can be fully auto fired, developed by American Military Polis Systems, and is characterized by low recoil and control with one hand. In addition, drum magazine is used in the magazine, boasting 32 loads and an unlikely number of SG loads.
The SG system of the VMB can select the type of bullet as the attachment. It's three things: a 12-gauge buckshot bullet from SG's mainstream bullet, a slug bullet that shoots in a powerful, large-calibre-like shot, and a special bullet that can be used exclusively for some characteristic SGs.
My choice as AA-12 bullet was this third grenade called the FRAG-12. The FRAG-12 is a small grenade, so to speak, and when it lands on a target, the explosive inside the bullet explodes small and deals a lot of damage to the target. Furthermore, the FRAG-12 also has the effect of extending the range, and the effective range is up to about 170 m.
The drum magazine for AA-12 will also be removed from the replenishment BOX, and the dedicated pouch that houses the drum magazine will also be attached to the belt, which is now ready.
Beyond the fountain of cleanliness and proceeding through the field dungeon on the twelfth basement floor, the twelfth basement continues with a map of the same atmosphere as the eleventh floor. As I did on the eleventh floor, I ignored the maps I couldn't guess and relied on the maps in my head goggles to explore.
The hierarchy of field dungeons is not an infinite field without walls, which hits the wall if you take the straight path and push straight. However, the distance there varies from labyrinth to hierarchy, and as we can be sure, it is a few kilometres wide, so we cannot confirm it all at once.
The fear of this field dungeon is that an incredible number of warcraft and sub-races appear in the hierarchy of several kilometers by several kilometers. And by appearing with the black squirrel where it was blocked by a demonic mist, he is standing with the black squirrel when he realizes that he was not there a few moments ago.
This was the fear of field dungeons.
The crossing of the fountain should raise the character of the Warcraft/Subrace that emerges. Proceed not only forward, but with increased vigilance in the 360-degree direction.
Coming! Capture the black colour, unlike the demonic mist colour on the edge of your sight. A black jade springs up in the shadow of a growing tree next to a forest road.
Place a ballistic shield on your left hand and crosshair over a black one with AA-12 stock on your shoulder with AA-12 on your right hand.
Fighting in the field dungeons so far had found that attacking black beasts would only delay the emergence of warcraft and sub-races.
Aim and shoot immediately after you've solved the problem.
The black one, shaped close to the red bear - here!
Pointing to the AA-12 trigger, he collects the crosshair to the upper body of the red bear that has just emerged.
How far does the explosive power of the FRAG-12 show you? I think this will be an indicator of how we will deal with further large warcraft in the future.
The small, large rooms of the labyrinth will always be in battle with the multitude. Next time you move on to the lower level, this small/large room should be overflowing with numerous large warcraft, identifying firearms against it.
The firing noise that rang from AA-12 sounded even louder than the ARF (assault rifle) system, landing on the red bear, followed by three explosions and three more explosions.
What I also felt when I first used SCAR-H in action happened here again. Just as the power of SCAR-H's 7.62 x 51 mm NATO ammunition exceeded VMB's in-game power, so was this FRAG-12, which also far surpassed VMB's in-game power.
The upper body of the red bear, more than 2 m long, had blown without a trace. All I have left is my lower body and two thick legs.
"Hey..."
The power of the FRAG-12 was impeccable. I don't have any more complaints about the top species that will show up ahead of me if I can blow them up as well... This consumes a lot of CP (crystal points) around one magazine...
The cost of a bullet is high enough to be a large caliber. If this is a 12-gauge backshot or slug bullet, it's about 7.62 x 51 mm NATO ammo, but the FRAG-12 costs about 1.5 times more.
Strong - but I wonder if it's tight to keep using this all the time.
After the red bear, which was tried and shot, there was no medium superior species. Dyer had long horn rats, skeleton fighters, etc. coming out in groups, but the endurance of the Warcraft around here could also be ascertained as the extent to which they would explode in the FRAG-12.
However, one drawback emerged after using the product.
"Where did the demon stone fly?!
The explosive power of the FRAG-12 was higher than I thought, splashing pieces of flesh from demon stone to perimeter......
Even as the number of demon stones recovered fell below the number that had been killed, it was coming down to the sixteenth basement. It was a field dungeon mimicking the East Forest, the same from the eleventh basement to the fifteenth basement, but from the sixteenth basement it was a night forest.
There is no moonlight or starlight, there is only a white light grass light that blooms dotted by the forest road. The brightness is little different from the basement type above the 10th basement floor, but unlike the upper level, we should also be aware of the forests from which we have no view at all.
Switch the head goggles to NV (Night Vision) mode and be more vigilant than ever, but this is the thought that made the tough part of solo exploration emerge.
That said, I don't see any explorers matching my methods of combat. Disclosure of the power of VMB, problems with distribution such as demonic stones, and the existence of shafts that are false faces.
A companion who can clear them all...
Located on the eighteenth basement floor, this evening's field dungeon was very troublesome, with high Warcraft and Subracial character to come out of, and the struggle continued.
Is it an orga with two red bears springing up on the side from the front? Red bears are already rushing in from the front, even if they are lucky enough to notice the black ones springing up in the woods.
Place a shield and shoot the AA-12 FRAG-12 at the one coming from the front with a fingertip, then slide jump the next one to the right.
But the Red Bear also reacts to the movement and waves his right arm as he modifies the direction. I knew this was a power I could take with a shield.
He takes the threat to be struck with a shield and shoots the red bear across the shield, relying solely on the display position of the crosshair, checking the endurance value displayed on the head goggle.
Next up is the Auga that just showed up. Compared to the orgafighters who fought in the labyrinth of the Green Ghost, they look slightly smaller, but still much higher than goblins and hobgoblins. The bumped up upper and lower body have thick short legs and the face is wearing iron helmets as well as fighters, but what they are wearing is worn out cloth. Is it made of iron on my right hand, I have already shaken it up and growled with a battle hammer?
AA-12 magazines are still loaded with enough ammunition. I knew if I hit it tight, I could make it blow up fine, but Auga moved very well when confronted one-on-one.
The move is similar to my slide jump, where I slap the hammer as I move my heavy-duty body to jump left and right.
Even dodging the hammer with a slide jump to the left, the unarmed left hand follows. He was hit with a shield during a slide jump, but landed firmly ahead of him blown, shooting the FRAG-12 all in return.
The landed areas explode one after the other, with holes in the body. Avoid the chest and consider it head, left shoulder and abdomen so as not to blow away the demonic stone, and see its giant sink.
The surrounding area is dark and takes time to find the fallen demon stone, but speaking of which...
Change the mode of the head goggle from NV mode to FLIR (Infrared Thermography) mode and explore the temperature of the demonic stone.
Relies on probing the temperature of the demonic stone that fell to the ground. Fire and wind have slight heat, water and soil have low temperatures, I had yet to ascertain the temperatures of rare attribute demon stones, but since no attribute has heat, rare would have some heat.
Look around and pick up the demonic stones that show up in FLIR mode. This FLIR mode has been of little use since VMB. FLIR cameras can see the temperatures of the people and objects in them as if they were thin walls, but VMB FLIRs did not perform that far.
I hope this FLIR mode also has some effective usage...... do you not have any heat such as a black one with a gushing warcraft/subrace......